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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-19 12:27:56 +01:00
improved variable names
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@ -10,6 +10,7 @@
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"printer.heatup.bed.temperature": 70,
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"printer.heatup.enabled": true,
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"printer.heatup.temperature": 180,
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"printer.nozzleDiameter": 0.4,
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"printer.startcode": ";Generated with Doodle3D (default)\nM109 S{printingTemp} ;set target temperature \n{if heatedBed}M190 S{printingBedTemp} ;set target bed temperature\nG21 ;metric values\nG91 ;relative positioning\nM107 ;start with the fan off\nG28 X0 Y0 ;move X/Y to min endstops\nG28 Z0 ;move Z to min endstops\nG1 Z15 F9000 ;move the platform down 15mm\nG92 E0 ;zero the extruded length\nG1 F200 E10 ;extrude 10mm of feed stock\nG92 E0 ;zero the extruded length again\nG92 E0 ;zero the extruded length again\nG1 F9000\nG90 ;absolute positioning\nM117 Printing Doodle... ;display message (20 characters to clear whole screen)",
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"printer.type": "ultimaker"
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}
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@ -1,18 +1,18 @@
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{
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"printer.retraction.speed": 50,
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"printer.retraction.minDistance": 5,
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"printer.retraction.amount": 3,
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"printer.retraction.enabled": true,
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"printer.speed": 50,
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"printer.wallThickness": 0.4,
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"printer.layerHeight": 0.3,
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"printer.normalFlowRate": 1.0,
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"printer.bottomFlowRate": 2.0,
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"printer.bottomLayerSpeed": 35,
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"printer.bottomThickness": 0.4,
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"printer.topThickness": 0.8,
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"printer.shellThickness": 0.4,
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"printer.temperature": 230,
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"printer.travelSpeed": 200,
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"printer.fillSize": 5,
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"printer.firstLayerSlow": true,
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"printer.bottomLayerSpeed": 35,
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"printer.bottomFlowRate": 1.0
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"printer.layerHeight": 0.2,
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"printer.retraction.amount": 3,
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"printer.retraction.enabled": false,
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"printer.retraction.speed": 50,
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"printer.retraction.minDistance": 5,
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"printer.shellThickness": 0.4,
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"printer.speed": 50,
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"printer.temperature": 230,
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"printer.topThickness": 0.8,
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"printer.travelSpeed": 200
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}
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@ -26,22 +26,23 @@ canvas {border: 1px solid black;}
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<canvas id="canvas" width="400" height="400"></canvas>
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<script>
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var USER_SETTINGS, PRINTER_SETTINGS;
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var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode;
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function init () {
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"use strict";
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var scene = createScene();
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var localIp = location.hash.substring(1);
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var doodleBox = new D3D.Box(localIp);
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doodleBox = new D3D.Box(localIp);
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var printer = new D3D.Printer(USER_SETTINGS, PRINTER_SETTINGS);
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var printer = new D3D.Printer(USER_SETTINGS, PRINTER_SETTINGS["ultimaker"]);
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var loader = new THREE.STLLoader();
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loader.load("models/pikachu.stl", function (geometry) {
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loader.load("models/diamond.stl", function (geometry) {
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//var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
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//var geometry = new THREE.SphereGeometry(10, 10, 10);
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//var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
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var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
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/*
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var geometry = (function () {
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"use strict";
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@ -67,18 +68,19 @@ function init () {
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return geometry;
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})();
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*/
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var material = new THREE.MeshPhongMaterial({color: 0x00ff00});
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var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: true});
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var mesh = new THREE.Mesh(geometry, material);
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mesh.rotation.x = -Math.PI/2;
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//mesh.rotation.z = Math.PI;
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mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
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mesh.position.x = 100;
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mesh.position.z = 100;
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scene.add(mesh);
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//scene.add(mesh);
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/*(var slicer = new D3D.Slicer().setMesh(mesh);
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var slicer = new D3D.Slicer().setMesh(mesh);
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var mesh = new THREE.Mesh(slicer.geometry, material);
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scene.add(mesh);
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var canvas = document.getElementById("canvas");
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var context = canvas.getContext("2d");
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@ -86,7 +88,7 @@ function init () {
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var img = slicer.drawPaths(printer, 0, 1);
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context.drawImage(img, 0, 0);
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gcode = slicer.getGcode(printer);*/
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gcode = slicer.getGcode(printer);
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});
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}
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@ -107,13 +109,6 @@ function createScene () {
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applyMouseControls(renderer, camera, new THREE.Vector3(100, 0, 100), 1000);
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(function animate () {
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"use strict";
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requestAnimationFrame(animate);
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renderer.render(scene, camera);
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})();
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function applyMouseControls (renderer, camera, center, maxDistance) {
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var distance = 20;
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var rotX = 0;
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@ -156,6 +151,11 @@ function createScene () {
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updateCamera();
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}
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(function animate () {
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requestAnimationFrame(animate);
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renderer.render(scene, camera);
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})();
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return scene;
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}
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@ -165,7 +165,7 @@ function createScene () {
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function loaded () {
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loadedItems ++;
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if (loadedItems === 2) {
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init();
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//init();
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}
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}
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@ -3,6 +3,7 @@
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* Path
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*
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* Abstraction layer for annoying clipper js
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* ! inherrits from Array !
