/* * Copyright [2015] [wisemapping] * * Licensed under WiseMapping Public License, Version 1.0 (the "License"). * It is basically the Apache License, Version 2.0 (the "License") plus the * "powered by wisemapping" text requirement on every single page; * you may not use this file except in compliance with the License. * You may obtain a copy of the license at * * http://www.wisemapping.org/license * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const Core = require('@wismapping/core-js'); const core = Core(); const { TopicShape } = require('../model/INodeModel'); const Shape = { isAtRight(sourcePoint, targetPoint) { $assert(sourcePoint, 'Source can not be null'); $assert(targetPoint, 'Target can not be null'); return sourcePoint.x < targetPoint.x; }, calculateRectConnectionPoint(rectCenterPoint, rectSize, isAtRight) { $assert(rectCenterPoint, 'rectCenterPoint can not be null'); $assert(rectSize, 'rectSize can not be null'); $assert($defined(isAtRight), 'isRight can not be null'); // Node is placed at the right ? const result = new core.Point(); // This is used fix a minor difference ...z const correctionHardcode = 2; if (isAtRight) { result.setValue( rectCenterPoint.x - rectSize.width / 2 + correctionHardcode, rectCenterPoint.y, ); } else { result.setValue( parseFloat(rectCenterPoint.x) + rectSize.width / 2 - correctionHardcode, rectCenterPoint.y, ); } return result; }, calculateRelationShipPointCoordinates(topic, controlPoint) { const size = topic.getSize(); const position = topic.getPosition(); let m; const yGap = position.y - controlPoint.y; const xGap = position.x - controlPoint.x; const disable = Math.abs(yGap) < 5 || Math.abs(xGap) < 5 || Math.abs(yGap - xGap) < 5; let y; let x; const gap = 5; if (controlPoint.y > position.y + size.height / 2) { y = position.y + size.height / 2 + gap; x = !disable ? position.x - (position.y - y) / (yGap / xGap) : position.x; if (x > position.x + size.width / 2) { x = position.x + size.width / 2; } else if (x < position.x - size.width / 2) { x = position.x - size.width / 2; } } else if (controlPoint.y < position.y - size.height / 2) { y = position.y - size.height / 2 - gap; x = !disable ? position.x - (position.y - y) / (yGap / xGap) : position.x; if (x > position.x + size.width / 2) { x = position.x + size.width / 2; } else if (x < position.x - size.width / 2) { x = position.x - size.width / 2; } } else if (controlPoint.x < position.x - size.width / 2) { x = position.x - size.width / 2 - gap; y = !disable ? position.y - (yGap / xGap) * (position.x - x) : position.y; } else { x = position.x + size.width / 2 + gap; y = !disable ? position.y - (yGap / xGap) * (position.x - x) : position.y; } return new core.Point(x, y); }, calculateDefaultControlPoints(srcPos, tarPos) { const y = srcPos.y - tarPos.y; const x = srcPos.x - tarPos.x; const div = Math.abs(x) > 0.1 ? x : 0.1; // Prevent division by 0. const m = y / div; const l = Math.sqrt(y * y + x * x) / 3; let fix = 1; if (srcPos.x > tarPos.x) { fix = -1; } const x1 = srcPos.x + Math.sqrt((l * l) / (1 + m * m)) * fix; const y1 = m * (x1 - srcPos.x) + srcPos.y; const x2 = tarPos.x + Math.sqrt((l * l) / (1 + m * m)) * fix * -1; const y2 = m * (x2 - tarPos.x) + tarPos.y; return [ new core.Point(-srcPos.x + x1, -srcPos.y + y1), new core.Point(-tarPos.x + x2, -tarPos.y + y2), ]; }, workoutIncomingConnectionPoint(targetNode, sourcePosition) { $assert(sourcePosition, 'sourcePoint can not be null'); const pos = targetNode.getPosition(); const size = targetNode.getSize(); const isAtRight = Shape.isAtRight(sourcePosition, pos); const result = Shape.calculateRectConnectionPoint(pos, size, isAtRight); if (targetNode.getShapeType() == TopicShape.LINE) { result.y += targetNode.getSize().height / 2; } // Move a little the position... const offset = Topic.CONNECTOR_WIDTH / 2; if (!isAtRight) { result.x += offset; } else { result.x -= offset; } result.x = Math.ceil(result.x); result.y = Math.ceil(result.y); return result; }, }; export default Shape;