Commit Graph

24 Commits

Author SHA1 Message Date
Sandy Noble
6f6755f231 Couldn't decide whether to use windowWidth or frameWidth. 2016-01-26 23:15:21 +00:00
Sandy Noble
2fbe578954 Made the density preview depth linked to the pen width. 2016-01-26 23:11:57 +00:00
Sandy Noble
69ab977f90 Fixing merge 2016-01-26 12:50:48 +00:00
Sandy Noble
cd61a66253 Wrapping with try catch to make a bit more robust. 2016-01-26 12:48:44 +00:00
Sandy Noble
dba8bb5b2a Added the posterization feature into the density preview 2016-01-17 22:37:24 +00:00
Sandy Noble
cbb2678aef Quite a few things working. The window focus is still a bit weird. 2015-08-16 12:19:19 +01:00
Sandy Noble
cb4fa89674 Updated a bunch of stuff to make it compile and run in Processing v2 2015-04-26 12:13:35 +01:00
Sandy Noble
95b569b1a5 Shapes that go off the drawing area no longer cause long joining lines when they re-appear.
PictureFrame now crops the vector art.
2014-08-22 19:13:41 +01:00
Sandy Noble
8222d2a8ce Made pixel transparenter and added machine messages 2014-08-02 17:49:14 +01:00
Sandy Noble
554f9e5651 Added some new pixel density preview styles.
And removed a couple of useless buttons.
2014-08-01 02:29:43 +01:00
Sandy Noble
6c8555eda9 Changed "webcam" to "trace", made trace load the contents of the bitmap instead of looking for a webcam. 2013-05-09 23:31:44 +01:00
Sandy Noble
256f2b8a05 Deprecating the webcam stuff, but trying to keep the line tracing. 2013-05-07 09:09:52 +01:00
Sandy Noble
6f87e2fabf Added new rove features, swirling, render. 2013-04-28 10:47:01 +01:00
Sandy Noble
aa92a55359 Added rotate function to webcam. Primarily so folk with webcams on laptops can use it. Huzzah! 2013-04-23 23:59:05 +01:00
Sandy Noble
2b3bfd9c5c SWEET. Added centre-first path sorting. This shows the first paths to be drawn as darker on the capture preview. For speed it does not show it like that on the live preview. 2013-04-04 00:30:34 +01:00
Sandy Noble
d838d22ea5 Some more line filtering bid'nizz. 2013-03-31 19:17:02 +01:00
Sandy Noble
fe828d01d8 More gamepad based things, and a couple of ways to filter the vector results. 2013-03-31 18:25:21 +01:00
Sandy Noble
33f5642fa9 Crazy rocking cool. Now working. No funky gamepad interface, but workflow works. 2013-03-30 23:27:19 +00:00
Sandy Noble
b37421b03b Extracting captured image, tracing and isolation. Not completed writing to command queue yet, not decided how to scale it / place it quite yet. 2013-03-30 14:10:12 +00:00
Sandy Noble
3b7695fe50 Image only on webcam page. 2013-03-30 11:18:44 +00:00
Sandy Noble
5c1755f1a0 Added buttons 2013-03-30 10:41:40 +00:00
Sandy Noble
3746f10240 Added a couple of webcam bits. 2013-03-29 19:19:24 +00:00
Sandy Noble
6376efc12b Vector scaling now scales from centre of shape (rather than handle) and
handle for grabbing is also now in the centre of the shape.  Makes a bit
more sense.  Have also added a pixel previewing mechanism into the queue
preview, but not sure if that's a good idea or not.
2013-03-20 14:15:06 +00:00
Sandy Noble
a2fa25cfaa Initial import
This is the controller application.  It's a Processing app.
2013-02-17 22:52:07 +00:00