480 lines
16 KiB
Python
480 lines
16 KiB
Python
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#!/usr/bin/env python
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from __future__ import division
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import inkex
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import simplestyle
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from math import *
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from collections import namedtuple
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#Note: keep in mind that SVG coordinates start in the top-left corner i.e. with an inverted y-axis
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errormsg = inkex.errormsg
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debug = inkex.debug
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default_style = simplestyle.formatStyle(
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{'stroke': '#000000',
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'stroke-width': '1',
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'fill': 'none'
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})
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groove_style = simplestyle.formatStyle(
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{'stroke': '#0000FF',
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'stroke-width': '1',
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'fill': 'none'
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})
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mark_style = simplestyle.formatStyle(
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{'stroke': '#00FF00',
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'stroke-width': '1',
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'fill': 'none'
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})
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def draw_rectangle(parent, w, h, x, y, rx=0, ry=0, style=default_style):
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attribs = {
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'style': style,
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'height': str(h),
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'width': str(w),
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'x': str(x),
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'y': str(y)
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}
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if rx != 0 and ry != 0:
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attribs['rx'] = str(rx)
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attribs['ry'] = str(ry)
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inkex.etree.SubElement(parent, inkex.addNS('rect', 'svg'), attribs)
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def draw_ellipse(parent, rx, ry, center, start_end=(0, 2*pi), style=default_style, transform=''):
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ell_attribs = {'style': style,
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inkex.addNS('cx', 'sodipodi'): str(center.x),
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inkex.addNS('cy', 'sodipodi'): str(center.y),
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inkex.addNS('rx', 'sodipodi'): str(rx),
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inkex.addNS('ry', 'sodipodi'): str(ry),
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inkex.addNS('start', 'sodipodi'): str(start_end[0]),
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inkex.addNS('end', 'sodipodi'): str(start_end[1]),
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inkex.addNS('open', 'sodipodi'): 'true', #all ellipse sectors we will draw are open
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inkex.addNS('type', 'sodipodi'): 'arc',
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'transform': transform
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}
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inkex.etree.SubElement(parent, inkex.addNS('path', 'svg'), ell_attribs)
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def draw_arc(parent, rx, ry, x_axis_rot, style=default_style):
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arc_attribs = {'style': style,
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'rx': str(rx),
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'ry': str(ry),
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'x-axis-rotation': str(x_axis_rot),
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'large-arc': '',
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'sweep': '',
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'x': '',
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'y': ''
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}
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#name='part'
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style = {'stroke': '#000000', 'fill': 'none'}
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drw = {'style':simplestyle.formatStyle(style),inkex.addNS('label','inkscape'):name,'d':XYstring}
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inkex.etree.SubElement(parent, inkex.addNS('path', 'svg'), drw)
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inkex.addNS('', 'svg')
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def draw_text(parent, coordinate, txt, style=default_style):
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text = inkex.etree.Element(inkex.addNS('text', 'svg'))
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text.text = txt
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text.set('x', str(coordinate.x))
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text.set('y', str(coordinate.y))
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style = {'text-align': 'center', 'text-anchor': 'middle'}
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text.set('style', simplestyle.formatStyle(style))
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parent.append(text)
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#draw an SVG line segment between the given (raw) points
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def draw_line(parent, start, end, style = default_style):
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line_attribs = {'style': style,
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'd': 'M '+str(start.x)+','+str(start.y)+' L '+str(end.x)+','+str(end.y)}
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inkex.etree.SubElement(parent, inkex.addNS('path', 'svg'), line_attribs)
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def layer(parent, layer_name):
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layer = inkex.etree.SubElement(parent, 'g')
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layer.set(inkex.addNS('label', 'inkscape'), layer_name)
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layer.set(inkex.addNS('groupmode', 'inkscape'), 'layer')
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return layer
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def group(parent):
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return inkex.etree.SubElement(parent, 'g')
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class IntersectionError(ValueError):
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"""Raised when two lines do not intersect."""
