2015-04-24 16:12:48 +02:00
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/******************************************************
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*
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* Slicer
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*
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* TODO (optimalisatie)
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* sorteer lijnen op laagste hoogte -> stop loop wanneer hij een lijn zonder intersectie heeft gevonden
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* verwijder lijnen die ooit interactie gehad hebben, maar nu niet meer
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2015-04-30 18:26:34 +02:00
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* helft van lijnen toevoegen omdat 4face altijd recht is, en 3face dus te veel data bevat
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*
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* omliggende lagen -> difference && sum omliggende lijnen
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* voor laag 5 = 5 diff (3 && 4 && 6 && 7))
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2015-04-24 16:12:48 +02:00
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*
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******************************************************/
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2015-04-28 14:11:41 +02:00
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D3D.Slicer = function () {
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2015-04-24 16:12:48 +02:00
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"use strict";
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};
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2015-05-08 14:29:06 +02:00
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D3D.Slicer.prototype.setMesh = function (mesh) {
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2015-04-28 14:11:41 +02:00
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"use strict";
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2015-05-15 15:07:47 +02:00
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//convert buffergeometry to geometry;
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2015-05-08 10:07:26 +02:00
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var geometry = mesh.geometry.clone();
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2015-05-06 15:06:04 +02:00
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if (geometry instanceof THREE.BufferGeometry) {
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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}
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2015-05-15 15:07:47 +02:00
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//remove duplicate vertices;
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for (var i = 0; i < geometry.vertices.length; i ++) {
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var vertexA = geometry.vertices[i];
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for (var j = i + 1; j < geometry.vertices.length; j ++) {
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var vertexB = geometry.vertices[j];
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if (vertexA.equals(vertexB)) {
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geometry.vertices[j] = vertexA;
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}
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}
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}
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2015-05-12 11:29:01 +02:00
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geometry.mergeVertices();
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2015-05-15 15:07:47 +02:00
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//apply mesh matrix on geometry;
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mesh.updateMatrix();
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2015-05-12 11:29:01 +02:00
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geometry.applyMatrix(mesh.matrix);
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2015-05-15 15:07:47 +02:00
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geometry.computeFaceNormals();
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2015-05-17 19:58:44 +02:00
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geometry.computeBoundingBox();
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2015-05-08 10:07:26 +02:00
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this.geometry = geometry;
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2015-04-28 14:11:41 +02:00
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2015-05-15 15:07:47 +02:00
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//get unique lines from geometry;
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2015-04-28 14:11:41 +02:00
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this.createLines();
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return this;
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};
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2015-05-01 16:44:05 +02:00
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D3D.Slicer.prototype.createLines = function () {
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2015-05-01 14:09:45 +02:00
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"use strict";
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2015-04-24 16:12:48 +02:00
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2015-05-01 16:44:05 +02:00
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this.lines = [];