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*
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******************************************************/
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@ -101,23 +101,23 @@ D3D.Slicer.prototype.createLines = function () {
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}
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}
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};
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D3D.Slicer.prototype.slice = function (height, step) {
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D3D.Slicer.prototype.slice = function (layerHeight, height) {
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"use strict";
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var layersIntersections = [];
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for (var i = 0; i < this.lines.length; i ++) {
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var line = this.lines[i];
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for (var lineIndex = 0; lineIndex < this.lines.length; lineIndex ++) {
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var line = this.lines[lineIndex];
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var min = Math.ceil(Math.min(line.line.start.y, line.line.end.y) / step);
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var max = Math.floor(Math.max(line.line.start.y, line.line.end.y) / step);
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var min = Math.ceil(Math.min(line.line.start.y, line.line.end.y) / layerHeight);
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var max = Math.floor(Math.max(line.line.start.y, line.line.end.y) / layerHeight);
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for (var layerIndex = min; layerIndex <= max; layerIndex ++) {
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if (layerIndex >= 0) {
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if (layersIntersections[layerIndex] === undefined) {
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layersIntersections[layerIndex] = [];
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}
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layersIntersections[layerIndex].push(i);
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layersIntersections[layerIndex].push(lineIndex);
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}
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}
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}
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@ -129,7 +129,7 @@ D3D.Slicer.prototype.slice = function (height, step) {
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for (var layer = 1; layer < layersIntersections.length-1; layer ++) {
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//for (var layer = 0; layer < layersIntersections.length; layer ++) {
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var layerIntersections = layersIntersections[layer];
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var y = layer*step;
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var y = layer*layerHeight;
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var intersections = [];
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for (var i = 0; i < layerIntersections.length; i ++) {
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@ -248,7 +248,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var layerHeight = printer.config["printer.layerHeight"] * scale;
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var dimensionsZ = printer.config["printer.dimensions.z"] * scale;
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var wallThickness = printer.config["printer.wallThickness"] * scale / 2;
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var nozzleDiameter = printer.config["printer.nozzleDiameter"] * scale;
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var shellThickness = printer.config["printer.shellThickness"] * scale;
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var fillSize = printer.config["printer.fillSize"] * scale;
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var brimOffset = printer.config["printer.brimOffset"] * scale;
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@ -257,6 +257,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var bottomSkinCount = Math.ceil(bottomThickness/layerHeight);
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var topSkinCount = Math.ceil(topThickness/layerHeight);
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var nozzleRadius = nozzleDiameter / 2;
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var start = new THREE.Vector2(0, 0);
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@ -296,21 +297,19 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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var part = slice[i];
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//var outerLayer = part.clone();
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var outerLayer = part.clone().scaleUp(scale).offset(-wallThickness/2);
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var outerLayer = part.clone().scaleUp(scale).offset(-nozzleRadius);
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if (outerLayer.length > 0) {
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var insets = new D3D.Paths([], true);
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for (var offset = wallThickness; offset <= shellThickness; offset += wallThickness) {
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for (var offset = nozzleDiameter; offset <= shellThickness; offset += nozzleDiameter) {
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var inset = outerLayer.offset(-offset);
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insets.join(inset);
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}
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var fillArea = (inset || outerLayer).offset(-wallThickness/2);
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var fillArea = (inset || outerLayer).offset(-nozzleRadius);
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//var fillArea = (inset || outerLayer).clone();
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var highFillArea = fillArea.difference(surroundingLayer);
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var lowFillArea = fillArea.difference(highFillArea);
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var fill = new D3D.Paths([], false);
