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mightyscape-0.92-deprecated/fablabchemnitz_polyhedra.py
2019-11-14 20:05:10 +01:00

247 lines
9.5 KiB
Python

#! /usr/bin/env python
'''
Copyright (C) 2010 Jonathan Manton (jmanton @ illinois.edu)
Copyright (C) 2007 Aaron Spike (aaron @ ekips.org)
Copyright (C) 2007 Tavmjong Bah (tavmjong @ free.fr)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
'''
# this program is loosely based on the gear extension for inkscape
import inkex
from fablabchemnitz_polyhedrondata import angleOverride, polyhedronData
import simplestyle, sys
from math import *
def points_to_svgd(p):
f = p[0]
p = p[1:]
svgd = 'M%.3f,%.3f' % f
for x in p:
svgd += 'L%.3f,%.3f' % x
return svgd
# these are designed to be 100px wide - they have to be scaled
no_tab = { 'cut' : ['m 0,0 100,0'], 'perf' : []}
notab = {0 : no_tab}
simpletab = {0: {'cut': ['m 0,0 20,19 60,0 l 20,-19'], 'perf' : ['m 0,0 100,0']}}
# tab array - 0 = slot/tab, 1 = two tabs, 2 = single tab (alternate tab and nothing), 3 = none
tabStyle = [{ \
50 : {'cut': ['m 0,0 35,0 0,2 -6,0 c 0,0 1,8 6,12 8,6 22,6 30,0 5,-4 6,-12 6,-12 l -6,0 0,-2 35,0'], 'perf' : ['M 42,0 58,0']}, \
24 : {'cut': ['m 0,0 55,0 0,2 -6,0 c 0,0 1,3 6,6 8,3 19,6 27,8 5,-4 9,-14 9,-14 l -6,0 0,-2 15,0'], 'perf' : ['M 62,0 78,0']}, \
18 : {'cut' : ['m 0,0 65,0 0,2 -6,0 c 0,0 1,3 6,6 8,2 11,2 19,3 5,-4 9,-10 7,-9 l -6,0 0,-2 15,0'], 'perf' : ['m 72,0 6,0']}, \
6 : {'cut': ['m 0,0 70,0 2,7 10,1 5,-6 -2,0 0,-2 15,0'], 'perf' : ['m 74,0 7,0']},
0 : { 'cut' : ['m 0,0 100,0'], 'perf' : []}}, simpletab, simpletab, notab]
slotStyle = [{\
50: {'cut': ['m 0,0 20,19 60,0 l 20,-19','m 28,-3 4,5 36,0 4,-5'], 'perf' : ['M 0,0 28,0','M 100,0 72,0']}, \
24 : {'cut': ['M 100,0 90,18 30,11 20,0 0,0', 'm 92,-3 -4,5 -36,0 -4,-5'], 'perf' : ['M 100,0 92,0', 'M 20,0 48,0']}, \
18 : {'cut' : ['M 100,0 90,16 40,9 35,0 0,0', 'm 92,-3 -4,5 -26,0 -4,-5'], 'perf' : ['M 100,0 92,0', 'M 35,0 58,0']}, \
6 : {'cut' : ['M 100,0 98,10 88,9 84,2 86,2 86,0 0,0'], 'perf' : ['m 96,0 -6,0']},
0 : { 'cut' : ['m 0,0 100,0'], 'perf' : [] }}, simpletab, notab, notab]
class Polyhedra(inkex.Effect):
def __init__(self):
inkex.Effect.__init__(self)
self.OptionParser.add_option("-p", "--poly",
action="store", type="string",
dest="poly", default='Cube',
help="polygon net to render")
self.OptionParser.add_option("-s", "--size",
action="store", type="float",
dest="size", default=100.0,
help="size of first edge, in px")
self.OptionParser.add_option("-t", "--tabs",
action="store", type="int",
dest="tabs", default=0,
help="tab style")
def get_tab(self, limitAngle):
return(self.get_connector('tab', limitAngle))
def get_slot(self, limitAngle):
return(self.get_connector('slot', limitAngle))
def get_connector(self, type, limitAngle):
if(self.options.tabs == 1): # two tabs
return(self.gen_tab(limitAngle/2))
if(self.options.tabs == 2): # one tab
if(type == 'tab'):
return(self.gen_tab(limitAngle))
else:
return(no_tab)
if(self.options.tabs == 3): # no tabs or slots
return(no_tab)
# otherwise, get stuff from the array of specially modified tab/slots
if(type == 'tab'):
source = tabStyle
else:
source = slotStyle
cuttable = source[self.options.tabs].keys()
cuttable.sort() # sorts in-place. Ugh.
cuttable.reverse() # in-place. Ugh.
for angle in cuttable:
if(limitAngle >= angle):
return(source[self.options.tabs][angle])
def gen_tab(self, theta_degrees):
theta = radians(min(theta_degrees,90))
minOffset = 8
tabAngle = radians(40)
minTabLength = 40
tabHeight = 19 # must be >= minOffset
tabWidth = 100
# determine if we need to sqash down side of tab by limit angle
bX = minOffset * cos(theta) / sin(theta)
aX = bX - (minOffset * cos(tabAngle) / sin(tabAngle))
if(theta >= tabAngle):
tab_cut = [(0,0), (tabHeight/sin(tabAngle) * cos(tabAngle), tabHeight)]
tab_perf = [(0,0), (tabWidth,0)]
else:
if (aX > (tabWidth - minTabLength)): # too stubby, don't put a tab
return(no_tab)
tab_cut = [(0,0), (aX,0), (bX, minOffset)]
tab_perf = [(aX,0), (tabWidth,0)]