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var lineLookup = {};
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2015-04-24 16:12:48 +02:00
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2015-05-01 16:44:05 +02:00
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var self = this;
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function addLine (a, b) {
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2015-04-24 16:12:48 +02:00
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2015-05-01 16:44:05 +02:00
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//think lookup can only be b_a, a_b is only possible when face is flipped
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2015-05-17 19:58:44 +02:00
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var index = lineLookup[b + "_" + a] || lineLookup[a + "_" + b];
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2015-04-24 16:12:48 +02:00
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2015-05-01 16:44:05 +02:00
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if (index === undefined) {
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index = self.lines.length;
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lineLookup[a + "_" + b] = index;
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2015-04-24 16:12:48 +02:00
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2015-05-01 16:44:05 +02:00
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self.lines.push({
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2015-05-07 14:09:36 +02:00
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line: new THREE.Line3(self.geometry.vertices[a], self.geometry.vertices[b]),
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connects: [],
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2015-05-12 11:29:01 +02:00
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normals: [],
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ignore: 0
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2015-05-01 16:44:05 +02:00
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});
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}
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return index;
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2015-05-07 11:04:48 +02:00
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}
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2015-04-24 16:12:48 +02:00
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for (var i = 0; i < this.geometry.faces.length; i ++) {
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var face = this.geometry.faces[i];
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2015-05-13 12:12:15 +02:00
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2015-05-17 19:58:44 +02:00
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if (face.normal.y !== 1 && face.normal.y !== -1) {
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var normal = new THREE.Vector2().set(face.normal.z, face.normal.x).normalize();
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2015-05-13 12:12:15 +02:00
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//check for only adding unique lines
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//returns index of said line
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var a = addLine(face.a, face.b);
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var b = addLine(face.b, face.c);
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var c = addLine(face.c, face.a);
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//set connecting lines (based on face)
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this.lines[a].connects.push(b, c);
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this.lines[b].connects.push(c, a);
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this.lines[c].connects.push(a, b);
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this.lines[a].normals.push(normal);
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this.lines[b].normals.push(normal);
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this.lines[c].normals.push(normal);
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2015-05-17 19:58:44 +02:00
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}
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2015-04-24 16:12:48 +02:00
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}
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};
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D3D.Slicer.prototype.slice = function (height, step) {
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"use strict";
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2015-05-07 17:27:41 +02:00
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var layersIntersections = [];
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for (var i = 0; i < this.lines.length; i ++) {
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var line = this.lines[i];
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var min = Math.ceil(Math.min(line.line.start.y, line.line.end.y) / step);
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var max = Math.floor(Math.max(line.line.start.y, line.line.end.y) / step);
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2015-05-13 12:12:15 +02:00
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for (var layerIndex = min; layerIndex <= max; layerIndex ++) {
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if (layerIndex >= 0) {
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if (layersIntersections[layerIndex] === undefined) {
