# Build Client from Source ## On Windows 1. Install Visual Studio 2019 [download Visual Studio](https://visualstudio.microsoft.com/de/) * with Xamarin * with UWP * with .NET Desktop 2. Install GTKSharp for Windows [download GTKSharp](https://www.mono-project.com/download/stable/#download-win) 3. Install capnproto 3.1 If you have Chocolatey installed ```shell $ choco install capnproto ``` 3.2 else you can download it from [here](https://capnproto.org/install.html) and add it to your PATH 4. Clone Borepin [download Borepin](https://gitlab.com/fabinfra/fabaccess/client) 6. Load Borepin 7. Build Borepin If Step 5. Build Borepin is failing because of GTKSharp, it could help to restart your PC. ## Build GTK Project 1. Install mono [download mono](https://www.mono-project.com/download/stable/#download-lin) 2. Install mono, gtk-sharp, msbuild, nuget, capnproto 1.1 Debian based ```shell $ apt install mono-complete, gtk-sharp2, libcanberra-gtk-module, nuget, capnproto, git ``` 1.2 ArchLinux based ```shell $ pacman -S mono, mono-msbuild, gtk-sharp-2, nuget, capnproto ``` 3. Update NuGet ```shell $ nuget update -self ``` 3. Clone Borepin ```shell $ git clone https://gitlab.com/fabinfra/fabaccess/client.git --recurse-submodules ``` 4. Build Borepin ```shell $ cd client $ nuget restore $ msbuild -t:Borepin_GTK ``` 4. Run Borepin ```shell $ mono ./Borepin/Borepin.GTK/bin/Debug/Borepin.GTK.exe ``` You can also use Rider or monodevelop as an IDE for development on Borepin ## macOS / iOS 1. Install Visual Studio for Mac 2. Install capnproto If you install capnp with Homebrew you may have to symlink the capnp binary into '/usr/local/bin', or bring it into your PATH another way. 3. Clone Borepin ```shell $ git clone https://gitlab.com/fabinfra/fabaccess/client.git --recurse-submodules ``` 4. Open in Visual Studio 5. Build