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@ -322,7 +321,7 @@ D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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if (highFillArea.length > 0) {
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var bounds = highFillArea.bounds();
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var even = (layer % 2 === 0);
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var highFillTemplate = this.getFillTemplate(bounds, wallThickness, even, !even);
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var highFillTemplate = this.getFillTemplate(bounds, nozzleDiameter, even, !even);
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fill.join(highFillTemplate.intersect(highFillArea));
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}
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@ -383,9 +382,10 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
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var bottomSpeed = printer.config["printer.bottomLayerSpeed"];
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var firstLayerSlow = printer.config["printer.firstLayerSlow"];
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var bottomFlowRate = printer.config["printer.bottomFlowRate"];
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var normalFlowRate = printer.config["printer.normalFlowRate"];
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var travelSpeed = printer.config["printer.travelSpeed"];
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var filamentThickness = printer.config["printer.filamentThickness"];
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var wallThickness = printer.config["printer.wallThickness"];
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var nozzleDiameter = printer.config["printer.nozzleDiameter"];
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var enableTraveling = printer.config["printer.enableTraveling"];
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var retractionEnabled = printer.config["printer.retraction.enabled"];
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var retractionSpeed = printer.config["printer.retraction.speed"];
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@ -435,7 +435,7 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
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var b = new THREE.Vector2(previousPoint.X, previousPoint.Y);
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var lineLength = a.distanceTo(b);
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extruder += lineLength * wallThickness * layerHeight / filamentSurfaceArea * flowRate;
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extruder += lineLength * nozzleDiameter * layerHeight / filamentSurfaceArea * flowRate;
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gcode.push([
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"G1",
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@ -462,11 +462,11 @@ D3D.Slicer.prototype.dataToGcode = function (data, printer) {
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for (var layer = 0; layer < data.length; layer ++) {
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var slice = data[layer];
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//turn on fan on layer 2
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if (layer === 2) {
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//turn on fan on layer 1
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if (layer === 1) {
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gcode.push("M106");
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speed = (normalSpeed*60).toFixed(3);
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flowRate = 1;
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flowRate = normalFlowRate;
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}
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var z = ((layer + 1) * layerHeight).toFixed(3);
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@ -491,7 +491,7 @@ D3D.Slicer.prototype.drawPaths = function (printer, min, max) {
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var layerHeight = printer.config["printer.layerHeight"];
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var dimensionsZ = printer.config["printer.dimensions.z"];
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var slices = this.slice(dimensionsZ, layerHeight);
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var slices = this.slice(layerHeight, dimensionsZ);
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var data = this.slicesToData(slices, printer);
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@ -521,18 +521,18 @@ D3D.Slicer.prototype.getGcode = function (printer) {
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var dimensionsZ = printer.config["printer.dimensions.z"];
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var start = new Date().getTime();
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var slices = this.slice(dimensionsZ, layerHeight);
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var slices = this.slice(layerHeight, dimensionsZ);
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var end = new Date().getTime();
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console.log("Slicing: " + (end - start) + "ms");
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var start = new Date().getTime();
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start = new Date().getTime();
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var data = this.slicesToData(slices, printer);
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var end = new Date().getTime();
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end = new Date().getTime();
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console.log("Data: " + (end - start) + "ms");
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var start = new Date().getTime();
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start = new Date().getTime();
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var gcode = this.dataToGcode(data, printer);
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var end = new Date().getTime();
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end = new Date().getTime();
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console.log("Gcode: " + (end - start) + "ms");
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return gcode;
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