Commit Graph

31 Commits

Author SHA1 Message Date
casperlamboo
20e80b390e changed gcode implementation from array to string
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
casperlamboo
ec447ab56e added top & bottom thickness 2015-05-18 13:53:49 +02:00
casperlamboo
f38ab10e62 added flat shading to models instead of a wireframe 2015-05-17 23:22:27 +02:00
casperlamboo
26f13eb998 changest converting (x, y z) to (z, x) instead of (x, z)
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
casperlamboo
a2e7bf4d85 fixed path optimizing when paths are empty 2015-05-15 17:35:18 +02:00
casperlamboo
e441c142b4 fixed mergin vertexes 2015-05-15 15:07:47 +02:00
casperlamboo
203fe6df19 Path optimizer 2015-05-15 11:14:44 +02:00
casperlamboo
81ff68d1f6 implimentent layer parts 2015-05-13 17:37:52 +02:00
casperlamboo
5ac9364cc3 step before layer part integration 2015-05-13 13:18:37 +02:00
casperlamboo
3a41b73c75 Implemented new layer part structure 2015-05-13 12:12:15 +02:00
casperlamboo
9740c254c2 created abstraction for clipper js 2015-05-12 11:29:01 +02:00
casperlamboo
498708e4e4 added algorithm to remove unnecessary polygons in shape 2015-05-08 14:29:06 +02:00
casperlamboo
c4c32234ae slicer now needs mesh instead of geometry
transformations of the mesh automatically apply to the geometry
2015-05-08 10:07:26 +02:00
casperlamboo
4d89f2161c added time logging for slicing 2015-05-07 18:14:10 +02:00
casperlamboo
c0a84e4207 fixed bug 2015-05-07 17:43:27 +02:00
casperlamboo
d9869634c7 init
slicing works; produces errors though
2015-05-07 17:27:41 +02:00
casperlamboo
69e5534d0d fixed some problems with communication
updated communication shell see
http://www.doodle3d.com/help/api-documentation
2015-05-07 10:48:24 +02:00
casperlamboo
33576ad45b added more support for doodle box 2015-05-06 15:06:04 +02:00
casperlamboo
948865fc07 updated slicing
moved add line to create lines; makes line lookup private
2015-05-01 16:44:05 +02:00
casperlamboo
3d34c59514 fixed higher layer algorithm 2015-05-01 14:59:39 +02:00
casperlamboo
f7d723d43c cleaned files 2015-05-01 12:15:46 +02:00
casperlamboo
e17279f7c4 removed unused libraries 2015-05-01 11:17:41 +02:00
casperlamboo
d7dfdb62d9 fixed look up function 2015-05-01 11:03:07 +02:00
casperlamboo
d33f0d336c cleaned up files 2015-05-01 10:06:52 +02:00
casperlamboo
882f885d97 clean up files 2015-04-30 20:34:57 +02:00
casperlamboo
3803fbd5c0 Created Fills 2015-04-30 18:26:34 +02:00
casperlamboo
5015d31bce cleaned up code 2015-04-28 18:10:16 +02:00
casperlamboo
9d188bb0de fixed shape point order
only dot product is supposed to be > 0 in my code it’s < 0. some where
mathmatical problem maybe fix some where in the future (it works just
ugly)
2015-04-28 17:54:46 +02:00
casperlamboo
2f3f60a921 created save space 2015-04-28 16:08:56 +02:00
casperlamboo
5050bc0e40 improvement, starting point for collision fix 2015-04-28 14:11:41 +02:00
casperlamboo
ab9167e446 cleaner structure 2015-04-24 21:32:39 +02:00