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layersIntersections[layerIndex] = [];
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2015-05-07 17:27:41 +02:00
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}
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2015-05-13 12:12:15 +02:00
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layersIntersections[layerIndex].push(i);
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2015-05-07 17:27:41 +02:00
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}
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}
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}
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2015-04-24 16:12:48 +02:00
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var slices = [];
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2015-05-17 23:22:27 +02:00
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//still error in first layer, so remove first layer & last layer
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//see https://github.com/Doodle3D/Doodle3D-Slicer/issues/1
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2015-05-13 17:37:52 +02:00
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for (var layer = 1; layer < layersIntersections.length-1; layer ++) {
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2015-05-17 19:58:44 +02:00
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//for (var layer = 0; layer < layersIntersections.length; layer ++) {
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2015-05-07 17:27:41 +02:00
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var layerIntersections = layersIntersections[layer];
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2015-05-08 10:07:26 +02:00
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var y = layer*step;
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2015-04-24 16:12:48 +02:00
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var intersections = [];
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2015-05-07 17:27:41 +02:00
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for (var i = 0; i < layerIntersections.length; i ++) {
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var index = layerIntersections[i];
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var line = this.lines[index].line;
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2015-05-08 10:07:26 +02:00
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var alpha = (y - line.start.y) / (line.end.y - line.start.y);
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2015-05-12 11:29:01 +02:00
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var x = line.end.x * alpha + line.start.x * (1 - alpha);
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var z = line.end.z * alpha + line.start.z * (1 - alpha);
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2015-05-08 10:07:26 +02:00
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2015-05-17 19:58:44 +02:00
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intersections[index] = new THREE.Vector2(z, x);
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2015-04-24 16:12:48 +02:00
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}
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var done = [];
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2015-05-17 19:58:44 +02:00
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var slice = [];
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2015-05-07 17:27:41 +02:00
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for (var i = 0; i < layerIntersections.length; i ++) {
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var index = layerIntersections[i];
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2015-04-24 16:12:48 +02:00
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2015-05-07 17:27:41 +02:00
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if (done.indexOf(index) === -1) {
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2015-05-13 17:37:52 +02:00
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var shape = [];
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2015-04-24 16:12:48 +02:00
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while (index !== -1) {
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var intersection = intersections[index];
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2015-04-30 18:26:34 +02:00
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shape.push({X: intersection.x, Y: intersection.y});
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2015-04-24 16:12:48 +02:00
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done.push(index);
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var connects = this.lines[index].connects;
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2015-04-28 17:54:46 +02:00
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var faceNormals = this.lines[index].normals;
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2015-04-24 16:12:48 +02:00
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for (var j = 0; j < connects.length; j ++) {
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index = connects[j];
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2015-04-28 14:11:41 +02:00
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if (intersections[index] && done.indexOf(index) === -1) {
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2015-05-19 17:15:59 +02:00
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var a = new THREE.Vector2(intersection.x, intersection.y);
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2015-04-30 20:34:57 +02:00
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var b = intersections[index];
