mirror of
https://bitbucket.org/wisemapping/wisemapping-frontend.git
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99 lines
3.1 KiB
TypeScript
99 lines
3.1 KiB
TypeScript
/*
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* Copyright [2021] [wisemapping]
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*
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* Licensed under WiseMapping Public License, Version 1.0 (the "License").
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* It is basically the Apache License, Version 2.0 (the "License") plus the
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* "powered by wisemapping" text requirement on every single page;
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the license at
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*
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* http://www.wisemapping.org/license
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import Exporter from './Exporter';
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import SVGExporter from './SVGExporter';
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/**
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* Based on https://mybyways.com/blog/convert-svg-to-png-using-your-browser
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*/
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class BinaryImageExporter extends Exporter {
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private svgElement: Element;
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private width: number;
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private height: number;
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private adjustToFit: boolean;
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constructor(
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svgElement: Element,
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width: number,
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height: number,
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imgFormat: 'image/png' | 'image/jpeg',
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adjustToFit = true,
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) {
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super(imgFormat.split('/')[0], imgFormat);
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this.svgElement = svgElement;
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this.adjustToFit = adjustToFit;
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this.width = width;
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this.height = height;
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}
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export(): Promise<string> {
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throw new Error('Images can not be exporeted');
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}
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exportAndEncode(): Promise<string> {
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const svgExporter = new SVGExporter(this.svgElement, this.adjustToFit);
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const svgUrl = svgExporter.exportAndEncode();
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return svgUrl.then((value: string) => {
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// Get the device pixel ratio, falling back to 1. But, I will double the resolution to look nicer.
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const dpr = (window.devicePixelRatio || 1) * 2;
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// Create canvas size ...
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const canvas = document.createElement('canvas');
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let width: number;
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let height: number;
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if (this.adjustToFit) {
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// Size must match with SVG image size ...
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const size = svgExporter.getImgSize();
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width = size.width * dpr;
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height = size.height * dpr;
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} else {
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// Use screensize as size ..
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width = this.width * dpr;
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height = this.height * dpr;
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}
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console.log(`Export size: ${width}:${height}`);
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canvas.setAttribute('width', width.toFixed(0));
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canvas.setAttribute('height', height.toFixed(0));
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// Render the image and wait for the response ...
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const img = new Image();
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const result = new Promise<string>((resolve) => {
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img.onload = () => {
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const ctx = canvas.getContext('2d')!;
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// Scale for retina ...
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ctx.scale(dpr, dpr);
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ctx.drawImage(img, 0, 0);
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const imgDataUri = canvas
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.toDataURL(this.getContentType())
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.replace('image/png', 'octet/stream');
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URL.revokeObjectURL(value);
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resolve(imgDataUri);
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};
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});
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img.src = value;
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return result;
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});
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}
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}
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export default BinaryImageExporter;
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