mirror of
https://gitlab.com/fabinfra/fabaccess/bffh.git
synced 2024-11-11 01:53:23 +01:00
177 lines
7.0 KiB
Rust
177 lines
7.0 KiB
Rust
use slog::Logger;
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use crate::config;
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use crate::config::Config;
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use crate::error::Error;
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use crate::connection;
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use smol::net::TcpListener;
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use smol::net::unix::UnixStream;
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use smol::LocalExecutor;
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use smol::Executor;
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use futures::prelude::*;
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use std::io;
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use std::sync::Arc;
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use std::os::unix::io::AsRawFd;
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use signal_hook::low_level::pipe as sigpipe;
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use crate::db::Databases;
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use crate::network::Network;
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/// Handle all API connections and run the RPC tasks spawned from that on the local thread.
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pub fn serve_api_connections(log: Arc<Logger>, config: Config, db: Databases, nw: Network, ex: Executor)
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-> Result<(), Error>
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{
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let signal = Box::pin(async {
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let (tx, mut rx) = UnixStream::pair()?;
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// Initialize signal handler.
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// We currently only care about Ctrl-C so SIGINT it is.
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// TODO: Make this do SIGHUP and a few others too. (By cloning the tx end of the pipe)
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sigpipe::register(signal_hook::consts::SIGINT, tx.as_raw_fd())?;
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// When a signal is received this future can complete and read a byte from the underlying
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// socket — the actual data is discarded but the act of being able to receive data tells us
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// that we received a SIGINT.
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// FIXME: What errors are possible and how to handle them properly?
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rx.read_exact(&mut [0u8]).await?;
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io::Result::Ok(LoopResult::Stop)
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});
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// Bind to each address in config.listens.
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// This is a Stream over Futures so it will do absolutely nothing unless polled to completion
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let listeners_s: futures::stream::Collect<_, Vec<TcpListener>>
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= stream::iter((&config).listens.iter())
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.map(|l| {
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let addr = l.address.clone();
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let port = l.port.unwrap_or(config::DEFAULT_PORT);
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info!(&log, "Binding to {} port {}.", l.address.as_str(), &port);
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TcpListener::bind((l.address.as_str(), port))
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// If the bind errors, include the address so we can log it
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// Since this closure is lazy we need to have a cloned addr
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.map_err(move |e| { (addr, port, e) })
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})
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// Filter out the sockets we couldn't open and log those
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.filter_map(|f| async {
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match f.await {
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Ok(l) => Some(l),
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Err((addr, port, e)) => {
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error!(&log, "Could not setup socket on {} port {}: {}", addr, port, e);
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None
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}
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}
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}).collect();
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let local_ex = LocalExecutor::new();
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let network = Arc::new(nw);
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let inner_log = log.clone();
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let loop_log = log.clone();
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let control_fut = async {
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// Generate a stream of TcpStreams appearing on any of the interfaces we listen to
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let listeners = listeners_s.await;
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let incoming = stream::select_all(listeners.iter().map(|l| l.incoming()));
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// For each incoming connection start a new task to handle it
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let handle_sockets = incoming.map(|socket| {
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// incoming.next() returns an error when the underlying `accept` call yielded an error
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// In POSIX those are protocol errors we can't really handle, so we just log the error
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// and the move on
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match socket {
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Ok(socket) => {
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// If we have it available add the peer's address to all log messages
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let log =
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if let Ok(addr) = socket.peer_addr() {
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inner_log.new(o!("address" => addr))
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} else {
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inner_log.new(o!())
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};
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let db = db.clone();
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let network = network.clone();
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let tlog = inner_log.new(o!());
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std::thread::spawn(move || {
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let local_ex = LocalExecutor::new();
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let mut handler = connection::ConnectionHandler::new(tlog, db, network);
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// We handle the error using map_err
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let f = handler.handle(socket)
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.map_err(move |e| {
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error!(log, "Error occured during protocol handling: {}", e);
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})
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// Void any and all results since pool.spawn allows no return value.
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.map(|_| ());
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// Spawn the connection context onto the local executor since it isn't Send
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// Also `detach` it so the task isn't canceled as soon as it's dropped.
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// TODO: Store all those tasks to have a easier way of managing them?
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smol::block_on(f);
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});
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},
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Err(e) => {
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error!(inner_log, "Socket `accept` error: {}", e);
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}
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}
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// Unless we are overloaded we just want to keep going.
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return LoopResult::Continue;
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});
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info!(&log, "Started");
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// Check each signal as it arrives
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let handle_signals = signal.map(|r| { r.unwrap() }).into_stream();
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let mut combined = stream::select(handle_signals, handle_sockets);
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// This is the basic main loop that drives execution
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loop {
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match combined.next().await {
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// When the result says to continue, do exactly that
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Some(LoopResult::Continue) => {}
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Some(LoopResult::Overloaded) => {
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// In case over server overload we should install a replacement handler that
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// would instead just return `overloaded` for all connections until the
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// situation is remedied.
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//
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// For now, just log the overload and keep going.
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error!(loop_log, "Server overloaded");
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}
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// When the result says to stop the server, do exactly that.
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// Also catches a `None` from the stream; None should never be returned because it
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// would mean all sockets were closed and we can not receive any further signals.
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// Still, in that case shut down cleanly anyway, the only reason this could happen
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// are some heavy bugs in the runtime
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Some(LoopResult::Stop) | None => {
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warn!(loop_log, "Stopping server");
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break;
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}
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}
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}
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};
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smol::block_on(smol::future::race(control_fut, ex.run(smol::future::pending())));
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// TODO: Run actual shut down code here
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info!(log, "Shutting down...");
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// Returning () is an implicit success so this will properly set the exit code as well
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Ok(())
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}
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/// The result of one iteration of the core loop
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pub enum LoopResult {
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/// Everything was fine, keep going
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Continue,
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/// Something happened that means we should shut down
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Stop,
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/// The Server is currently overloaded
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Overloaded,
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}
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