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var normal = a.sub(b).normal().normalize();
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2015-04-30 18:26:34 +02:00
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var faceNormal = faceNormals[Math.floor(j/2)];
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2015-04-28 17:54:46 +02:00
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2015-04-28 18:10:16 +02:00
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if (normal.dot(faceNormal) > 0) {
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2015-04-28 17:54:46 +02:00
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break;
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}
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else {
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index = -1;
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}
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2015-04-24 16:12:48 +02:00
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}
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else {
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index = -1;
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}
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}
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}
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2015-05-08 14:29:06 +02:00
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/*
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for (var i = 0; i < shape.length; i ++) {
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var point = shape[i];
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var previousPoint = shape[(i + shape.length - 1) % shape.length];
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var nextPoint = shape[(i + 1) % shape.length];
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var point = new THREE.Vector2(point.X, point.Y);
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var previousPoint = new THREE.Vector2(previousPoint.X, previousPoint.Y);
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var nextPoint = new THREE.Vector2(nextPoint.X, nextPoint.Y);
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//var lineLength = nextPoint.sub(previousPoint).length();
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var normal = nextPoint.sub(previousPoint).normal().normalize();
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var distance = Math.abs(normal.dot(point.sub(previousPoint)));
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//something better for offset check
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if (distance <= 0.01) {
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shape.splice(i, 1);
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i --;
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}
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}
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*/
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2015-04-24 16:12:48 +02:00
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//think this check is not nescesary, always higher as 0
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if (shape.length > 0) {
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2015-05-13 17:37:52 +02:00
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slice.push(new D3D.Paths([shape]));
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2015-04-24 16:12:48 +02:00
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}
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}
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}
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2015-04-28 14:11:41 +02:00
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2015-05-13 17:37:52 +02:00
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var layerParts = [];
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for (var i = 0; i < slice.length; i ++) {
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var layerPart1 = slice[i];
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var merge = false;
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2015-05-13 13:18:37 +02:00
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2015-05-13 17:37:52 +02:00
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for (var j = 0; j < layerParts.length; j ++) {
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var layerPart2 = layerParts[j];
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if (layerPart2.intersect(layerPart1).length > 0) {
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layerPart2.join(layerPart1);
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merge = true;
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break;
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}
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}
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if (!merge) {
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layerParts.push(layerPart1);
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}
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}
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//stop when ther are no intersects
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if (layerParts.length > 0) {
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slices.push(layerParts);
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2015-04-28 14:11:41 +02:00
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}
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else {
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break;
