f2327d3a21
improved variable names
2015-05-20 19:10:18 +02:00
f24e96c5ac
added separate settings files
2015-05-19 19:58:13 +02:00
173e723656
sending gcode now in array
2015-05-19 19:04:20 +02:00
20e80b390e
changed gcode implementation from array to string
...
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
ec447ab56e
added top & bottom thickness
2015-05-18 13:53:49 +02:00
f38ab10e62
added flat shading to models instead of a wireframe
2015-05-17 23:22:27 +02:00
26f13eb998
changest converting (x, y z) to (z, x) instead of (x, z)
...
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
a2e7bf4d85
fixed path optimizing when paths are empty
2015-05-15 17:35:18 +02:00
e441c142b4
fixed mergin vertexes
2015-05-15 15:07:47 +02:00
203fe6df19
Path optimizer
2015-05-15 11:14:44 +02:00
0bc518dcc9
Merge branch 'layer-part-test'
2015-05-13 17:38:07 +02:00
81ff68d1f6
implimentent layer parts
2015-05-13 17:37:52 +02:00
5ac9364cc3
step before layer part integration
2015-05-13 13:18:37 +02:00
3a41b73c75
Implemented new layer part structure
2015-05-13 12:12:15 +02:00
9740c254c2
created abstraction for clipper js
2015-05-12 11:29:01 +02:00
c63f50075f
updated read me
2015-05-08 14:34:18 +02:00
498708e4e4
added algorithm to remove unnecessary polygons in shape
2015-05-08 14:29:06 +02:00
c4c32234ae
slicer now needs mesh instead of geometry
...
transformations of the mesh automatically apply to the geometry
2015-05-08 10:07:26 +02:00
4d89f2161c
added time logging for slicing
2015-05-07 18:14:10 +02:00
fad6b6b3c2
Merge branch 'faster-slicing-test'
2015-05-07 17:43:39 +02:00
c0a84e4207
fixed bug
2015-05-07 17:43:27 +02:00
d9869634c7
init
...
slicing works; produces errors though
2015-05-07 17:27:41 +02:00
5e43789f82
clean up code
2015-05-07 14:09:36 +02:00
624409aa30
JS Hint fixed errors
2015-05-07 11:04:48 +02:00
69e5534d0d
fixed some problems with communication
...
updated communication shell see
http://www.doodle3d.com/help/api-documentation
2015-05-07 10:48:24 +02:00
33576ad45b
added more support for doodle box
2015-05-06 15:06:04 +02:00
d17c3ff757
updated read
2015-05-01 19:46:53 +02:00
948865fc07
updated slicing
...
moved add line to create lines; makes line lookup private
2015-05-01 16:44:05 +02:00
3d34c59514
fixed higher layer algorithm
2015-05-01 14:59:39 +02:00
052f894c70
fixed conflict
2015-05-01 14:12:04 +02:00
324b511d39
Merge branch 'development'
...
Conflicts:
src/slicer.js
2015-05-01 14:10:57 +02:00
737406ee04
added Gulp
2015-05-01 14:09:45 +02:00
f7d723d43c
cleaned files
2015-05-01 12:15:46 +02:00
0f8135b4f2
cleaned files
2015-05-01 12:10:02 +02:00
b0ac8313fd
Merge branch 'development'
2015-05-01 11:19:33 +02:00
e17279f7c4
removed unused libraries
2015-05-01 11:17:41 +02:00
d7dfdb62d9
fixed look up function
2015-05-01 11:03:07 +02:00
d33f0d336c
cleaned up files
2015-05-01 10:06:52 +02:00
25bee4ebf1
Update README.md
2015-04-30 20:48:26 +02:00
beb02f5216
Merge branch 'develop'
2015-04-30 20:35:23 +02:00
882f885d97
clean up files
2015-04-30 20:34:57 +02:00
5bb67cd788
Merge branch 'slice-test' into develop
2015-04-30 18:26:52 +02:00
3803fbd5c0
Created Fills
2015-04-30 18:26:34 +02:00
dce9f5ed68
Merge branch 'develop'
2015-04-29 12:19:07 +02:00
5015d31bce
cleaned up code
2015-04-28 18:10:16 +02:00
b6884b6266
Merge branch 'shape-direction-bug' into develop
2015-04-28 17:55:54 +02:00
9d188bb0de
fixed shape point order
...
only dot product is supposed to be > 0 in my code it’s < 0. some where
mathmatical problem maybe fix some where in the future (it works just
ugly)
2015-04-28 17:54:46 +02:00
2f3f60a921
created save space
2015-04-28 16:08:56 +02:00
5050bc0e40
improvement, starting point for collision fix
2015-04-28 14:11:41 +02:00
5b8d09616f
removed icons
2015-04-24 22:00:43 +02:00