getoptified, made show_model an optoin

This commit is contained in:
Trammell Hudson 2015-05-04 21:23:45 -04:00
parent 4237a942ce
commit f1902ea0b7
1 changed files with 137 additions and 125 deletions

262
corners.c
View File

@ -17,11 +17,13 @@
#include <math.h>
#include <err.h>
#include <assert.h>
#include <getopt.h>
#include "v3.h"
#include "stl_3d.h"
static FILE * output;
static int verbose;
static v3_t avg_x, avg_y, avg_z;
static void
print_multmatrix(
@ -29,7 +31,7 @@ print_multmatrix(
const int transpose
)
{
printf("multmatrix(m=["
fprintf(output, "multmatrix(m=["
"[%f,%f,%f,0],"
"[%f,%f,%f,0],"
"[%f,%f,%f,0],"
@ -50,7 +52,7 @@ print_multmatrix(
static void
print_normal(
const v3_t * normal,
int flip
int show_model
)
{
const float x = normal->p[0];
@ -60,12 +62,12 @@ print_normal(
const double b = acos(z / length);
const double c = x == 0 ? sign(y)*90 : atan2(y,x);
if (flip)
if (!show_model)
{
printf("rotate([0,%f,0])", -b*180/M_PI);
printf("rotate([0,0,%f])", -c*180/M_PI);
fprintf(output, "rotate([0,%f,0])", -b*180/M_PI);
fprintf(output, "rotate([0,0,%f])", -c*180/M_PI);
} else {
printf("rotate([%f,%f,%f])\n", 0.0, b * 180 / M_PI, c * 180 / M_PI);
fprintf(output, "rotate([%f,%f,%f])\n", 0.0, b * 180 / M_PI, c * 180 / M_PI);
}
}
@ -74,7 +76,7 @@ static void
find_normal(
const stl_3d_t * const stl,
const stl_vertex_t * const v,
const float inset_dist,
const float inset_distance,
v3_t * const avg
)
{
@ -126,7 +128,7 @@ find_normal(
);
double x, y;
refframe_inset(&ref, inset_dist, &x, &y, p1, p2, p3);
refframe_inset(&ref, inset_distance, &x, &y, p1, p2, p3);
v3_t hole = refframe_project(&ref, (v3_t){{x,y,0}});
//hole = refframe_project(&ref, (v3_t){{10,0,0}});
@ -139,130 +141,141 @@ find_normal(
hole.p[2]
);
#if 0
printf("color(\"green\") translate([%f,%f,%f]) sphere(r=1);\n",
hole.p[0],
hole.p[1],
hole.p[2]
);
hole = refframe_project(&ref, (v3_t){10,0,0});
//v3_t hole = refframe_project(&ref, (v3_t){5,5,0});
printf("translate([%f,%f,%f]) sphere(r=1);\n",
hole.p[0],
hole.p[1],
hole.p[2]
);
/*
hole = refframe_project(&ref, (v3_t){0,10,0});
//v3_t hole = refframe_project(&ref, (v3_t){5,5,0});
printf("%%translate([%f,%f,%f]) sphere(r=1);\n",
hole.p[0],
hole.p[1],
hole.p[2]
);
*/
#endif
//*avg = v3_add(*avg, ref.z);
*avg = v3_add(*avg, v3_norm(v3_sub(ref.origin, hole)));
//*avg = v3_add(*avg, (v3_sub(hole, ref.origin)));
}
}
#if 0
// use the transpose of the rotation matrix,
// which will rotate from (x,y) to the correct
// orientation relative to this connector node.
print_multmatrix(&ref, 1);
printf("{\n");
// generate the polygon plane
if (thickness != 0)
{
printf("translate([0,0,%f]) linear_extrude(height=%f) polygon(points=[\n",
translate,
thickness
);
for(int k=0 ; k < vertex_count ; k++)
{
double x, y;
refframe_inset(&ref, inset_dist, &x, &y,
vertex_list[(k+0) % vertex_count]->p,
vertex_list[(k+1) % vertex_count]->p,
vertex_list[(k+2) % vertex_count]->p
);
printf("[%f,%f],", x, y);
}
printf("\n]);\n");
}
// generate the mounting holes/pins
if (hole_rad != 0)
{
for(int k=0 ; k < vertex_count ; k++)
{
double x, y;
refframe_inset(&ref, inset_dist+hole_dist, &x, &y,
vertex_list[(k+0) % vertex_count]->p,
vertex_list[(k+1) % vertex_count]->p,
vertex_list[(k+2) % vertex_count]->p
);
printf("translate([%f,%f,%f]) cylinder(r=%f,h=%f, $fs=1);\n",
x, y, -hole_height/2,
hole_rad,
hole_height
);
}
}
printf("}\n");
}
#endif
free(face_used);
free(vertex_list);
}
static struct option long_options[] =
{
{ "verbose", no_argument, 0, 'v' },
{ "model", no_argument, 0, 'm' },
{ "inset", required_argument, 0, 'i' },
{ "radius", required_argument, 0, 'r' },
{ "input", required_argument, 0, 'I' },
{ "output", required_argument, 0, 'O' },
{ 0, 0, 0, 0 },
};
static void
usage(
FILE * const out
)
{
fprintf(out,
"Usage: corners [options] -I stl-binary.stl > corners.scad\n"
"Options:\n"
" -v | --verbose Enable verbosity\n"
" -i | --inset N Inset mm\n"
" -r | --radius N Hole radius mm\n"
" -I | --input file Read binary STL from file\n"
" -O | --output file Write SVG to file\n"
" -m | --model Generate a 3D model instead of corners\n"
"\n"
);
}
int
