two twists
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16
mobius-maker
16
mobius-maker
@ -8,8 +8,8 @@ use warnings;
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use strict;
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my $sections = 12;
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my $thickness = 30;
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my $radius = [40,0,0];
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my $thickness = 50;
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my $radius = [70,0,0];
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my $pi = 2*atan2(1,0);
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my $h = sqrt(3)/2;
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@ -145,13 +145,13 @@ sub module
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my $n = shift;
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# Generate the six points for the triangles
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my $p00 = rotate($pts->[0], $n*120.0/$sections, 2);
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my $p01 = rotate($pts->[1], $n*120.0/$sections, 2);
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my $p02 = rotate($pts->[2], $n*120.0/$sections, 2);
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my $p00 = rotate($pts->[0], $n*240.0/$sections, 2);
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my $p01 = rotate($pts->[1], $n*240.0/$sections, 2);
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my $p02 = rotate($pts->[2], $n*240.0/$sections, 2);
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my $p10 = rotate($pts->[0], ($n+1)*120.0/$sections, 2);
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my $p11 = rotate($pts->[1], ($n+1)*120.0/$sections, 2);
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my $p12 = rotate($pts->[2], ($n+1)*120.0/$sections, 2);
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my $p10 = rotate($pts->[0], ($n+1)*240.0/$sections, 2);
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my $p11 = rotate($pts->[1], ($n+1)*240.0/$sections, 2);
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my $p12 = rotate($pts->[2], ($n+1)*240.0/$sections, 2);
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# Now offset them by the radius, after flipping
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$p00 = v3add($radius, rotate($p00, 90, 0));
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