Doodle3D-Slicer/src/interface/index.js

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import _ from 'lodash';
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import React from 'react';
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import { Quaternion } from 'three/src/math/Quaternion.js';
import { Vector3 } from 'three/src/math/Vector3.js';
import { Mesh } from 'three/src/objects/Mesh.js';
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import { Box3 } from 'three/src/math/Box3.js';
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import PropTypes from 'proptypes';
import { centerGeometry, placeOnGround, createScene, fetchProgress, slice, TabTemplate } from './utils.js';
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import injectSheet from 'react-jss';
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import RaisedButton from 'material-ui/RaisedButton';
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import FlatButton from 'material-ui/FlatButton';
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import Slider from 'material-ui/Slider';
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import LinearProgress from 'material-ui/LinearProgress';
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import { grey50, grey300, grey800, red500 } from 'material-ui/styles/colors';
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import Popover from 'material-ui/Popover/Popover';
import Menu from 'material-ui/Menu';
import MenuItem from 'material-ui/MenuItem';
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import { Tabs, Tab } from 'material-ui/Tabs';
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import Settings from './Settings.js';
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import ReactResizeDetector from 'react-resize-detector';
import JSONToSketchData from 'doodle3d-core/shape/JSONToSketchData';
import createSceneData from 'doodle3d-core/d3/createSceneData.js';
import { generateExportMesh } from 'doodle3d-core/utils/exportUtils.js';
import { Matrix4 } from 'three/src/math/Matrix4.js';
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const MAX_FULLSCREEN_WIDTH = 720;
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const styles = {
container: {
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position: 'relative',
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display: 'flex',
height: '100%',
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backgroundColor: grey50,
color: grey800,
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overflow: 'hidden',
fontFamily: 'roboto, sans-serif'
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},
controlBar: {
position: 'absolute',
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bottom: '10px',
left: '10px'
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},
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d3View: {
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flexGrow: 1,
flexBasis: 0
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},
canvas: {
position: 'absolute'
},
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settingsBar: {
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display: 'flex',
flexDirection: 'column',
maxWidth: '380px',
boxSizing: 'border-box',
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padding: '10px',
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backgroundColor: 'white',
borderLeft: `1px solid ${grey300}`
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},
sliceActions: {
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flexShrink: 0,
},
sliceButtons: {
justifyContent: 'flex-end',
display: 'flex'
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},
button: {
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margin: '5px 0 5px 5px'
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},
controlButton: {
marginRight: '2px'
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},
buttonContainer: {
width: '100%',
padding: '10px'
},
error: {
color: red500
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},
title: {
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position: 'absolute',
left: '10px'
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},
detail: {
marginBottom: '10px'
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}
};
class Interface extends React.Component {
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static propTypes = {
file: PropTypes.oneOfType([
PropTypes.shape({ isMesh: PropTypes.oneOf([true]) }),
PropTypes.string
]).isRequired,
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classes: PropTypes.objectOf(PropTypes.string),
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pixelRatio: PropTypes.number.isRequired,
onCancel: PropTypes.func,
name: PropTypes.string.isRequired
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};
static defaultProps = {
pixelRatio: 1,
name: 'Doodle3D'
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};
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constructor(props) {
super(props);
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const scene = createScene(this.props);
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this.state = {
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scene,
settings: null,
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showFullScreen: false,
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isSlicing: false,
isLoading: true,
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error: null,
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objectDimensions: '0x0x0mm',
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popover: {
element: null,
open: false
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}
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};
}
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componentDidMount() {
const { canvas } = this.refs;
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const { scene } = this.state;
scene.updateCanvas(canvas);
const { file } = this.props;
if (!file) {
throw new Error('no file provided');
} if (typeof file === 'string') {
fetch(file)
.then(resonse => resonse.json())
.then(json => JSONToSketchData(json))
.then(file => createSceneData(file))
.then(sketch => generateExportMesh(sketch, { offsetSingleWalls: false, matrix: new Matrix4() }))
.then(mesh => this.updateMesh(mesh, scene));
} else if (file.isMesh) {
this.updateMesh(file, scene);
} else {
throw new Error('unknown file property');
}
}
updateMesh(mesh, scene) {
scene.mesh.geometry = mesh.geometry;
centerGeometry(scene.mesh);
placeOnGround(scene.mesh);
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this.calculateDimensions();
scene.render();
this.setState({ mesh, isLoading: false });
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}
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componentWillUnmount() {
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const { scene: { editorControls, mesh: { material } }, renderer } = this.state;
editorControls.dispose();
material.dispose();
renderer.dispose();
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}
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resetMesh = () => {
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const { scene: { mesh, render }, isSlicing, isLoading } = this.state;
if (isSlicing || isLoading) return;
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if (mesh) {
mesh.position.set(0, 0, 0);
mesh.scale.set(1, 1, 1);
mesh.rotation.set(0, 0, 0);
mesh.updateMatrix();
placeOnGround(mesh);
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this.calculateDimensions();
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render();
}
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};
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scaleUp = () => this.scaleMesh(0.9);
scaleDown = () => this.scaleMesh(1.0 / 0.9);
scaleMesh = (factor) => {
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const { scene: { mesh, render }, isSlicing, isLoading } = this.state;
if (isSlicing || isLoading) return;
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if (mesh) {
mesh.scale.multiplyScalar(factor);
mesh.updateMatrix();
placeOnGround(mesh);
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this.calculateDimensions();
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render();
}
};
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rotateX = () => this.rotate(new Vector3(0, 0, 1), Math.PI / 2.0);
