quiet down the output
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parent
8ae1fbf612
commit
eae31edb38
2
camera.c
2
camera.c
@ -158,7 +158,5 @@ camera_project(
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v_out->p[1] = p.p[1];
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v_out->p[2] = p.p[2];
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v3_print(*v_out);
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return 1;
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}
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@ -319,16 +319,13 @@ int main(
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}
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// if it has any off-screen coords, reject it
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/*
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if (!onscreen(&tri->p[0], width, height)
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|| !onscreen(&tri->p[1], width, height)
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|| !onscreen(&tri->p[2], width, height))
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{
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tri_print(tri);
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offscreen++;
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goto reject;
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}
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*/
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// prune the small triangles in the screen space
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if (tri_area_2d(tri) < prune)
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@ -357,6 +354,8 @@ reject:
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reject_early:
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continue;
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}
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if (debug > 3)
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for(tri_t * t = zlist ; t ; t = t->next)
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tri_print(t);
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@ -366,7 +365,6 @@ reject_early:
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// drop any triangles that are totally occluded by another
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// triangle. this reduces the amount of work for later
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rejected = 0;
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#if 0
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for(tri_t * t = zlist ; t ; t = t->next)
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{
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tri_t * t2_next;
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@ -387,7 +385,6 @@ reject_early:
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}
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if (debug)
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fprintf(stderr, "Rejected %d fully occluded triangles\n", rejected);
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#endif
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// generate a list of segments, dropping any coplanar ones
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@ -446,7 +443,7 @@ reject_early:
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int processed = 0;
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while(slist)
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{
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if (debug && ++processed % 1 == 0)
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if (debug && ++processed % 1000 == 0)
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fprintf(stderr, "Hidden %d\n", processed);
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seg_t * s = slist;
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32
tri.c
32
tri.c
@ -361,8 +361,6 @@ if(0) fprintf(stderr, "collision: %.0f,%.0f,%.0f->%.0f,%.0f,%.0f %.0f,%.0f,%.0f-
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}
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#if 0
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/*
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* Fast check to see if t2 is entire occluded by t.
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*/
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@ -405,7 +403,6 @@ tri_behind(
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// they are all on the same side
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return 0;
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}
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#endif
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@ -657,8 +654,11 @@ tri_seg_intersect(
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s->p[1] = is[1];
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}
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fprintf(stderr, "SPLIT: ");
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seg_print(*new_seg);
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if (tri_debug > 3)
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{
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fprintf(stderr, "SPLIT: ");
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seg_print(*new_seg);
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}
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return tri_split;
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}
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@ -671,15 +671,16 @@ tri_seg_hidden(
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)
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{
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int count = 0;
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fprintf(stderr, "TEST: ");
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seg_print(s);
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if (tri_debug > 2)
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{
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fprintf(stderr, "TEST: ");
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seg_print(s);
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}
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for( const tri_t * t = zlist ; t ; t = t->next )
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{
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seg_t * new_seg = NULL;
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//tri_print(t);
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tri_intersect_t type = tri_seg_intersect(t, s, &new_seg);
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//fprintf(stderr, "rc=%d\n", type);
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// if there is no intersection or if the segment has
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// been clipped on one side, keep looking
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@ -687,8 +688,7 @@ tri_seg_hidden(
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continue;
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if (type == tri_clipped)
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{
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//fprintf(stderr, "CLIP: ");
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seg_print(s);
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//seg_print(s);
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continue;
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}
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@ -707,11 +707,11 @@ tri_seg_hidden(
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if (type == tri_split)
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{
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static int recursive;
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if (tri_debug > 4) fprintf(stderr, "RECURSIVE %d\n", recursive++);
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int new_count = tri_seg_hidden(t->next, new_seg, slist_visible);
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if (tri_debug > 4) fprintf(stderr, "END %d: %d segments\n", --recursive, new_count);
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if (tri_debug > 4) fprintf(stderr, "CLIP: ");
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if (tri_debug > 4) seg_print(s);
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int new_count = tri_seg_hidden(
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t->next,
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new_seg,
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slist_visible
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);
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count += new_count;
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continue;
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}
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