casperlamboo
b73f38e2f3
implemented better hole detection system
2017-06-22 13:21:18 +02:00
casperlamboo
84d1a45d49
fixed bug in shell thickness
2017-06-22 13:21:18 +02:00
casperlamboo
2c65ac740f
Fixed bug in constucting low/high fill areas
2017-06-22 13:21:18 +02:00
casperlamboo
032f896bb4
fixed closed lines detected as open lines
...
fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/10
2017-06-22 13:21:18 +02:00
casperlamboo
c61ee24944
updated webworkers
2017-06-22 13:21:18 +02:00
casperlamboo
5c413267d0
improved slicing algoritm
2017-06-22 13:21:18 +02:00
casperlamboo
a70cf6325a
fixed bug in open lines
2017-06-22 13:21:18 +02:00
casperlamboo
5f4c366132
Improved hole detection algorithm
2017-06-22 13:21:18 +02:00
Casper Lamboo
f1e6328f6f
Update README.md
2017-06-22 13:21:18 +02:00
Casper Lamboo
a196f92329
Update README.md
2017-06-22 13:21:18 +02:00
Casper Lamboo
90535c1b27
Update README.md
2017-06-22 13:21:18 +02:00
Casper Lamboo
e420f815fe
Create README.md
2017-06-22 13:21:18 +02:00
casperlamboo
0d59a48009
Moved To ES6
2017-06-22 13:21:18 +02:00
casperlamboo
d30a1ed107
fixed closing line bug
2017-06-22 13:21:08 +02:00
casperlamboo
7a15cd46fb
better names
2017-06-22 13:21:08 +02:00
casperlamboo
61437295b9
added support for non closing parts
2017-06-22 13:21:08 +02:00
casperlamboo
c0cfa8de9d
improves slicing algorithm
...
fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/4
2017-06-22 13:21:08 +02:00
casperlamboo
890bc8bb56
added setMesh and setGeometry
2017-06-22 13:21:08 +02:00
casperlamboo
40cfcd4579
Fix progress bug
2017-06-22 13:21:08 +02:00
casperlamboo
ae02c3efc2
Fixed error with handling clipper
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no longer need to comment clipper error alerts
2017-06-22 13:21:08 +02:00
casperlamboo
3141440c42
move THREE normal function to utils
2017-06-22 13:21:08 +02:00
casperlamboo
d9c11112e4
added printer outline for editor
2017-06-22 13:21:08 +02:00
casperlamboo
e46fe6ad43
made some functions and variables private with "_"
2017-06-22 13:21:08 +02:00
casperlamboo
542badc205
added doodle_app and fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/6
2017-06-22 13:21:07 +02:00
casperlamboo
bfb273d727
slicer didn't fill top anymore; fixed
2017-06-22 13:21:07 +02:00
casperlamboo
c9fc4702e2
edited viable names and removed bug
2017-06-22 13:21:07 +02:00
casperlamboo
803d84ac59
added infill overlap
2017-06-22 13:21:07 +02:00
casperlamboo
2aae3c526b
didn't thing about the difference in size when lines are diagonal
2017-06-22 13:21:07 +02:00
casperlamboo
57f7ee62bc
made diagonal infill
2017-06-22 13:21:07 +02:00
casperlamboo
6d69a9f306
fixed bug https://github.com/Doodle3D/Doodle3D-Slicer/issues/3
2017-06-22 13:21:07 +02:00
casperlamboo
7bfacf5203
Fixed major bug
2017-06-22 13:21:07 +02:00
casperlamboo
bdb98fbfff
cleaner code
2017-06-22 13:21:07 +02:00
casperlamboo
2ffb6eb848
fixed minor bugs
2017-06-22 13:21:07 +02:00
casperlamboo
0670d54f4e
fixed spelling errors
2017-06-22 13:21:07 +02:00
casperlamboo
f8d022226f
added three js editor + slicer
2017-06-22 13:21:07 +02:00
casperlamboo
9aef506a4a
changed format settings
2017-06-22 13:20:57 +02:00
casperlamboo
75d4d4758a
Added slice abstraction to Slice class
2017-06-22 13:20:57 +02:00
casperlamboo
ccd650c533
improved index page
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index page now checks if doodle boxes are alive before displaying them
2017-06-22 13:20:57 +02:00
casperlamboo
9723c2c237
improved network error handling
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can now reconnect when connecting failed
2017-06-22 13:20:57 +02:00
Rick Companje
ba141a54a5
fixed typo in printer.type for ultimaker2go
2017-06-22 11:13:26 +02:00
casperlamboo
16d2468ced
make variables private in GCode.js
2017-06-22 10:24:09 +02:00
casperlamboo
f4b9d565a7
clean up
2017-06-22 10:21:01 +02:00
casperlamboo
ef97f362e3
typo
2017-06-22 10:20:44 +02:00
casperlamboo
3d52fc9139
properly check for undefined
2017-06-22 10:19:15 +02:00
casperlamboo
68f1cd847d
update add brim code
2017-05-26 17:35:30 +02:00
casperlamboo
8bf771b0f9
use includes instead of indexOf
2017-05-26 17:14:14 +02:00
casperlamboo
d92f6bb056
move merge vertices and compute normals to slice actions
2017-05-26 17:12:01 +02:00
casperlamboo
846ddcd97a
Better detection of open closed shapes
...
when a ‘single walled’, ‘closed’ shape is sliced the shape will appear
to be closed by the slicer. This happens because the start and endpoint
of the 2d shape are connected. This commits fixes this.
In the new approach al parts of the geometry are split up into shapes.
Then the 3d shapes are places into two categories (closed and open
geometries).
Based on weather the 3d geometry is open or closed the 2d shape will be
open or closed
@mith @peteruithoven
2017-05-26 17:11:38 +02:00
casperlamboo
5f5b1254ad
re enable applying and removing precision for open shapes
2017-05-26 16:56:05 +02:00
casperlamboo
07d059d456
fix setting replace code
2017-05-19 12:34:57 +02:00