Remove more custom code in favor of mootols.

This commit is contained in:
Paulo Veiga 2011-08-28 11:58:43 -03:00
parent d20e5cf6d5
commit dc50cee16d
4 changed files with 32 additions and 83 deletions

View File

@ -105,9 +105,7 @@ mindplot.ControlPoint = new Class({
this._controlLines[point].setFrom(cords.x, cords.y); this._controlLines[point].setFrom(cords.x, cords.y);
this._controlLines[point].setTo(pos.x - 2, pos.y); this._controlLines[point].setTo(pos.x - 2, pos.y);
this._line.getLine().updateLine(point); this._line.getLine().updateLine(point);
/*event.preventDefault();
event.stop();
return false;*/
}, },
_mouseUp : function(event, point) { _mouseUp : function(event, point) {

View File

@ -115,13 +115,11 @@ mindplot.ScreenManager = new Class({
getWorkspaceMousePosition : function(event) { getWorkspaceMousePosition : function(event) {
// Retrieve current mouse position. // Retrieve current mouse position.
var mousePosition = this._getMousePosition(event); var x = event.client.x;
var x = mousePosition.x; var y = event.client.y;
var y = mousePosition.y;
// Subtract div position. // Subtract div position.
var containerElem = this.getContainer(); var containerPosition = this.getContainer().getPosition();
var containerPosition = this._getDivPosition(containerElem);
x = x - containerPosition.x; x = x - containerPosition.x;
y = y - containerPosition.y; y = y - containerPosition.y;
@ -137,28 +135,6 @@ mindplot.ScreenManager = new Class({
return new core.Point(x, y); return new core.Point(x, y);
}, },
/**
* Calculate the position of the passed element.
*/
_getDivPosition : function(divElement) {
var curleft = 0;
var curtop = 0;
if ($defined(divElement.offsetParent)) {
curleft = divElement.offsetLeft;
curtop = divElement.offsetTop;
while (divElement = divElement.offsetParent) {
curleft += divElement.offsetLeft;
curtop += divElement.offsetTop;
}
}
return {x:curleft,y:curtop};
},
_getMousePosition : function(event) {
$assert(event, 'event can not be null');
return {x:event.client.x,y:event.client.y};
},
getContainer : function() { getContainer : function() {
return this._divContainer; return this._divContainer;
}, },

View File

@ -1,51 +1,43 @@
/* /*
* Copyright [2011] [wisemapping] * Copyright [2011] [wisemapping]
* *
* Licensed under WiseMapping Public License, Version 1.0 (the "License"). * Licensed under WiseMapping Public License, Version 1.0 (the "License").
* It is basically the Apache License, Version 2.0 (the "License") plus the * It is basically the Apache License, Version 2.0 (the "License") plus the
* "powered by wisemapping" text requirement on every single page; * "powered by wisemapping" text requirement on every single page;
* you may not use this file except in compliance with the License. * you may not use this file except in compliance with the License.
* You may obtain a copy of the license at * You may obtain a copy of the license at
* *
* http://www.wisemapping.org/license * http://www.wisemapping.org/license
* *
* Unless required by applicable law or agreed to in writing, software * Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, * distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and * See the License for the specific language governing permissions and
* limitations under the License. * limitations under the License.
*/ */
web2d.EventDispatcher = function(element) web2d.EventDispatcher = function(element) {
{
this._listeners = []; this._listeners = [];
var dispatcher = this; var dispatcher = this;
this.eventListener = function(event) this.eventListener = function(event) {
{ for (var i = 0; i < dispatcher._listeners.length; i++) {
for (var i = 0; i < dispatcher._listeners.length; i++) if (dispatcher._listeners[i] != null) {
{ dispatcher._listeners[i].call(element, new Event(event) || new Event(window.event));
if (dispatcher._listeners[i] != null)
{
dispatcher._listeners[i].call(element, event || window.event);
} }
} }
}; };
}; };
web2d.EventDispatcher.prototype.addListener = function(type, listener) web2d.EventDispatcher.prototype.addListener = function(type, listener) {
{ if (!$defined(listener)) {
if (!$defined(listener))
{
throw "Listener can not be null."; throw "Listener can not be null.";
} }
this._listeners.include(listener); this._listeners.include(listener);
}; };
web2d.EventDispatcher.prototype.removeListener = function(type, listener) web2d.EventDispatcher.prototype.removeListener = function(type, listener) {
{ if (!$defined(listener)) {
if (!$defined(listener))
{
throw "Listener can not be null."; throw "Listener can not be null.";
} }
@ -56,28 +48,11 @@ web2d.EventDispatcher.prototype.removeListener = function(type, listener)
var newLength = this._listeners.length; var newLength = this._listeners.length;
if (newLength >= length) if (newLength >= length) {
{
throw "There is not listener to remove"; throw "There is not listener to remove";
} }
/*this._listeners = this._listeners.reject(function(iter)
{
if (iter == listener)
{
found = true;
}
return iter == listener;
});
// Could I remove any listener ?
if (!found)
{
throw "There is not listener to remove";
}*/
}; };
web2d.EventDispatcher.prototype.getListenersCount = function() web2d.EventDispatcher.prototype.getListenersCount = function() {
{
return this._listeners.length; return this._listeners.length;
}; };

View File

@ -20,7 +20,7 @@ web2d.peer.svg.TextPeer = function()
{ {
var svgElement = window.document.createElementNS(this.svgNamespace, 'text'); var svgElement = window.document.createElementNS(this.svgNamespace, 'text');
web2d.peer.svg.ElementPeer.call(this, svgElement); web2d.peer.svg.ElementPeer.call(this, svgElement);
this._native.setAttribute("focusable", "true"); this._native.setAttribute("focusable", "false");
this._position = {x:0,y:0}; this._position = {x:0,y:0};
this._font = new web2d.Font("Arial", this); this._font = new web2d.Font("Arial", this);
}; };