Sandy Noble
6c8555eda9
Changed "webcam" to "trace", made trace load the contents of the bitmap instead of looking for a webcam.
2013-05-09 23:31:44 +01:00
Sandy Noble
72747f18f5
Further removal of webcam.
2013-05-07 13:58:57 +01:00
Sandy Noble
256f2b8a05
Deprecating the webcam stuff, but trying to keep the line tracing.
2013-05-07 09:09:52 +01:00
Sandy Noble
fb23a40fc5
Merge branch 'master' of https://github.com/euphy/polargraphcontroller
2013-04-28 10:48:25 +01:00
Sandy Noble
6f87e2fabf
Added new rove features, swirling, render.
2013-04-28 10:47:01 +01:00
Sandy Noble
f2164027a2
Example setup
2013-04-24 12:53:35 +01:00
Sandy Noble
aa92a55359
Added rotate function to webcam. Primarily so folk with webcams on laptops can use it. Huzzah!
2013-04-23 23:59:05 +01:00
Sandy Noble
e3a6cea6cd
Can change picture frame without having an image loaded. v1.4.2.
2013-04-21 15:19:50 +01:00
Sandy Noble
a8e5e50743
Renamed circular pixel as spiral pixel.
2013-04-20 15:50:06 +01:00
Sandy Noble
0bff66fcd5
Choosable line sorting types.
2013-04-20 00:41:27 +01:00
Sandy Noble
782f6000bb
changing name of the main file back to the proper name.
2013-04-16 23:18:57 +01:00
Sandy Noble
ad99deead6
Merge branch 'webcam' of https://github.com/euphy/polargraphcontroller into webcam
2013-04-16 23:15:46 +01:00
Sandy Noble
06de465945
Added downloading speed and lift range. Fixed some errors around vector rescaling. Added "upload speed" and "upload lift range" as buttons, but upload speed isn't showing up for some reason. Another day. Removed procontroll as a dependency and the gamepad as an input device. Commented out code in case anyone else wants it.
2013-04-16 23:14:46 +01:00
Sandy Noble
cad06c1899
Create README.md
2013-04-13 15:52:29 +02:00
Sandy Noble
1220b94564
Merge branch 'webcam' of https://github.com/euphy/polargraphcontroller into webcam
2013-04-13 14:48:09 +01:00
Sandy Noble
72d74b2fbb
Removed JMyron and went to using Processing's built in video capture.
2013-04-13 14:44:11 +01:00
Sandy Noble
b4f56d48fd
Keeps a list of gamepads, and goes through them until it finds one.
2013-04-04 13:28:31 +01:00
Sandy Noble
2b3bfd9c5c
SWEET. Added centre-first path sorting. This shows the first paths to be drawn as darker on the capture preview. For speed it does not show it like that on the live preview.
2013-04-04 00:30:34 +01:00
Sandy Noble
b1a4daf69f
Adding some pen lift bidnizz.
2013-04-01 13:52:21 +01:00
Sandy Noble
cb06dd07e6
That's it done.
2013-03-31 22:36:57 +01:00
Sandy Noble
f432ab4755
That's it.
2013-03-31 22:03:59 +01:00
Sandy Noble
4b10190eba
Added dpad stuff, and some workflow.
2013-03-31 21:42:33 +01:00
Sandy Noble
f02873b218
Added some images for gamepad buttons. And saving to svg.
2013-03-31 20:58:48 +01:00
Sandy Noble
d838d22ea5
Some more line filtering bid'nizz.
2013-03-31 19:17:02 +01:00
Sandy Noble
fe828d01d8
More gamepad based things, and a couple of ways to filter the vector results.
2013-03-31 18:25:21 +01:00
Sandy Noble
f81386f61c
Added procontroll for joypad usage.
2013-03-31 02:01:55 +01:00
Sandy Noble
33f5642fa9
Crazy rocking cool. Now working. No funky gamepad interface, but workflow works.
2013-03-30 23:27:19 +00:00
Sandy Noble
ab2bf8b251
Added webcam file.
2013-03-30 19:20:15 +00:00
Sandy Noble
b37421b03b
Extracting captured image, tracing and isolation. Not completed writing to command queue yet, not decided how to scale it / place it quite yet.
2013-03-30 14:10:12 +00:00
Sandy Noble
3b7695fe50
Image only on webcam page.
2013-03-30 11:18:44 +00:00
Sandy Noble
5c1755f1a0
Added buttons
2013-03-30 10:41:40 +00:00
Sandy Noble
b2f61582f9
Oh and the BLOBables file.
2013-03-29 19:19:46 +00:00
Sandy Noble
3746f10240
Added a couple of webcam bits.
2013-03-29 19:19:24 +00:00
Sandy Noble
0078031131
Changed name and branch.
2013-03-29 19:14:08 +00:00
Sandy Noble
8c5ddcf440
Added pen lift position stuff. This means by default, using the penlift buttons sets the positions too. Hitting "send pen width" sends the low and the high values, with the expectation that they will be saved in EEPROM.
2013-03-24 00:13:00 +00:00
Sandy Noble
a822e1545d
Added lift range command
2013-03-22 22:35:52 +00:00
Sandy Noble
6376efc12b
Vector scaling now scales from centre of shape (rather than handle) and
...
handle for grabbing is also now in the centre of the shape. Makes a bit
more sense. Have also added a pixel previewing mechanism into the queue
preview, but not sure if that's a good idea or not.
2013-03-20 14:15:06 +00:00
Sandy Noble
a2fa25cfaa
Initial import
...
This is the controller application. It's a Processing app.
2013-02-17 22:52:07 +00:00