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def on_segment(pt, start, end):
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"""Check if pt is between start and end. The three points are presumed to be collinear."""
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pt -= start
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end -= start
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ex, ey = end.x, end.y
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px, py = pt.x, pt.y
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px *= cmp(ex, 0)
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py *= cmp(ey, 0)
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return px >= 0 and px <= abs(ex) and py >= 0 and py <= abs(ey)
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def intersection (s1, e1, s2, e2, on_segments = True):
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D = (s1.x - e1.x) * (s2.y - e2.y) - (s1.y - e1.y) * (s2.x - e2.x)
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if D == 0:
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raise IntersectionError("Lines from {s1} to {e1} and {s2} to {e2} are parallel")
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N1 = s1.x * e1.y - s1.y * e1.x
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N2 = s2.x * e2.y - s2.y * e2.x
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I = ((s2 - e2) * N1 - (s1 - e1) * N2) / D
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if on_segments and not (on_segment(I, s1, e1) and on_segment(I, s2, e2)):
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raise IntersectionError("Intersection {0} is not on line segments [{1} -> {2}] [{3} -> {4}]".format(I, s1, e1, s2, e2))
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return I
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def inner_product(a, b):
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return a.x * b.x + a.y * b.y
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class Coordinate:
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def __init__(self, x, y):
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self.x = float(x)
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self.y = float(y)
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@property
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def t(self):
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return atan2(self.y, self.x)
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#@t.setter
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#def t(self, value):
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@property
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def r(self):
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return hypot(self.x, self.y)
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#@r.setter
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#def r(self, value):
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def __repr__(self):
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return self.__str__()
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def __str__(self):
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return "(%f, %f)" % (self.x, self.y)
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def __eq__(self, other):
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return self.x == other.x and self.y == other.y
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def __add__(self, other):
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return Coordinate(self.x + other.x, self.y + other.y)
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def __sub__(self, other):
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return Coordinate(self.x - other.x, self.y - other.y)
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def __mul__(self, factor):
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return Coordinate(self.x * factor, self.y * factor)
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def __rmul__(self, other):
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return self * other
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def __div__(self, quotient):
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return Coordinate(self.x / quotient, self.y / quotient)
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def __truediv__(self, quotient):
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return self.__div__(quotient)
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class Effect(inkex.Effect):
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"""
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"""
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def __init__(self, options=None):
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inkex.Effect.__init__(self)
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self.knownUnits = ['in', 'pt', 'px', 'mm', 'cm', 'm', 'km', 'pc', 'yd', 'ft']
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if options != None:
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for opt in options:
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if len(opt) == 2:
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self.OptionParser.add_option('--' + opt[0], type = opt[1], dest = opt[0])
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else:
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self.OptionParser.add_option('--' + opt[0], type = opt[1], dest = opt[0],default = opt[2], help = opt[3])
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try:
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inkex.Effect.unittouu # unitouu has moved since Inkscape 0.91
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except AttributeError:
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try:
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def unittouu(self, unit):
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return inkex.unittouu(unit)
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except AttributeError:
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pass
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def effect(self):
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"""
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"""
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pass
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def _format_1st(command, is_absolute):
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return command.upper() if is_absolute else command.lower()
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class Path:
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def __init__(self):
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self.nodes = []
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def move_to(self, coord, absolute=False):
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self.nodes.append("{0} {1} {2}".format(_format_1st('m', absolute), coord.x, coord.y))
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def line_to(self, coord, absolute=False):
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self.nodes.append("{0} {1} {2}".format(_format_1st('l', absolute), coord.x, coord.y))
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def h_line_to(self, dist, absolute=False):
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self.nodes.append("{0} {1}".format(_format_1st('h', absolute), dist))
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def v_line_to(self, dist, absolute=False):
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self.nodes.append("{0} {1}".format(_format_1st('v', absolute), dist))
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def arc_to(self, rx, ry, x, y, rotation=0, pos_sweep=True, large_arc=False, absolute=False):
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self.nodes.append("{0} {1} {2} {3} {4} {5} {6} {7}".format(_format_1st('a', absolute), rx, ry, rotation, 1 if large_arc else 0, 1 if pos_sweep else 0, x, y))
