mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-16 19:17:57 +01:00
229 lines
5.7 KiB
HTML
229 lines
5.7 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - morph normals - horse</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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font-family: Monospace;
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background-color: #111;
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color: #fff;
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margin: 0px;
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overflow: hidden;
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}
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a { color: #f00 }
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#stats { position: absolute; top:0; left: 0 }
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#stats #fps { background: transparent !important }
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#stats #fps #fpsText { color: #666 !important }
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#stats #fps #fpsGraph { display: none }
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</style>
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</head>
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<body>
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<script src="../build/three.min.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/libs/stats.min.js"></script>
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<script>
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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var SCREEN_WIDTH = window.innerWidth;
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var SCREEN_HEIGHT = window.innerHeight;
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var container, stats;
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var camera, scene1, scene2, renderer;
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var morphs = [];
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var clock = new THREE.Clock();
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init();
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animate();
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function init() {
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container = document.createElement( 'div' );
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document.body.appendChild( container );
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var info = document.createElement( 'div' );
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info.style.position = 'absolute';
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info.style.top = '10px';
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info.style.width = '100%';
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info.style.textAlign = 'center';
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info.innerHTML = '<a href="http://threejs.org" target="_blank">three.js</a> webgl - morph normals - model by <a href="http://mirada.com/">mirada</a> from <a href="http://ro.me">rome</a>';
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container.appendChild( info );
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//
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camera = new THREE.PerspectiveCamera( 40, 0.5 * SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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camera.position.y = 300;
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camera.target = new THREE.Vector3( 0, 150, 0 );
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scene1 = new THREE.Scene();
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scene2 = new THREE.Scene();
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//
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var light = new THREE.DirectionalLight( 0xffffff, 1.3 );
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light.position.set( 1, 1, 1 );
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scene1.add( light );
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var light = new THREE.DirectionalLight( 0xffffff, 0.1 );
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light.position.set( 0.25, -1, 0 );
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scene1.add( light );
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//
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var light = new THREE.DirectionalLight( 0xffffff, 1.3 );
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light.position.set( 1, 1, 1 );
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scene2.add( light );
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var light = new THREE.DirectionalLight( 0xffffff, 0.1 );
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light.position.set( 0.25, -1, 0 );
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scene2.add( light );
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//
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var loader = new THREE.JSONLoader();
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loader.load( "models/animated/flamingo.js", function( geometry ) {
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morphColorsToFaceColors( geometry );
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geometry.computeMorphNormals();
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var material = new THREE.MeshLambertMaterial( { color: 0xffffff, morphTargets: true, morphNormals: true, vertexColors: THREE.FaceColors, shading: THREE.FlatShading } );
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var meshAnim = new THREE.MorphAnimMesh( geometry, material );
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meshAnim.duration = 5000;
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meshAnim.scale.set( 1.5, 1.5, 1.5 );
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meshAnim.position.y = 150;
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scene1.add( meshAnim );
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morphs.push( meshAnim );
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} );
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loader.load( "models/animated/flamingo.js", function( geometry ) {
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morphColorsToFaceColors( geometry );
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geometry.computeMorphNormals();
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var material = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0xffffff, shininess: 20, morphTargets: true, morphNormals: true, vertexColors: THREE.FaceColors, shading: THREE.SmoothShading } );
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var meshAnim = new THREE.MorphAnimMesh( geometry, material );
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meshAnim.duration = 5000;
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meshAnim.scale.set( 1.5, 1.5, 1.5 );
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meshAnim.position.y = 150;
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scene2.add( meshAnim );
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morphs.push( meshAnim );
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} );
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//
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.sortObjects = false;
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renderer.autoClear = false;
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renderer.gammaInput = true;
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renderer.gammaOutput = true;
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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container.appendChild( renderer.domElement );
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//
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stats = new Stats();
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container.appendChild( stats.domElement );
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//
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window.addEventListener( 'resize', onWindowResize, false );
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}
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function morphColorsToFaceColors( geometry ) {
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if ( geometry.morphColors && geometry.morphColors.length ) {
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var colorMap = geometry.morphColors[ 0 ];
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for ( var i = 0; i < colorMap.colors.length; i ++ ) {
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geometry.faces[ i ].color = colorMap.colors[ i ];
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geometry.faces[ i ].color.offsetHSL( 0, 0.3, 0 );
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}
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}
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}
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//
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function onWindowResize( event ) {
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SCREEN_WIDTH = window.innerWidth;
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SCREEN_HEIGHT = window.innerHeight;
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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camera.aspect = 0.5 * SCREEN_WIDTH / SCREEN_HEIGHT;
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camera.updateProjectionMatrix();
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}
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//
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function animate() {
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requestAnimationFrame( animate );
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render();
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stats.update();
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}
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var radius = 600;
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var theta = 0;
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function render() {
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theta += 0.1;
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camera.position.x = radius * Math.sin( THREE.Math.degToRad( theta ) );
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camera.position.z = radius * Math.cos( THREE.Math.degToRad( theta ) );
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camera.lookAt( camera.target );
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var delta = clock.getDelta();
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for ( var i = 0; i < morphs.length; i ++ ) {
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morph = morphs[ i ];
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morph.updateAnimation( 1000 * delta );
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}
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renderer.clear();
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renderer.setViewport( 0, 0, SCREEN_WIDTH/2, SCREEN_HEIGHT );
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renderer.render( scene1, camera );
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renderer.setViewport( SCREEN_WIDTH/2, 0, SCREEN_WIDTH/2, SCREEN_HEIGHT );
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renderer.render( scene2, camera );
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}
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</script>
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</body>
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</html>
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