rotateY = () => this.rotate(new Vector3(1, 0, 0), Math.PI / 2.0);
rotateZ = () => this.rotate(new Vector3(0, 1, 0), Math.PI / 2.0);
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rotate = (axis, angle) => {
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const { scene: { mesh, render }, isSlicing, isLoading } = this.state;
if (isSlicing || isLoading) return;
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if (mesh) {
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mesh.rotateOnWorldAxis(axis, angle);
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placeOnGround(mesh);
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this.calculateDimensions();
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render();
}
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};
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slice = async (target) => {
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const { isSlicing, isLoading, settings, mesh, scene: { material, mesh: { matrix } } } = this.state;
const { name } = this.props;
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if (isSlicing || isLoading) return;
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this.closePopover();
this.setState({ isSlicing: true, progress: { action: '', percentage: 0, step: 0 }, error: null });
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const exportMesh = new Mesh(mesh.geometry, mesh.material);
exportMesh.applyMatrix(matrix);
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try {
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const updateProgres = progress => this.setState({ progress: { ...this.state.progress, ...progress } });
await slice(target, name, exportMesh, settings, updateProgres);
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} catch (error) {
this.setState({ error: error.message });
throw error;
} finally {
this.setState({ isSlicing: false });
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}
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};
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openPopover = (event) => {
event.preventDefault();
this.setState({
popover: {
element: event.currentTarget,
open: true
}
});
};
closePopover = () => {
this.setState({
popover: {
element: null,
open: false
}
});
};
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componentDidUpdate() {
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const { scene: { updateCanvas } } = this.state;
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const { canvas } = this.refs;
if (updateCanvas && canvas) updateCanvas(canvas);
}
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onResize3dView = (width, height) => {
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window.requestAnimationFrame(() => {
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const { scene: { setSize } } = this.state;
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const { pixelRatio } = this.props;
if (setSize) setSize(width, height, pixelRatio);
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});
};
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onResizeContainer = (width) => {
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this.setState({ showFullScreen: width > MAX_FULLSCREEN_WIDTH });
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};
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onChangeSettings = (settings) => {
const { scene: { box, render } } = this.state;
let changed = false;
if (!this.state.settings || this.state.settings.dimensions !== settings.dimensions) {
box.scale.set(settings.dimensions.y, settings.dimensions.z, settings.dimensions.x);
box.updateMatrix();
changed = true;
}
if (changed) render();
this.setState({ settings, error: null });
};
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calculateDimensions = () => {
const { scene: { mesh } } = this.state;
const { x, y, z } = new Box3().setFromObject(mesh).getSize();
this.setState({ objectDimensions: `${Math.round(x)}x${Math.round(y)}x${Math.round(z)}mm` });
};
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render() {
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const { classes, onCancel } = this.props;
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const { isSlicing, isLoading, progress, showFullScreen, error, objectDimensions } = this.state;
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const disableUI = isSlicing || isLoading;
const style = { ...(showFullScreen ? {} : { maxWidth: 'inherit', width: '100%', height: '100%' }) };
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const settingsPanel = (
<div className={classes.settingsBar} style={style}>
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<Settings
disabled={disableUI}
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onChange={this.onChangeSettings}
/>
<div className={classes.sliceActions}>
{error && <p className={classes.error}>{error}</p>}
{isSlicing && <p>{progress.action}</p>}
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{isSlicing && <LinearProgress mode="determinate" value={progress.percentage * 100.0} />}
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<div className={classes.sliceButtons}>
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{onCancel && <RaisedButton
label="Cancel"
className={`${classes.button}`}
onTouchTap={onCancel}
/>}
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<RaisedButton
label="Print"
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ref="button"
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primary
className={`${classes.button}`}
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onTouchTap={this.openPopover}
disabled={disableUI}
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/>
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<Popover
open={this.state.popover.open}
anchorEl={this.state.popover.element}
anchorOrigin={{horizontal: 'left', vertical: 'bottom'}}
targetOrigin={{horizontal: 'left', vertical: 'bottom'}}
onRequestClose={this.closePopover}
>
<Menu>
<MenuItem primaryText="Send over WiFi" onTouchTap={() => this.slice('WIFI')} />
<MenuItem primaryText="Download GCode" onTouchTap={() => this.slice('DOWNLOAD')} />
</Menu>
</Popover>
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</div>
</div>
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</div>
);
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const d3Panel = (
<div className={classes.d3View}>
<ReactResizeDetector handleWidth handleHeight onResize={this.onResize3dView} />
<canvas className={classes.canvas} ref="canvas" />
<div className={classes.controlBar}>
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<div className={classes.detail}>
<p>Dimensions: {objectDimensions}</p>
</div>
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.resetMesh} label="reset" />
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.scaleUp} label="scale down" />
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.scaleDown} label="scale up" />
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.rotateX} label="rotate x" />
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.rotateY} label="rotate y" />
<RaisedButton disabled={disableUI} className={classes.controlButton} onTouchTap={this.rotateZ} label="rotate z" />
</div>
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</div>
);
if (showFullScreen) {
return (
<div className={classes.container}>
<ReactResizeDetector handleWidth handleHeight onResize={this.onResizeContainer} />
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<h1 className={classes.title}>Doodle3D Slicer</h1>
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{d3Panel}
{settingsPanel}
</div>
);
} else {
return (
<div className={classes.container}>
<ReactResizeDetector handleWidth handleHeight onResize={this.onResizeContainer} />
<Tabs
style={{ width: '100%', display: 'flex', flexDirection: 'column' }}
tabItemContainerStyle={{ flexShrink: 0 }}
contentContainerStyle={{ flexGrow: 1, display: 'flex' }}
tabTemplateStyle={{ display: 'flex' }}
tabTemplate={TabTemplate}
>
<Tab label="Settings">
{settingsPanel}
</Tab>
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<Tab label="Edit Model">
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{d3Panel}
</Tab>
</Tabs>
</div>
);
}
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}
}
export default injectSheet(styles)(Interface);