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https://github.com/Doodle3D/Doodle3D-Slicer.git
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32 lines
365 B
Plaintext
32 lines
365 B
Plaintext
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#VRML V2.0 utf8
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Transform {
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rotation 0 1 0 0.4
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children DEF myshape Shape {
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appearance Appearance {
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material Material {
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diffuseColor 0 1 0
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emissiveColor 0.2 0.2 0.2
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}
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}
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geometry Box {
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size 3 2 1
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}
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}
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}
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#Transform {
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# rotation 1,0,0,0.4
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# children USE myshape
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#}
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#Transform {
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# rotation
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# 0
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# 0
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# 1
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# 0.4
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# children USE myshape
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#}
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