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def close(self):
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self.nodes.append('z')
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def path(self, parent, style):
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attribs = {'style': style,
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'd': ' '.join(self.nodes)}
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inkex.etree.SubElement(parent, inkex.addNS('path', 'svg'), attribs)
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def curve(parent, segments, style, closed=True):
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#pathStr = 'M '+ segments[0]
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pathStr = ' '.join(segments)
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if closed:
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pathStr += ' z'
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attributes = {
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'style': style,
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'd': pathStr}
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inkex.etree.SubElement(parent, inkex.addNS('path', 'svg'), attributes)
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def remove_last(self):
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self.nodes.pop()
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PathPoint = namedtuple('PathPoint', 't coord tangent curvature c_dist')
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class PathSegment():
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def __init__(self):
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raise NotImplementedError
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@property
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def lenth(self):
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raise NotImplementedError
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def subdivide(self, part_length):
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raise NotImplementedError
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# also need:
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# find a way do do curvature dependent spacing
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# - based on deviation from a standard radius?
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# - or ratio between thickness and curvature?
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#def point_at_distance(d):
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# pass
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class Line(PathSegment):
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def __init__(self, start, end):
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self.start = start
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self.end = end
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@property
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def length(self):
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return (self.end - self.start).r
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def subdivide(self, part_length, start_offset=0): # note: start_offset should be smaller than part_length
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nr_parts = int((self.length - start_offset) // part_length)
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k_o = start_offset / self.length
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k2t = lambda k : k_o + k * part_length / self.length
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pp = lambda t : PathPoint(t, self.start + t * (self.end - self.start), self.end - self.start, 0, t * self.length)
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points = [pp(k2t(k)) for k in range(nr_parts + 1)]
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return(points, self.length - points[-1].c_dist)
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class BezierCurve(PathSegment):
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nr_points = 10
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def __init__(self, P): # number of points is limited to 3 or 4
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if len(P) == 3: # quadratic
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self.B = lambda t : (1 - t)**2 * P[0] + 2 * (1 - t) * t * P[1] + t**2 * P[2]
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Bd = lambda t : 2 * (1 - t) * (P[1] - P[0]) + 2 * t * (P[2] - P[1])
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Bdd = lambda t : 2 * (P[2] - 2 * P[1] + P[0])
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elif len(P) == 4: #cubic
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self.B = lambda t : (1 - t)**3 * P[0] + 3 * (1 - t)**2 * t * P[1] + 3 * (1 - t) * t**2 * P[2] + t**3 * P[3]
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Bd = lambda t : 3 * (1 - t)**2 * (P[1] - P[0]) + 6 * (1 - t) * t * (P[2] - P[1]) + 3 * t**2 * (P[3] - P[2])
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Bdd = lambda t : 6 * (1 - t) * (P[2] - 2 * P[1] + P[0]) + 6 * t * (P[3] - 2 * P[2] + P[1])
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self.tangent = lambda t : Bd(t)
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self.curvature = lambda t : (Bd(t).x * Bdd(t).y - Bd(t).y * Bdd(t).x) / hypot(Bd(t).x, Bd(t).y)**3
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self.distances = [0] # cumulative distances for each 't'
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prev_pt = self.B(0)
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for i in range(self.nr_points):
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t = (i + 1) / self.nr_points
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pt = self.B(t)
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self.distances.append(self.distances[-1] + hypot(prev_pt.x - pt.x, prev_pt.y - pt.y))
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prev_pt = pt
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self.length = self.distances[-1]
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@classmethod
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def quadratic(cls, start, c, end):
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bezier = cls()
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@classmethod
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def cubic(cls, start, c1, c2, end):
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bezier = cls()
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def __make_eq__(self):
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pass
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@property
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def length(self):
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return self.length
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def subdivide(self, part_length, start_offset=0):
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nr_parts = int((self.length - start_offset) / part_length + 10E-10)
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print "NR PARTS:", nr_parts, self.length, start_offset, part_length, int(self.length / part_length), self.length - 2 * part_length
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k_o = start_offset / self.length
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k2t = lambda k : k_o + k * part_length / self.length
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points = [self.pathpoint_at_t(k2t(k)) for k in range(nr_parts + 1)]
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return(points, self.length - points[-1].c_dist)
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def pathpoint_at_t(self, t):
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"""pathpoint on the curve from t=0 to point at t."""
