generate inset polygon and mounting holes
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@ -37,7 +37,7 @@ main(void)
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printf("// vertex %d\n"
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printf("// vertex %d\n"
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"translate([%f,%f,%f])\n"
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"translate([%f,%f,%f])\n"
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"//render() difference()\n"
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"render() difference()\n"
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"{\n"
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"{\n"
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"sphere(r=15);\n",
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"sphere(r=15);\n",
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i, origin.p[0], origin.p[1], origin.p[2]);
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i, origin.p[0], origin.p[1], origin.p[2]);
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