main(
int argc,
char ** argv
)
{
if (argc <= 1)
double inset_distance = 5;
double hole_radius = 1.15;
const char * input_file = NULL;
const char * output_file = NULL;
int show_model = 0;
int option_index = 0;
while (1)
{
fprintf(stderr, "Usage: corners file.stl > file-corners.scad\n");
return -1;
const int c = getopt_long(
argc,
argv,
"vmI:r:i:O:",
long_options,
&option_index
);
if (c == -1)
break;
switch(c)
{
case 'm': show_model = 1; break;
case 'v': verbose++; break;
case 'i': inset_distance = atof(optarg); break;
case 'r': hole_radius = atof(optarg); break;
case 'I': input_file = optarg; break;
case 'O': output_file = optarg; break;
case 'h': case '?':
usage(stdout);
return 0;
default:
usage(stderr);
return -1;
}
}
const char * const stl_name = argv[1];
int fd = open(stl_name, O_RDONLY);
if (fd < 0)
int input_fd;
if (!input_file)
{
perror(stl_name);
fprintf(stderr, "Input STL must be specified\n");
return -1;
} else {
input_fd = open(input_file, O_RDONLY);
if (input_fd < 0)
{
perror(input_file);
return -1;
}
}
stl_3d_t * const stl = stl_3d_parse(fd);
if (!output_file)
{
output_file = "stdout";
output = stdout;
} else {
output = fopen(output_file, "w");
if (!output)
{
perror(output_file);
return -1;
}
}
stl_3d_t * const stl = stl_3d_parse(input_fd);
if (!stl)
{
fprintf(stderr, "%s: Unable to parse STL\n", input_file);
return EXIT_FAILURE;
close(fd);
}
close(input_fd);
printf("module model() {\n"
if (verbose)
fprintf(stderr,
"%s: %d faces, %d vertex\n",
input_file,
stl->num_face,
stl->num_vertex
);
fprintf(output, "module model() {\n"
"render() difference() {\n"
"import(\"%s\");\n",
stl_name
input_file
);
//printf("%%model();\n");
const double thickness = 3;
const double inset_dist = 5;
const double hole_dist = 5;
const double hole_rad = 1.5;
int * const face_used
= calloc(sizeof(*face_used), stl->num_face);
const stl_vertex_t ** const vertex_list
@ -297,14 +310,14 @@ main(
//ref.origin.p[1] = 0;
//ref.origin.p[2] = 0;
printf("translate([%f,%f,%f])",
fprintf(output, "translate([%f,%f,%f])",
f->vertex[0]->p.p[0],
f->vertex[0]->p.p[1],
f->vertex[0]->p.p[2]
);
print_multmatrix(&ref, 0);
printf("{\n");
fprintf(output, "{\n");
// generate a bolt hole for each non-copolanar corner
for (int j = 0 ; j < vertex_count ; j++)
@ -312,7 +325,7 @@ main(
double x, y;
refframe_inset(
&ref,
inset_dist,
inset_distance,
&x,
&y,
vertex_list[(j+0) % vertex_count]->p,
@ -320,22 +333,21 @@ main(
vertex_list[(j+2) % vertex_count]->p
);
printf("translate([%f,%f,0]) cylinder(r=%f, h=%f, center=true);\n",
fprintf(output, "translate([%f,%f,0]) cylinder(r=%f, h=%f, center=true);\n",
x,
y,
hole_rad,
hole_radius,
10.0
);
}
printf("}\n");
fprintf(output, "}\n");
}
printf("}\n}\n");
fprintf(output, "}\n}\n");
const int flip = 1;
if (!flip)
printf("model();\n");
if (show_model)
fprintf(output, "model();\n");
// For each vertex, extract a small region around the corner
@ -348,34 +360,34 @@ main(
const v3_t origin = v->p;
v3_t avg = {{ 0, 0, 0}};
find_normal(stl, v, inset_dist, &avg);
find_normal(stl, v, inset_distance, &avg);
if (flip)
if (!show_model)
{
printf("translate([%f,%f,20])", (i/div)*spacing, (i%div)*spacing);
printf("render() intersection()");
fprintf(output, "translate([%f,%f,20])", (i/div)*spacing, (i%div)*spacing);
fprintf(output, "render() intersection()");
}
printf("{\n");
fprintf(output, "{\n");
//printf("%%\n");
if (flip)
if (!show_model)
{
print_normal(&avg, 1);
printf("translate([%f,%f,%f])",
print_normal(&avg, show_model);
fprintf(output, "translate([%f,%f,%f])",
-origin.p[0], -origin.p[1], -origin.p[2]);
printf("model();\n");
printf("translate([0,0,-20]) cylinder(r=15,h=20);\n");
fprintf(output, "model();\n");
fprintf(output, "translate([0,0,-20]) cylinder(r=15,h=20);\n");
} else {
printf("translate([%f,%f,%f])",
fprintf(output, "translate([%f,%f,%f])",
origin.p[0], origin.p[1], origin.p[2]);
print_normal(&avg, 0);
printf("%%translate([0,0,-20]) cylinder(r=15,h=20);\n");
print_normal(&avg, show_model);
fprintf(output, "%%translate([0,0,-20]) cylinder(r=15,h=20);\n");
}
//avg = v3_norm(avg);
printf("}\n");
fprintf(output, "}\n");
}
return 0;