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step = 1 / self.nr_points
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pt_idx = int(t / step)
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#print "index", pt_idx, self.distances[pt_idx]
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length = self.distances[pt_idx]
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ip_fact = (t - pt_idx * step) / step
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if ip_fact > 0 and t < 1: # not a perfect match, need to interpolate
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length += ip_fact * (self.distances[pt_idx + 1] - self.distances[pt_idx])
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return PathPoint(t, self.B(t), self.tangent(t), self.curvature(t), length)
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def t_at_length(self, length):
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"""interpolated t where the curve is at the given length"""
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if length == self.length:
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return 1
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i_small = 0
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i_big = self.nr_points + 1
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while i_big - i_small > 1: # binary search
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i_half = i_small + (i_big - i_small) // 2
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if self.distances[i_half] <= length:
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i_small = i_half
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else:
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i_big = i_half
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small_dist = self.distances[i_small]
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return i_small / self.nr_points + (length - small_dist) * (self.distances[i_big] - small_dist) # interpolated length
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class Ellipse():
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nrPoints = 1000 #used for piecewise linear circumference calculation (ellipse circumference is tricky to calculate)
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# approximate circumfere: c = pi * (3 * (a + b) - sqrt(10 * a * b + 3 * (a ** 2 + b ** 2)))
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def __init__(self, w, h):
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self.h = h
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self.w = w
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EllipsePoint = namedtuple('EllipsePoint', 'angle coord cDist')
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self.ellData = [EllipsePoint(0, Coordinate(w/2, 0), 0)] # (angle, x, y, cumulative distance from angle = 0)
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angle = 0
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self.angleStep = 2 * pi / self.nrPoints
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#note: the render angle (ra) corresponds to the angle from the ellipse center (ca) according to:
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# ca = atan(w/h * tan(ra))
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for i in range(self.nrPoints):
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angle += self.angleStep
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prev = self.ellData[-1]
|
||
|
x, y = w / 2 * cos(angle), h / 2 * sin(angle)
|
||
|
self.ellData.append(EllipsePoint(angle, Coordinate(x, y), prev.cDist + hypot(prev.coord.x - x, prev.coord.y - y)))
|
||
|
self.circumference = self.ellData[-1].cDist
|
||
|
#inkex.debug("circ: %d" % self.circumference)
|
||
|
|
||
|
def rAngle(self, a):
|
||
|
"""Convert an angle measured from ellipse center to the angle used to generate ellData (used for lookups)"""
|
||
|
cf = 0
|
||
|
if a > pi / 2:
|
||
|
cf = pi
|
||
|
if a > 3 * pi / 2:
|
||
|
cf = 2 * pi
|
||
|
return atan(self.w / self.h * tan(a)) + cf
|
||
|
|
||
|
def coordinateFromAngle(self, angle):
|
||
|
"""Coordinate of the point at angle."""
|
||
|
return Coordinate(self.w / 2 * cos(angle), self.h / 2 * sin(angle))
|
||
|
|
||
|
def notchCoordinate(self, angle, notchHeight):
|
||
|
"""Coordinate for a notch at the given angle. The notch is perpendicular to the ellipse."""
