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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 04:27:55 +01:00
reorganize folders and make Slicer.slice promise
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@ -11,7 +11,6 @@ const geometry = new THREE.TorusGeometry(20, 10, 30, 30);
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const slicer = new SLICER.Slicer();
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slicer.setGeometry(geometry);
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slicer.addEventListener('finish', ({ gcode }) => {
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const gcode = slicer.slice(settings).then(gcode => {
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document.getElementById('gcode').innerHTML = gcode.replace(/(?:\r\n|\r|\n)/g, '<br />');
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});
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slicer.slice(settings);
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@ -1,19 +1,7 @@
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import THREE from 'three.js';
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import EventDispatcher from 'EventDispatcher';
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import calculateLayersIntersections from './sliceActions/calculateLayersIntersections.js';
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import createLines from './sliceActions/createLines.js';
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import generateInfills from './sliceActions/generateInfills.js';
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import generateInnerLines from './sliceActions/generateInnerLines.js';
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import generateSupport from './sliceActions/generateSupport.js';
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import intersectionsToShapes from './sliceActions/intersectionsToShapes.js';
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import addBrim from './sliceActions/addBrim.js';
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import optimizePaths from './sliceActions/optimizePaths.js';
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import shapesToSlices from './sliceActions/shapesToSlices.js';
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import slicesToGCode from './sliceActions/slicesToGCode.js';
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import applyPrecision from './sliceActions/applyPrecision.js';
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import removePrecision from './sliceActions/removePrecision.js';
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import slice from './sliceActions/index.js';
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export default class extends EventDispatcher {
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export default class {
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setMesh(mesh) {
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mesh.updateMatrix();
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@ -41,31 +29,7 @@ export default class extends EventDispatcher {
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return this;
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}
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slice(settings) {
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// get unique lines from geometry;
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const lines = createLines(this.geometry, settings);
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const {
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layerIntersectionIndexes,
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layerIntersectionPoints
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} = calculateLayersIntersections(lines, settings);
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const shapes = intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings);
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applyPrecision(shapes);
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const slices = shapesToSlices(shapes, settings);
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generateInnerLines(slices, settings);
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generateInfills(slices, settings);
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generateSupport(slices, settings);
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addBrim(slices, settings);
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optimizePaths(slices, settings);
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removePrecision(slices);
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const gcode = slicesToGCode(slices, settings);
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this.dispatchEvent({ type: 'finish', gcode });
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return gcode;
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async slice(settings) {
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return slice(this.geometry, settings);
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}
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}
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@ -1,5 +1,5 @@
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import { PRECISION } from '../constants.js'
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import getFillTemplate from '../getFillTemplate.js';
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import getFillTemplate from './getFillTemplate.js';
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import Shape from 'Doodle3D/clipper-js';
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export default function generateInfills(slices, settings) {
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@ -1,4 +1,4 @@
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import getFillTemplate from '../getFillTemplate.js';
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import getFillTemplate from './getFillTemplate.js';
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import Shape from 'Doodle3D/clipper-js';
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import { PRECISION } from '../constants.js';
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39
src/sliceActions/index.js
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39
src/sliceActions/index.js
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@ -0,0 +1,39 @@
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import calculateLayersIntersections from './calculateLayersIntersections.js';
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import createLines from './createLines.js';
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import generateInfills from './generateInfills.js';
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import generateInnerLines from './generateInnerLines.js';
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import generateSupport from './generateSupport.js';
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import intersectionsToShapes from './intersectionsToShapes.js';
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import addBrim from './addBrim.js';
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import optimizePaths from './optimizePaths.js';
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import shapesToSlices from './shapesToSlices.js';
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import slicesToGCode from './slicesToGCode.js';
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import applyPrecision from './applyPrecision.js';
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import removePrecision from './removePrecision.js';
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export default function(geometry, settings) {
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// get unique lines from geometry;
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const lines = createLines(geometry, settings);
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const {
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layerIntersectionIndexes,
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layerIntersectionPoints
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} = calculateLayersIntersections(lines, settings);
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const shapes = intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings);
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applyPrecision(shapes);
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const slices = shapesToSlices(shapes, settings);
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generateInnerLines(slices, settings);
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generateInfills(slices, settings);
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generateSupport(slices, settings);
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addBrim(slices, settings);
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optimizePaths(slices, settings);
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removePrecision(slices);
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const gcode = slicesToGCode(slices, settings);
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return gcode;
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}
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