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}
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2015-04-24 16:12:48 +02:00
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}
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return slices;
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};
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2015-05-01 10:06:52 +02:00
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D3D.Slicer.prototype.slicesToData = function (slices, printer) {
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2015-04-30 20:34:57 +02:00
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"use strict";
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2015-04-30 18:26:34 +02:00
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var scale = 100;
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2015-05-01 10:06:52 +02:00
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var layerHeight = printer.config["printer.layerHeight"] * scale;
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var dimensionsZ = printer.config["printer.dimensions.z"] * scale;
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2015-05-19 17:15:59 +02:00
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var wallThickness = printer.config["printer.wallThickness"] * scale / 2;
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2015-05-01 11:03:07 +02:00
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var shellThickness = printer.config["printer.shellThickness"] * scale;
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var fillSize = printer.config["printer.fillSize"] * scale;
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var brimOffset = printer.config["printer.brimOffset"] * scale;
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2015-05-18 13:53:49 +02:00
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var bottomThickness = printer.config["printer.bottomThickness"] * scale;
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var topThickness = printer.config["printer.topThickness"] * scale;
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2015-05-19 17:15:59 +02:00
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2015-05-18 13:53:49 +02:00
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var bottomSkinCount = Math.ceil(bottomThickness/layerHeight);
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var topSkinCount = Math.ceil(topThickness/layerHeight);
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2015-05-01 11:03:07 +02:00
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2015-05-15 11:14:44 +02:00
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var start = new THREE.Vector2(0, 0);
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2015-05-01 11:03:07 +02:00
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var data = [];
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2015-04-30 18:26:34 +02:00
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2015-05-15 11:14:44 +02:00
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var lowFillTemplate = this.getFillTemplate({
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2015-05-17 23:22:27 +02:00
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left: this.geometry.boundingBox.min.z * scale,
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top: this.geometry.boundingBox.min.x * scale,
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right: this.geometry.boundingBox.max.z * scale,
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bottom: this.geometry.boundingBox.max.x * scale
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2015-05-15 11:14:44 +02:00
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}, fillSize, true, true);
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2015-04-24 16:12:48 +02:00
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for (var layer = 0; layer < slices.length; layer ++) {
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var slice = slices[layer];
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2015-05-13 17:37:52 +02:00
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var layerData = [];
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data.push(layerData);
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2015-05-15 11:14:44 +02:00
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var downSkin = new D3D.Paths([], true);
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2015-05-18 13:53:49 +02:00
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if (layer - bottomSkinCount >= 0) {
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var downLayer = slices[layer - bottomSkinCount];
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2015-05-13 17:37:52 +02:00
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for (var i = 0; i < downLayer.length; i ++) {
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downSkin.join(downLayer[i]);
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}
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}
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2015-05-15 11:14:44 +02:00
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var upSkin = new D3D.Paths([], true);
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2015-05-18 13:53:49 +02:00
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if (layer + topSkinCount < slices.length) {
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var downLayer = slices[layer + topSkinCount];
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2015-05-13 17:37:52 +02:00
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for (var i = 0; i < downLayer.length; i ++) {
