Commit Graph

32 Commits

Author SHA1 Message Date
Sandy Noble f8f1f78ce3 Some debugging help. 2020-03-21 12:47:22 +00:00
Sandy Noble 6665883c9b v2.6 added ability to invert the mask to reveal instead of hide 2018-09-16 01:47:25 +01:00
Sandy Noble 5e7e010a79 v2.5.2 - UI changes to make cycling er, work properly. Changed the .toMM() method of the Machine class to be floaty. This helps rendering a bit. 2018-05-27 23:01:08 +01:00
Sandy Noble d584624791 Made polygonizer changeable, and polygonizerLength too. Also fixed the machine origin while zooming, yep - they said it couldn't be done. I done it. 2016-03-28 15:37:20 +01:00
Sandy Noble 2fbe578954 Made the density preview depth linked to the pen width. 2016-01-26 23:11:57 +00:00
Sandy Noble dba8bb5b2a Added the posterization feature into the density preview 2016-01-17 22:37:24 +00:00
Sandy Noble a1bdca895f Auto fit machine to window, fix tab label sizes, cycle density preview styles, hurray 2015-10-25 11:09:31 +00:00
Sandy Noble 4b3f7c5edd Added density preview cycling 2015-10-24 22:12:44 +01:00
Sandy Noble 6510da9a45 All done for processing v2 2015-09-05 22:02:43 +01:00
Sandy Noble cb4fa89674 Updated a bunch of stuff to make it compile and run in Processing v2 2015-04-26 12:13:35 +01:00
Sandy Noble 111a9b9478 Some changes to help the PolargraphPro 2015-03-18 17:33:13 +00:00
Sandy Noble ecf9c46645 Fix for GAPPY pixel drawings, rounding down grid size every time, thanks Kong and Nosetinker. 2014-03-10 21:29:13 +00:00
Sandy Noble 51c34e65d2 Split up controlsActions into a main one and a file for the actions related to the subwindows. 2013-09-01 11:56:03 +01:00
Sandy Noble b09c22123e Some sw
awtooth stuff.
2013-08-26 18:09:44 +01:00
Sandy Noble 6c8555eda9 Changed "webcam" to "trace", made trace load the contents of the bitmap instead of looking for a webcam. 2013-05-09 23:31:44 +01:00
Sandy Noble 6f87e2fabf Added new rove features, swirling, render. 2013-04-28 10:47:01 +01:00
Sandy Noble aa92a55359 Added rotate function to webcam. Primarily so folk with webcams on laptops can use it. Huzzah! 2013-04-23 23:59:05 +01:00
Sandy Noble a8e5e50743 Renamed circular pixel as spiral pixel. 2013-04-20 15:50:06 +01:00
Sandy Noble 0bff66fcd5 Choosable line sorting types. 2013-04-20 00:41:27 +01:00
Sandy Noble 06de465945 Added downloading speed and lift range. Fixed some errors around vector rescaling. Added "upload speed" and "upload lift range" as buttons, but upload speed isn't showing up for some reason. Another day. Removed procontroll as a dependency and the gamepad as an input device. Commented out code in case anyone else wants it. 2013-04-16 23:14:46 +01:00
Sandy Noble 2b3bfd9c5c SWEET. Added centre-first path sorting. This shows the first paths to be drawn as darker on the capture preview. For speed it does not show it like that on the live preview. 2013-04-04 00:30:34 +01:00
Sandy Noble b1a4daf69f Adding some pen lift bidnizz. 2013-04-01 13:52:21 +01:00
Sandy Noble 4b10190eba Added dpad stuff, and some workflow. 2013-03-31 21:42:33 +01:00
Sandy Noble f02873b218 Added some images for gamepad buttons. And saving to svg. 2013-03-31 20:58:48 +01:00
Sandy Noble fe828d01d8 More gamepad based things, and a couple of ways to filter the vector results. 2013-03-31 18:25:21 +01:00
Sandy Noble f81386f61c Added procontroll for joypad usage. 2013-03-31 02:01:55 +01:00
Sandy Noble 33f5642fa9 Crazy rocking cool. Now working. No funky gamepad interface, but workflow works. 2013-03-30 23:27:19 +00:00
Sandy Noble b37421b03b Extracting captured image, tracing and isolation. Not completed writing to command queue yet, not decided how to scale it / place it quite yet. 2013-03-30 14:10:12 +00:00
Sandy Noble 5c1755f1a0 Added buttons 2013-03-30 10:41:40 +00:00
Sandy Noble 8c5ddcf440 Added pen lift position stuff. This means by default, using the penlift buttons sets the positions too. Hitting "send pen width" sends the low and the high values, with the expectation that they will be saved in EEPROM. 2013-03-24 00:13:00 +00:00
Sandy Noble 6376efc12b Vector scaling now scales from centre of shape (rather than handle) and
handle for grabbing is also now in the centre of the shape.  Makes a bit
more sense.  Have also added a pixel previewing mechanism into the queue
preview, but not sure if that's a good idea or not.
2013-03-20 14:15:06 +00:00
Sandy Noble a2fa25cfaa Initial import
This is the controller application.  It's a Processing app.
2013-02-17 22:52:07 +00:00