/** \file * STL file format. * * Parse an STL file into an easily traversed structure. */ #ifndef _stl3d_h_ #define _stl3d_h_ #include "v3.h" typedef struct stl_vertex stl_vertex_t; typedef struct stl_face stl_face_t; #define STL_MAX_FACES 64 struct stl_vertex { v3_t p; int num_face; stl_face_t *face[STL_MAX_FACES]; int face_num[STL_MAX_FACES]; // which vertex on the face }; struct stl_face { stl_vertex_t * vertex[3]; }; typedef struct { int num_vertex; stl_vertex_t * vertex; int num_face; stl_face_t * face; } stl_3d_t; stl_3d_t * stl_3d_parse( int fd ); #endif