2015-02-15 18:48:51 +01:00
|
|
|
/** \file
|
|
|
|
* Generate an svg file with the polygonal faces.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include <unistd.h>
|
|
|
|
#include <math.h>
|
|
|
|
#include <err.h>
|
|
|
|
#include <assert.h>
|
|
|
|
#include "v3.h"
|
|
|
|
#include "stl_3d.h"
|
|
|
|
|
|
|
|
static const char * stroke_string
|
2015-02-15 20:35:42 +01:00
|
|
|
= "stroke-width=\"0.1px\" fill=\"none\"";
|
2015-02-15 18:48:51 +01:00
|
|
|
|
|
|
|
static void
|
|
|
|
svg_line(
|
|
|
|
const refframe_t * const ref,
|
|
|
|
const v3_t p1,
|
|
|
|
const v3_t p2
|
|
|
|
)
|
|
|
|
{
|
|
|
|
// project p1 and p2 into the plane
|
|
|
|
double x1, y1, x2, y2;
|
|
|
|
|
|
|
|
v3_project(ref, p1, &x1, &y1);
|
|
|
|
v3_project(ref, p2, &x2, &y2);
|
2015-02-15 20:20:48 +01:00
|
|
|
const char * color = "#FF0000";
|
2015-02-15 18:48:51 +01:00
|
|
|
|
2015-02-15 20:20:48 +01:00
|
|
|
printf("<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" stroke=\"%s\" %s/>\n",
|
2015-02-15 18:48:51 +01:00
|
|
|
x1, y1,
|
|
|
|
x2, y2,
|
2015-02-15 20:20:48 +01:00
|
|
|
color,
|
|
|
|
stroke_string
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
svg_circle(
|
|
|
|
const double x,
|
|
|
|
const double y,
|
|
|
|
const double rad,
|
|
|
|
const char * const color
|
|
|
|
)
|
|
|
|
{
|
|
|
|
printf("<circle cx=\"%f\" cy=\"%f\" r=\"%f\" stroke=\"%s\" %s/>\n",
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
rad,
|
|
|
|
color,
|
2015-02-15 18:48:51 +01:00
|
|
|
stroke_string
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int
|
|
|
|
main(void)
|
|
|
|
{
|
|
|
|
stl_3d_t * const stl = stl_3d_parse(STDIN_FILENO);
|
|
|
|
if (!stl)
|
|
|
|
return EXIT_FAILURE;
|
2015-02-15 20:20:48 +01:00
|
|
|
const double inset_distance = 8;
|
2015-02-15 20:35:42 +01:00
|
|
|
const double hole_radius = 1.5;
|
2015-02-15 18:48:51 +01:00
|
|
|
|
|
|
|
int * const face_used = calloc(sizeof(*face_used), stl->num_face);
|
|
|
|
|
|
|
|
// for each vertex, find the coplanar triangles
|
|
|
|
// \todo: do coplanar bits
|
|
|
|
printf("<svg xmlns=\"http://www.w3.org/2000/svg\">\n");
|
|
|
|
printf("<g transform=\"scale(3.543307)\"><!-- scale to mm -->\n");
|
|
|
|
|
2015-02-15 19:50:32 +01:00
|
|
|
const stl_vertex_t ** const vertex_list = calloc(sizeof(*vertex_list), stl->num_vertex);
|
2015-02-15 18:48:51 +01:00
|
|
|
|
|
|
|
for(int i = 0 ; i < stl->num_face ; i++)
|
|
|
|
{
|
|
|
|
if (face_used[i])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
const stl_face_t * const f = &stl->face[i];
|
2015-02-15 20:35:42 +01:00
|
|
|
const int vertex_count = stl_trace_face(
|
|
|
|
stl,
|
|
|
|
f,
|
|
|
|
vertex_list,
|
2015-02-15 22:03:41 +01:00
|
|
|
face_used,
|
|
|
|
0
|
2015-02-15 20:35:42 +01:00
|
|
|
);
|
2015-02-15 19:50:32 +01:00
|
|
|
|
|
|
|
fprintf(stderr, "%d: %d vertices\n", i, vertex_count);
|
2015-02-15 18:48:51 +01:00
|
|
|
|
|
|
|
// generate a refernce frame based on this face
|
2015-02-15 20:55:43 +01:00
|
|
|
refframe_t ref;
|
|
|
|
refframe_init(&ref,
|
|
|
|
f->vertex[0]->p,
|
|
|
|
f->vertex[1]->p,
|
|
|
|
f->vertex[2]->p
|
|
|
|
);
|
2015-02-15 18:48:51 +01:00
|
|
|
printf("<!-- face %d --><g>\n", i);
|
2015-02-15 19:50:32 +01:00
|
|
|
|
2015-02-15 20:20:48 +01:00
|
|
|
// generate the polygon outline (should be one path?)
|
|
|
|
for (int j = 0 ; j < vertex_count ; j++)
|
|
|
|
svg_line(
|
|
|
|
&ref,
|
|
|
|
vertex_list[(j+0) % vertex_count]->p,
|
|
|
|
vertex_list[(j+1) % vertex_count]->p
|
|
|
|
);
|
|
|
|
|
|
|
|
// generate the inset mounting holes
|
|
|
|
for (int j = 0 ; j < vertex_count ; j++)
|
|
|
|
{
|
|
|
|
double x, y;
|
2015-02-15 22:13:32 +01:00
|
|
|
refframe_inset(&ref, inset_distance, &x, &y,
|
2015-02-15 20:20:48 +01:00
|
|
|
vertex_list[(j+0) % vertex_count]->p,
|
|
|
|
vertex_list[(j+1) % vertex_count]->p,
|
|
|
|
vertex_list[(j+2) % vertex_count]->p
|
|
|
|
);
|
|
|
|
svg_circle(x, y, hole_radius, "#00ff00");
|
|
|
|
}
|
|
|
|
|
2015-02-15 18:48:51 +01:00
|
|
|
printf("</g>\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
printf("</g></svg>\n");
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|