# now see if we also have to squash the other side of the tab - this happens
# for very small angles where the tab height on the far side would still be
# too high and would intersect with the other tab
# first, find where the tab would intersect the limit angle if we just put
# out a line of infinite length at the tab angle.
bmult = tabWidth / (cos(theta) * sin(tabAngle) / sin(theta) + cos(tabAngle))
tiY = bmult * sin(tabAngle)
# now see if that intersection is too low. If so, limit the tab's height
tiY = min(tiY, tabHeight)
tab_cut.append((tabWidth - tiY / sin(tabAngle) * cos(tabAngle), tiY))
tab_cut.append((tabWidth, 0))
return({'cut' : [points_to_svgd(tab_cut)], 'perf' : [points_to_svgd(tab_perf)]})
def effect(self):
poly = self.options.poly
size = self.options.size
eC = polyhedronData[poly]['edgeCoordinates']
iEI = polyhedronData[poly]['insideEdgeIndices']
oEI = polyhedronData[poly]['outsideEdgeIndices']
oED = polyhedronData[poly]['outsideEdgeDegrees']
sidelen = sqrt((eC[oEI[0][0]-1][0] - eC[oEI[0][1]-1][0])**2 + \
(eC[oEI[0][0]-1][1] - eC[oEI[0][1]-1][1])**2)
scale = size / sidelen
# Translate group, Rotate path.
t = 'translate(' + str( self.view_center[0] ) + ',' + str( self.view_center[1] ) + ')'
g_attribs = {inkex.addNS('label','inkscape'):'Polygon ' + str( poly ),
'transform':t }
g = inkex.etree.SubElement(self.current_layer, 'g', g_attribs)
gsub_attribs = {inkex.addNS('label','inkscape'):'Polygon ' + str( poly ) + 'border' }
gsub = inkex.etree.SubElement(g, 'g', gsub_attribs)
# Create SVG Path for gear
cutStyle = { 'stroke': '#0000FF', 'fill': 'none' }
perfStyle = { 'stroke': '#FF0000', 'fill': 'none' }
textStyle = {
'font-size': str( size/4 ),
'font-family': 'arial',
'text-anchor': 'middle',
'text-align': 'center',
'fill': '#222'
}
numOEI = len(oEI)
for edgeIndex in range(numOEI):
eX1 = eC[oEI[edgeIndex][0]-1][0]
eY1 = eC[oEI[edgeIndex][0]-1][1]
eX2 = eC[oEI[edgeIndex][1]-1][0]
eY2 = eC[oEI[edgeIndex][1]-1][1]
origin = (eX1 * scale, eY1 * scale)
edgelen = sqrt((eX1 - eX2)**2 + (eY1 - eY2)**2)
edgesize = size * (edgelen / sidelen)
prevAngle = (oED[(edgeIndex - 1) % numOEI] + 180 - oED[edgeIndex]) % 360
nextAngle = (oED[edgeIndex] + 180 - oED[(edgeIndex + 1) % numOEI]) % 360
if angleOverride.has_key(poly):
if angleOverride[poly].has_key('prev'):
if angleOverride[poly]['prev'].has_key(edgeIndex):
prevAngle = angleOverride[poly]['prev'][edgeIndex]
if angleOverride[poly].has_key('next'):
if angleOverride[poly]['next'].has_key(edgeIndex):
nextAngle = angleOverride[poly]['next'][edgeIndex]
trans = 'translate(' + str(origin[0]) + ',' + str(origin[1]) + ') rotate(' + str(oED[edgeIndex] ) + ') scale(' + str(edgesize/100.0) + ')'
limitAngle = min(prevAngle, nextAngle)
tab = self.get_tab(limitAngle)
slot = self.get_slot(limitAngle)
# the "special" tabs are all skewed one way or the other, to
# make room for tight turns. This determines if it is the previous
# or next angle that is the tight one, and flips the tab or slot if
# needed.
if(nextAngle == limitAngle):
trans += ' translate(100.0, 0) scale(-1,1)'
tab_group_attribs = {inkex.addNS('label','inkscape'):'tab', 'transform': trans }
tab_group = inkex.etree.SubElement(gsub, 'g', tab_group_attribs)
midX = (eX2 - eX1)/2 + eX1
midY = (eY2 - eY1)/2 + eY1
text_attrib = {'style': simplestyle.formatStyle(textStyle),
'x' : str(midX * scale), 'y' : str(midY * scale) }
# inkex.etree.SubElement(gsub, 'text', text_attrib).text = str(edgeIndex)
if ((edgeIndex % 2) == 0):
edgetype = tab
else:
edgetype = slot
for path in edgetype['cut']:
gear_attribs = {'style':simplestyle.formatStyle(cutStyle), 'd':path}
gear = inkex.etree.SubElement(tab_group, inkex.addNS('path','svg'), gear_attribs )
for path in edgetype['perf']:
gear_attribs = {'style':simplestyle.formatStyle(perfStyle), 'd':path}
gear = inkex.etree.SubElement(tab_group, inkex.addNS('path','svg'), gear_attribs )
gsub_attribs = {inkex.addNS('label','inkscape'):'Polygon ' + str( poly ) + 'inside' }
gsub = inkex.etree.SubElement(g, 'g', gsub_attribs)
for edge in iEI:
points = [(eC[edge[0]-1][0] * scale, eC[edge[0]-1][1] * scale), (eC[edge[1]-1][0] * scale, eC[edge[1]-1][1] * scale)]
path = points_to_svgd( points )
perf_attribs = {'style':simplestyle.formatStyle(perfStyle), 'd':path}
gear = inkex.etree.SubElement(gsub, inkex.addNS('path','svg'), perf_attribs )
if __name__ == '__main__':
e = Polyhedra()
e.affect()
# vim: expandtab shiftwidth=4 tabstop=8 softtabstop=4 encoding=utf-8 textwidth=99