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doodle3d-firmware/src/rest/response.lua

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local JSON = require('util/JSON')
local settings = require('util.settings')
local defaults = require('conf_defaults')
local M = {}
M.__index = M
local REQUEST_ID_ARGUMENT = 'rq_id'
M.httpStatusCode, M.httpStatusText, M.contentType = nil, nil, nil
M.binaryData, M.binarySavename = nil, nil
local function printHeaderLine(headerType, headerValue)
io.write(headerType .. ": " .. headerValue .. "\r\n")
end
setmetatable(M, {
__call = function(cls, ...)
return cls.new(...)
end
})
--requestObject should always be passed (except on init failure, when it is not yet available)
function M.new(requestObject)
local self = setmetatable({}, M)
self.body = { status = nil, data = {} }
self:setHttpStatus(200, 'OK')
self:setContentType('text/plain;charset=UTF-8')
--self:setContentType('application/json;charset=UTF-8')
-- a queue for functions to be executed when the response has bin given
-- needed for api calls like network/associate, which requires a restart of the webserver
self.postResponseQueue = {}
if requestObject ~= nil then
local rqId = requestObject:get(REQUEST_ID_ARGUMENT)
if rqId ~= nil then self.body[REQUEST_ID_ARGUMENT] = rqId end
if settings.API_INCLUDE_ENDPOINT_INFO == true then
self.body['module'] = requestObject:getRequestedApiModule()
self.body['function'] = requestObject:getRealApiFunctionName() or ''
end
end
return self
end
function M:setHttpStatus(code, text)
if code ~= nil then self.httpStatusCode = code end
if text ~= nil then self.httpStatusText = text end
end
function M:setContentType(contentType)
if contentType ~= nil then self.contentType = contentType end
end
function M:setSuccess(msg)
self.body.status = 'success'
if msg ~= '' then self.body.msg = msg end
end
function M:setFail(msg)
self.body.status = 'fail'
if msg ~= '' then self.body.msg = msg end
end
function M:setError(msg)
self.body.status = 'error'
if msg ~= '' then self.body.msg = msg end
self:addData('more_info', 'http://' .. defaults.API_BASE_URL_PATH .. '/wiki/wiki/communication-api')
end
--NOTE: with this method, to add nested data, it is necessary to precreate the table and add it with its root key
--(e.g.: response:addData('data', {f1=3, f2='x'}))
function M:addData(k, v)
self.body.data[k] = v
self.binaryData = nil
end
function M:addPostResponseFunction(fn)
local utils = require('util.utils')
local log = require('util.logger')
log:info("Response:addPostResponseFunction: " .. utils.dump(fn))
table.insert(self.postResponseQueue, fn)
log:info(" self.postResponseQueue: " .. utils.dump(self.postResponseQueue))
end
function M:executePostResponseQueue()
local utils = require('util.utils')
local log = require('util.logger')
log:info("Response:executePostResponseQueue: " .. utils.dump(self.postResponseQueue))
for i,fn in ipairs(self.postResponseQueue) do fn() end
end
function M:apiURL(mod, func)
if not mod then return nil end
if func then func = '/' .. func else func = "" end
return 'http://' .. defaults.API_BASE_URL_PATH .. '/cgi-bin/d3dapi/' .. mod .. func
end
function M:serializeAsJson()
return JSON:encode(self.body)
end
function M:send()
printHeaderLine("Status", self.httpStatusCode .. " " .. self.httpStatusText)
printHeaderLine("Content-Type", self.contentType)
printHeaderLine("Access-Control-Allow-Origin", "*")
if self.binaryData == nil then
io.write("\r\n")
print(self:serializeAsJson())
else
printHeaderLine("Content-Disposition", "attachment; filename=" .. self.binarySavename)
io.write("\r\n")
io.write(self.binaryData)
end
end
function M:setBinaryFileData(rFile, saveName, contentType)
if type(rFile) ~= 'string' or rFile:len() == 0 then return false end
local f,msg = io.open(rFile, "rb")
if not f then return nil,msg end
self.binaryData = f:read("*all")
f:close()
self.binarySavename = saveName
self:setContentType(contentType)
return true
end
return M