Sandy Noble
95b569b1a5
Shapes that go off the drawing area no longer cause long joining lines when they re-appear.
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PictureFrame now crops the vector art.
2014-08-22 19:13:41 +01:00
Sandy Noble
f61d9c4a47
Added final "penup" after drawing vector.
2014-07-08 23:14:24 +01:00
Sandy Noble
6f87e2fabf
Added new rove features, swirling, render.
2013-04-28 10:47:01 +01:00
Sandy Noble
0bff66fcd5
Choosable line sorting types.
2013-04-20 00:41:27 +01:00
Sandy Noble
06de465945
Added downloading speed and lift range. Fixed some errors around vector rescaling. Added "upload speed" and "upload lift range" as buttons, but upload speed isn't showing up for some reason. Another day. Removed procontroll as a dependency and the gamepad as an input device. Commented out code in case anyone else wants it.
2013-04-16 23:14:46 +01:00
Sandy Noble
2b3bfd9c5c
SWEET. Added centre-first path sorting. This shows the first paths to be drawn as darker on the capture preview. For speed it does not show it like that on the live preview.
2013-04-04 00:30:34 +01:00
Sandy Noble
4b10190eba
Added dpad stuff, and some workflow.
2013-03-31 21:42:33 +01:00
Sandy Noble
d838d22ea5
Some more line filtering bid'nizz.
2013-03-31 19:17:02 +01:00
Sandy Noble
fe828d01d8
More gamepad based things, and a couple of ways to filter the vector results.
2013-03-31 18:25:21 +01:00
Sandy Noble
33f5642fa9
Crazy rocking cool. Now working. No funky gamepad interface, but workflow works.
2013-03-30 23:27:19 +00:00
Sandy Noble
b37421b03b
Extracting captured image, tracing and isolation. Not completed writing to command queue yet, not decided how to scale it / place it quite yet.
2013-03-30 14:10:12 +00:00
Sandy Noble
8c5ddcf440
Added pen lift position stuff. This means by default, using the penlift buttons sets the positions too. Hitting "send pen width" sends the low and the high values, with the expectation that they will be saved in EEPROM.
2013-03-24 00:13:00 +00:00
Sandy Noble
a822e1545d
Added lift range command
2013-03-22 22:35:52 +00:00
Sandy Noble
6376efc12b
Vector scaling now scales from centre of shape (rather than handle) and
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handle for grabbing is also now in the centre of the shape. Makes a bit
more sense. Have also added a pixel previewing mechanism into the queue
preview, but not sure if that's a good idea or not.
2013-03-20 14:15:06 +00:00
Sandy Noble
a2fa25cfaa
Initial import
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This is the controller application. It's a Processing app.
2013-02-17 22:52:07 +00:00