mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-15 10:37:56 +01:00
99 lines
4.0 KiB
HTML
Executable File
99 lines
4.0 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<script src="../../../list.js"></script>
|
|
<script src="../../../page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="../../../page.css" />
|
|
</head>
|
|
<body>
|
|
[page:Geometry] →
|
|
|
|
<h1>[name]</h1>
|
|
|
|
<div class="desc">Creates extruded geometry from a path shape</div>
|
|
|
|
|
|
<h2>Constructor</h2>
|
|
|
|
|
|
<h3>[name]([page:Array shapes], [page:Object options])</h3>
|
|
<div>
|
|
shapes — Shape or an array of shapes. <br />
|
|
options — Object that can contain the following parameters.
|
|
|
|
<ul>
|
|
<li>curveSegments — int. number of points on the curves</li>
|
|
<li>steps — int. number of points used for subdividing segements of extrude spline</li>
|
|
<li>amount — int. Depth to extrude the shape</li>
|
|
<li>bevelEnabled — bool. turn on bevel</li>
|
|
<li>bevelThickness — float. how deep into the original shape bevel goes</li>
|
|
<li>bevelSize — float. how far from shape outline is bevel</li>
|
|
<li>bevelSegments — int. number of bevel layers</li>
|
|
<li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
|
|
<li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
|
|
<li>material — int. material index for front and back faces</li>
|
|
<li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
|
|
<li>uvGenerator — Object. object that provides UV generator functions</li>
|
|
</ul>
|
|
|
|
</div>
|
|
<div>
|
|
This object extrudes an 2D shape to an 3D geometry.
|
|
</div>
|
|
|
|
|
|
<h2>Properties</h2>
|
|
|
|
|
|
<h2>Methods</h2>
|
|
|
|
<h3>[method:null addShapeList]([page:Array shapes], [page:Object options])</h3>
|
|
<div>
|
|
shapes — An Array of shapes to add. <br />
|
|
options — Object that can contain the following parameters.
|
|
<ul>
|
|
<li>curveSegments — int. number of points on the curves</li>
|
|
<li>steps — int. number of points used for subdividing segements of extrude spline</li>
|
|
<li>amount — int. Depth to extrude the shape</li>
|
|
<li>bevelEnabled — bool. turn on bevel</li>
|
|
<li>bevelThickness — float. how deep into the original shape bevel goes</li>
|
|
<li>bevelSize — float. how far from shape outline is bevel</li>
|
|
<li>bevelSegments — int. number of bevel layers</li>
|
|
<li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
|
|
<li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
|
|
<li>material — int. material index for front and back faces</li>
|
|
<li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
|
|
<li>uvGenerator — Object. object that provides UV generator functions</li>
|
|
</ul>
|
|
</div>
|
|
<div>Adds the shapes to the list to extrude.</div>
|
|
|
|
<h3>[method:null addShape]([page:Shape shape], [page:Object options])</h3>
|
|
<div>
|
|
shape — A shape to add. <br />
|
|
options — Object that can contain the following parameters.
|
|
<ul>
|
|
<li>curveSegments — int. number of points on the curves</li>
|
|
<li>steps — int. number of points used for subdividing segements of extrude spline</li>
|
|
<li>amount — int. Depth to extrude the shape</li>
|
|
<li>bevelEnabled — bool. turn on bevel</li>
|
|
<li>bevelThickness — float. how deep into the original shape bevel goes</li>
|
|
<li>bevelSize — float. how far from shape outline is bevel</li>
|
|
<li>bevelSegments — int. number of bevel layers</li>
|
|
<li>extrudePath — THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
|
|
<li>frames — THREE.TubeGeometry.FrenetFrames. containing arrays of tangents, normals, binormals</li>
|
|
<li>material — int. material index for front and back faces</li>
|
|
<li>extrudeMaterial — int. material index for extrusion and beveled faces</li>
|
|
<li>uvGenerator — Object. object that provides UV generator functions</li>
|
|
</ul>
|
|
</div>
|
|
<div>Add the shape to the list to extrude.</div>
|
|
|
|
|
|
<h2>Source</h2>
|
|
|
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
|
</body>
|
|
</html>
|