Sandy Noble
cb4fa89674
Updated a bunch of stuff to make it compile and run in Processing v2
2015-04-26 12:13:35 +01:00
Sandy Noble
95b569b1a5
Shapes that go off the drawing area no longer cause long joining lines when they re-appear.
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PictureFrame now crops the vector art.
2014-08-22 19:13:41 +01:00
Sandy Noble
8222d2a8ce
Made pixel transparenter and added machine messages
2014-08-02 17:49:14 +01:00
Sandy Noble
554f9e5651
Added some new pixel density preview styles.
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And removed a couple of useless buttons.
2014-08-01 02:29:43 +01:00
Sandy Noble
6c8555eda9
Changed "webcam" to "trace", made trace load the contents of the bitmap instead of looking for a webcam.
2013-05-09 23:31:44 +01:00
Sandy Noble
256f2b8a05
Deprecating the webcam stuff, but trying to keep the line tracing.
2013-05-07 09:09:52 +01:00
Sandy Noble
6f87e2fabf
Added new rove features, swirling, render.
2013-04-28 10:47:01 +01:00
Sandy Noble
aa92a55359
Added rotate function to webcam. Primarily so folk with webcams on laptops can use it. Huzzah!
2013-04-23 23:59:05 +01:00
Sandy Noble
2b3bfd9c5c
SWEET. Added centre-first path sorting. This shows the first paths to be drawn as darker on the capture preview. For speed it does not show it like that on the live preview.
2013-04-04 00:30:34 +01:00
Sandy Noble
d838d22ea5
Some more line filtering bid'nizz.
2013-03-31 19:17:02 +01:00
Sandy Noble
fe828d01d8
More gamepad based things, and a couple of ways to filter the vector results.
2013-03-31 18:25:21 +01:00
Sandy Noble
33f5642fa9
Crazy rocking cool. Now working. No funky gamepad interface, but workflow works.
2013-03-30 23:27:19 +00:00
Sandy Noble
b37421b03b
Extracting captured image, tracing and isolation. Not completed writing to command queue yet, not decided how to scale it / place it quite yet.
2013-03-30 14:10:12 +00:00
Sandy Noble
3b7695fe50
Image only on webcam page.
2013-03-30 11:18:44 +00:00
Sandy Noble
5c1755f1a0
Added buttons
2013-03-30 10:41:40 +00:00
Sandy Noble
3746f10240
Added a couple of webcam bits.
2013-03-29 19:19:24 +00:00
Sandy Noble
6376efc12b
Vector scaling now scales from centre of shape (rather than handle) and
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handle for grabbing is also now in the centre of the shape. Makes a bit
more sense. Have also added a pixel previewing mechanism into the queue
preview, but not sure if that's a good idea or not.
2013-03-20 14:15:06 +00:00
Sandy Noble
a2fa25cfaa
Initial import
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This is the controller application. It's a Processing app.
2013-02-17 22:52:07 +00:00