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upSkin.join(downLayer[i]);
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}
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}
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2015-05-17 23:22:27 +02:00
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var surroundingLayer = upSkin.intersect(downSkin).scaleUp(scale);
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2015-05-13 17:37:52 +02:00
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var sliceData = [];
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2015-04-30 18:26:34 +02:00
|
|
|
|
2015-05-13 12:12:15 +02:00
|
|
|
for (var i = 0; i < slice.length; i ++) {
|
|
|
|
var part = slice[i];
|
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
//var outerLayer = part.clone();
|
|
|
|
var outerLayer = part.clone().scaleUp(scale).offset(-wallThickness/2);
|
2015-04-24 16:12:48 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
if (outerLayer.length > 0) {
|
|
|
|
var insets = new D3D.Paths([], true);
|
|
|
|
for (var offset = wallThickness; offset <= shellThickness; offset += wallThickness) {
|
|
|
|
var inset = outerLayer.offset(-offset);
|
2015-04-30 18:26:34 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
insets.join(inset);
|
|
|
|
}
|
2015-05-13 12:12:15 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
var fillArea = (inset || outerLayer).offset(-wallThickness/2);
|
|
|
|
//var fillArea = (inset || outerLayer).clone();
|
2015-05-13 12:12:15 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
var highFillArea = fillArea.difference(surroundingLayer);
|
2015-05-13 12:12:15 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
var lowFillArea = fillArea.difference(highFillArea);
|
2015-04-30 20:34:57 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
var fill = new D3D.Paths([], false);
|
2015-05-13 12:12:15 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
if (lowFillTemplate.length > 0) {
|
|
|
|
fill.join(lowFillTemplate.intersect(lowFillArea));
|
|
|
|
}
|
2015-04-30 20:34:57 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
if (highFillArea.length > 0) {
|
|
|
|
var bounds = highFillArea.bounds();
|
|
|
|
var even = (layer % 2 === 0);
|
|
|
|
var highFillTemplate = this.getFillTemplate(bounds, wallThickness, even, !even);
|
|
|
|
fill.join(highFillTemplate.intersect(highFillArea));
|
|
|
|
}
|
|
|
|
|
|
|
|
outerLayer = outerLayer.optimizePath(start);
|
|
|
|
if (insets.length > 0) {
|
|
|
|
insets = insets.optimizePath(outerLayer.lastPoint());
|
|
|
|
fill = fill.optimizePath(insets.lastPoint());
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
fill = fill.optimizePath(outerLayer.lastPoint());
|
|
|
|
}
|
2015-05-17 19:58:44 +02:00
|
|
|
|
2015-05-18 13:53:49 +02:00
|
|
|
if (fill.length > 0) {
|
|
|
|
start = fill.lastPoint();
|
|
|
|
}
|
|
|
|
else if (insets.length > 0) {
|
|
|
|
start = insets.lastPoint();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
start = outerLayer.lastPoint();
|
|
|
|
}
|
|
|
|
|
|
|
|
layerData.push({
|
|
|
|
outerLayer: outerLayer.scaleDown(scale),
|
|
|
|
fill: fill.scaleDown(scale),
|
|
|
|
insets: insets.scaleDown(scale)
|
|
|
|
});
|
2015-05-15 17:35:18 +02:00
|
|
|
}
|
2015-04-30 20:34:57 +02:00
|
|
|
}
|
2015-04-30 18:26:34 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return data;
|
|
|
|
};
|
2015-05-15 11:14:44 +02:00
|
|
|
D3D.Slicer.prototype.getFillTemplate = function (bounds, size, even, uneven) {
|
2015-05-12 11:29:01 +02:00
|
|
|
"use strict";
|
|
|
|
|
2015-05-13 17:37:52 +02:00
|
|
|
var paths = new D3D.Paths([], false);
|
2015-05-12 11:29:01 +02:00
|
|
|
|
|
|
|
if (even) {
|
2015-05-17 19:58:44 +02:00
|
|
|
for (var length = Math.floor(bounds.left/size)*size; length <= Math.ceil(bounds.right/size)*size; length += size) {
|
2015-05-15 11:14:44 +02:00
|
|
|
paths.push([{X: length, Y: bounds.top}, {X: length, Y: bounds.bottom}]);
|
2015-05-12 11:29:01 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if (uneven) {
|
2015-05-17 19:58:44 +02:00
|
|
|
for (var length = Math.floor(bounds.top/size)*size; length <= Math.floor(bounds.bottom/size)*size; length += size) {
|
2015-05-15 11:14:44 +02:00
|
|
|
paths.push([{X: bounds.left, Y: length}, {X: bounds.right, Y: length}]);
|
2015-05-12 11:29:01 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//return paths;
|
2015-05-13 17:37:52 +02:00
|
|
|
return paths;
|
2015-05-12 11:29:01 +02:00
|
|
|
};
|
2015-05-01 10:06:52 +02:00
|
|
|
D3D.Slicer.prototype.dataToGcode = function (data, printer) {
|
2015-04-30 18:26:34 +02:00
|
|
|
"use strict";
|
|
|
|
|
2015-05-01 10:06:52 +02:00
|
|
|
var layerHeight = printer.config["printer.layerHeight"];
|
|
|
|
var normalSpeed = printer.config["printer.speed"];
|
|
|
|
var bottomSpeed = printer.config["printer.bottomLayerSpeed"];
|
|
|
|
var firstLayerSlow = printer.config["printer.firstLayerSlow"];
|
|
|
|
var bottomFlowRate = printer.config["printer.bottomFlowRate"];
|
|
|
|
var travelSpeed = printer.config["printer.travelSpeed"];
|
|
|
|
var filamentThickness = printer.config["printer.filamentThickness"];
|
|
|
|
var wallThickness = printer.config["printer.wallThickness"];
|
|
|
|
var enableTraveling = printer.config["printer.enableTraveling"];
|
|
|
|
var retractionEnabled = printer.config["printer.retraction.enabled"];
|
|
|
|
var retractionSpeed = printer.config["printer.retraction.speed"];
|
|
|
|
var retractionMinDistance = printer.config["printer.retraction.minDistance"];
|
|
|
|
var retractionAmount = printer.config["printer.retraction.amount"];
|
2015-05-06 15:06:04 +02:00
|
|
|
|
2015-04-30 18:26:34 +02:00
|
|
|
function sliceToGcode (slice) {
|
|
|
|
var gcode = [];
|
2015-04-24 16:12:48 +02:00
|
|
|
|
