casperlamboo
542badc205
added doodle_app and fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/6
2017-06-22 13:21:07 +02:00
casperlamboo
a216addc3b
Improved Support
...
While testing with printer improved the support
2015-06-10 18:25:49 +02:00
casperlamboo
57179fbe20
added Support
2015-06-09 21:58:22 +02:00
casperlamboo
38bf3c74f3
added gcode class, removed gulp
...
gulp didn’t make any more sense to use because it is build modulair
2015-06-05 09:56:58 +02:00
casperlamboo
32dc7df061
added benchmark for web workers
2015-05-29 10:41:44 +02:00
casperlamboo
20374b9e6b
added more pokemon
2015-05-26 11:44:15 +02:00
casperlamboo
20e80b390e
changed gcode implementation from array to string
...
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
casperlamboo
ec447ab56e
added top & bottom thickness
2015-05-18 13:53:49 +02:00
casperlamboo
26f13eb998
changest converting (x, y z) to (z, x) instead of (x, z)
...
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
casperlamboo
a2e7bf4d85
fixed path optimizing when paths are empty
2015-05-15 17:35:18 +02:00
casperlamboo
e441c142b4
fixed mergin vertexes
2015-05-15 15:07:47 +02:00
casperlamboo
5ac9364cc3
step before layer part integration
2015-05-13 13:18:37 +02:00
casperlamboo
3a41b73c75
Implemented new layer part structure
2015-05-13 12:12:15 +02:00
casperlamboo
9740c254c2
created abstraction for clipper js
2015-05-12 11:29:01 +02:00