|
||
|
angle %= (2 * pi)
|
||
|
#some special cases to avoid divide by zero:
|
||
|
if angle == 0:
|
||
|
return (0, Coordinate(self.w / 2 + notchHeight, 0))
|
||
|
elif angle == pi:
|
||
|
return (pi, Coordinate(-self.w / 2 - notchHeight, 0))
|
||
|
elif angle == pi / 2:
|
||
|
return(pi / 2, doc.Coordinate(0, self.h / 2 + notchHeight))
|
||
|
elif angle == 3 * pi / 2:
|
||
|
return(3 * pi / 2, Coordinate(0, -self.h / 2 - notchHeight))
|
||
|
|
||
|
x = self.w / 2 * cos(angle)
|
||
|
derivative = self.h / self.w * -x / sqrt((self.w / 2) ** 2 - x ** 2)
|
||
|
if angle > pi:
|
||
|
derivative = -derivative
|
||
|
|
||
|
normal = -1 / derivative
|
||
|
nAngle = atan(normal)
|
||
|
if angle > pi / 2 and angle < 3 * pi / 2:
|
||
|
nAngle += pi
|
||
|
|
||
|
nCoordinate = self.coordinateFromAngle(angle) + Coordinate(cos(nAngle), sin(nAngle)) * notchHeight
|
||
|
return nCoordinate
|
||
|
|
||
|
|
||
|
def distFromAngles(self, a1, a2):
|
||
|
"""Distance accross the surface from point at angle a2 to point at angle a2. Measured in CCW sense."""
|
||
|
i1 = int(self.rAngle(a1) / self.angleStep)
|
||
|
p1 = self.rAngle(a1) % self.angleStep
|
||
|
l1 = self.ellData[i1 + 1].cDist - self.ellData[i1].cDist
|
||
|
i2 = int(self.rAngle(a2) / self.angleStep)
|
||
|
p2 = self.rAngle(a2) % self.angleStep
|
||
|
l2 = self.ellData[i2 + 1].cDist - self.ellData[i2].cDist
|
||
|
if a1 <= a2:
|
||
|
len = self.ellData[i2].cDist - self.ellData[i1].cDist + l2 * p2 - l1 * p1
|
||
|
else:
|
||
|
len = self.circumference + self.ellData[i2].cDist - self.ellData[i1].cDist
|
||
|
return len
|
||
|
|
||
|
def angleFromDist(self, startAngle, relDist):
|
||
|
"""Returns the angle that you get when starting at startAngle and moving a distance (dist) in CCW direction"""
|
||
|
si = int(self.rAngle(startAngle) / self.angleStep)
|
||
|
p = self.rAngle(startAngle) % self.angleStep
|
||
|
|
||
|
l = self.ellData[si + 1].cDist - self.ellData[si].cDist
|
||
|
|
||
|
startDist = self.ellData[si].cDist + p * l
|
||
|
|
||
|
absDist = relDist + startDist
|
||
|
|
||
|
if absDist > self.ellData[-1].cDist: # wrap around zero angle
|
||
|
absDist -= self.ellData[-1].cDist
|
||
|
|
||
|
iMin = 0
|
||
|
iMax = self.nrPoints
|
||
|
count = 0
|
||
|
while iMax - iMin > 1: # binary search
|
||
|
count += 1
|
||
|
iHalf = iMin + (iMax - iMin) // 2
|
||
|
if self.ellData[iHalf].cDist < absDist:
|
||
|
iMin = iHalf
|
||
|
else:
|
||
|
iMax = iHalf
|
||
|
|
||
|
stepDist = self.ellData[iMax].cDist - self.ellData[iMin].cDist
|
||
|
return self.ellData[iMin].angle + self.angleStep * (absDist - self.ellData[iMin].cDist)/stepDist
|