2015-05-13 12:12:15 +02:00
|
|
|
for (var i = 0; i < slice.length; i ++) {
|
|
|
|
var shape = slice[i];
|
2015-04-24 16:12:48 +02:00
|
|
|
|
|
|
|
var previousPoint;
|
|
|
|
|
2015-05-13 17:37:52 +02:00
|
|
|
var length = slice.closed ? (shape.length + 1) : shape.length;
|
|
|
|
|
|
|
|
for (var j = 0; j < length; j ++) {
|
|
|
|
var point = shape[j % shape.length];
|
2015-04-24 16:12:48 +02:00
|
|
|
|
|
|
|
if (j === 0) {
|
|
|
|
//TODO
|
|
|
|
//add retraction
|
2015-04-30 18:26:34 +02:00
|
|
|
if (extruder > retractionMinDistance && retractionEnabled) {
|
2015-04-24 16:12:48 +02:00
|
|
|
gcode.push([
|
|
|
|
"G0",
|
2015-05-07 14:09:36 +02:00
|
|
|
"E" + (extruder - retractionAmount).toFixed(3),
|
2015-04-24 21:32:39 +02:00
|
|
|
"F" + (retractionSpeed * 60).toFixed(3)
|
2015-04-24 16:12:48 +02:00
|
|
|
].join(" "));
|
|
|
|
}
|
|
|
|
|
|
|
|
gcode.push([
|
|
|
|
"G0",
|
2015-04-30 18:26:34 +02:00
|
|
|
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
2015-05-15 11:14:44 +02:00
|
|
|
"F" + (travelSpeed * 60)
|
2015-04-24 16:12:48 +02:00
|
|
|
].join(" "));
|
|
|
|
|
2015-04-30 18:26:34 +02:00
|
|
|
if (extruder > retractionMinDistance && retractionEnabled) {
|
2015-04-24 16:12:48 +02:00
|
|
|
gcode.push([
|
|
|
|
"G0",
|
2015-05-07 14:09:36 +02:00
|
|
|
"E" + extruder.toFixed(3),
|
2015-04-24 21:32:39 +02:00
|
|
|
"F" + (retractionSpeed * 60).toFixed(3)
|
2015-04-24 16:12:48 +02:00
|
|
|
].join(" "));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
2015-05-19 19:04:20 +02:00
|
|
|
var a = new THREE.Vector2(point.X, point.Y);
|
|
|
|
var b = new THREE.Vector2(previousPoint.X, previousPoint.Y);
|
2015-04-30 18:26:34 +02:00
|
|
|
var lineLength = a.distanceTo(b);
|
|
|
|
|
2015-04-24 16:12:48 +02:00
|
|
|
extruder += lineLength * wallThickness * layerHeight / filamentSurfaceArea * flowRate;
|
|
|
|
|
|
|
|
gcode.push([
|
|
|
|
"G1",
|
2015-04-30 18:26:34 +02:00
|
|
|
"X" + point.X.toFixed(3) + " Y" + point.Y.toFixed(3) + " Z" + z,
|
2015-04-24 16:12:48 +02:00
|
|
|
"F" + speed,
|
|
|
|
"E" + extruder.toFixed(3)
|
|
|
|
].join(" "));
|
|
|
|
}
|
|
|
|
|
|
|
|
previousPoint = point;
|
|
|
|
}
|
|
|
|
}
|
2015-04-30 18:26:34 +02:00
|
|
|
|
|
|
|
return gcode;
|
|
|
|
}
|
|
|
|
|
2015-05-19 19:04:20 +02:00
|
|
|
var gcode = printer.getStartCode();
|
2015-04-30 18:26:34 +02:00
|
|
|
|
|
|
|
var extruder = 0.0;
|
|
|
|
var speed = firstLayerSlow ? (bottomSpeed*60).toFixed(3) : (normalSpeed*60).toFixed(3);
|
|
|
|
var filamentSurfaceArea = Math.pow((filamentThickness/2), 2) * Math.PI;
|
|
|
|
var flowRate = bottomFlowRate;
|
|
|
|
|
|
|
|
for (var layer = 0; layer < data.length; layer ++) {
|
|
|
|
var slice = data[layer];
|
|
|
|
|
|
|
|
//turn on fan on layer 2
|
|
|
|
if (layer === 2) {
|
|
|
|
gcode.push("M106");
|
|
|
|
speed = (normalSpeed*60).toFixed(3);
|
|
|
|
flowRate = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
var z = ((layer + 1) * layerHeight).toFixed(3);
|
|
|
|
|
2015-05-13 17:37:52 +02:00
|
|
|
for (var i = 0; i < slice.length; i ++) {
|
|
|
|
var layerPart = slice[i];
|
|
|
|
|
|
|
|
gcode = gcode.concat(sliceToGcode(layerPart.outerLayer));
|
|
|
|
gcode = gcode.concat(sliceToGcode(layerPart.insets));
|
|
|
|
gcode = gcode.concat(sliceToGcode(layerPart.fill));
|
|
|
|
}
|
2015-04-24 16:12:48 +02:00
|
|
|
}
|
|
|
|
|
2015-05-19 19:04:20 +02:00
|
|
|
gcode = gcode.concat(printer.getEndCode());
|
|
|
|
|
|
|
|
return gcode;
|
2015-05-01 10:06:52 +02:00
|
|
|
};
|
2015-05-12 11:29:01 +02:00
|
|
|
//only for debug purposes
|
2015-05-01 12:15:46 +02:00
|
|
|
D3D.Slicer.prototype.drawPaths = function (printer, min, max) {
|
|
|
|
"use strict";
|
|
|
|
|
|
|
|
var layerHeight = printer.config["printer.layerHeight"];
|
|
|
|
var dimensionsZ = printer.config["printer.dimensions.z"];
|
|
|
|
|
|
|
|
var slices = this.slice(dimensionsZ, layerHeight);
|
|
|
|
|
|
|
|
var data = this.slicesToData(slices, printer);
|
|
|
|
|
2015-05-01 14:09:45 +02:00
|
|
|
var canvas = document.createElement("canvas");
|
|
|
|
canvas.width = 400;
|
|
|
|
canvas.height = 400;
|
|
|
|
var context = canvas.getContext("2d");
|
|
|
|
|
2015-05-01 12:15:46 +02:00
|
|
|
for (var layer = min; layer < max; layer ++) {
|
|
|
|
var slice = data[layer % data.length];
|
|
|
|
|
2015-05-13 17:37:52 +02:00
|
|
|
for (var i = 0; i < slice.length; i ++) {
|
|
|
|
var layerPart = slice[i];
|
|
|
|
|
|
|
|
layerPart.insets.draw(context, "blue");
|
|
|
|
layerPart.outerLayer.draw(context, "green");
|
|
|
|
layerPart.fill.draw(context, "red");
|
|
|
|
}
|
2015-05-01 12:15:46 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return canvas;
|
|
|
|
};
|
2015-05-01 10:06:52 +02:00
|
|
|
D3D.Slicer.prototype.getGcode = function (printer) {
|
|
|
|
"use strict";
|
|
|
|
|
|
|
|
var layerHeight = printer.config["printer.layerHeight"];
|
|
|
|
var dimensionsZ = printer.config["printer.dimensions.z"];
|
|
|
|
|
2015-05-07 18:14:10 +02:00
|
|
|
var start = new Date().getTime();
|
2015-05-01 10:06:52 +02:00
|
|
|
var slices = this.slice(dimensionsZ, layerHeight);
|
2015-05-07 18:14:10 +02:00
|
|
|
var end = new Date().getTime();
|
|
|
|
console.log("Slicing: " + (end - start) + "ms");
|
|
|
|
|
|
|
|
var start = new Date().getTime();
|
2015-05-01 10:06:52 +02:00
|
|
|
var data = this.slicesToData(slices, printer);
|
2015-05-07 18:14:10 +02:00
|
|
|
var end = new Date().getTime();
|
|
|
|
console.log("Data: " + (end - start) + "ms");
|
|
|
|
|
|
|
|
var start = new Date().getTime();
|
2015-05-01 10:06:52 +02:00
|
|
|
var gcode = this.dataToGcode(data, printer);
|
2015-05-07 18:14:10 +02:00
|
|
|
var end = new Date().getTime();
|
|
|
|
console.log("Gcode: " + (end - start) + "ms");
|
|
|
|
|
2015-04-24 16:12:48 +02:00
|
|
|
return gcode;
|
|
|
|
};
|