Casper Lamboo
a196f92329
Update README.md
2017-06-22 13:21:18 +02:00
Casper Lamboo
90535c1b27
Update README.md
2017-06-22 13:21:18 +02:00
Casper Lamboo
e420f815fe
Create README.md
2017-06-22 13:21:18 +02:00
casperlamboo
0d59a48009
Moved To ES6
2017-06-22 13:21:18 +02:00
casperlamboo
d30a1ed107
fixed closing line bug
2017-06-22 13:21:08 +02:00
casperlamboo
7a15cd46fb
better names
2017-06-22 13:21:08 +02:00
casperlamboo
61437295b9
added support for non closing parts
2017-06-22 13:21:08 +02:00
casperlamboo
c0cfa8de9d
improves slicing algorithm
...
fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/4
2017-06-22 13:21:08 +02:00
casperlamboo
890bc8bb56
added setMesh and setGeometry
2017-06-22 13:21:08 +02:00
casperlamboo
40cfcd4579
Fix progress bug
2017-06-22 13:21:08 +02:00
casperlamboo
ae02c3efc2
Fixed error with handling clipper
...
no longer need to comment clipper error alerts
2017-06-22 13:21:08 +02:00
casperlamboo
3141440c42
move THREE normal function to utils
2017-06-22 13:21:08 +02:00
casperlamboo
d9c11112e4
added printer outline for editor
2017-06-22 13:21:08 +02:00
casperlamboo
e46fe6ad43
made some functions and variables private with "_"
2017-06-22 13:21:08 +02:00
casperlamboo
542badc205
added doodle_app and fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/6
2017-06-22 13:21:07 +02:00
casperlamboo
bfb273d727
slicer didn't fill top anymore; fixed
2017-06-22 13:21:07 +02:00
casperlamboo
c9fc4702e2
edited viable names and removed bug
2017-06-22 13:21:07 +02:00
casperlamboo
803d84ac59
added infill overlap
2017-06-22 13:21:07 +02:00
casperlamboo
2aae3c526b
didn't thing about the difference in size when lines are diagonal
2017-06-22 13:21:07 +02:00
casperlamboo
57f7ee62bc
made diagonal infill
2017-06-22 13:21:07 +02:00
casperlamboo
6d69a9f306
fixed bug https://github.com/Doodle3D/Doodle3D-Slicer/issues/3
2017-06-22 13:21:07 +02:00
casperlamboo
7bfacf5203
Fixed major bug
2017-06-22 13:21:07 +02:00
casperlamboo
bdb98fbfff
cleaner code
2017-06-22 13:21:07 +02:00
casperlamboo
2ffb6eb848
fixed minor bugs
2017-06-22 13:21:07 +02:00
casperlamboo
0670d54f4e
fixed spelling errors
2017-06-22 13:21:07 +02:00
casperlamboo
f8d022226f
added three js editor + slicer
2017-06-22 13:21:07 +02:00
casperlamboo
9aef506a4a
changed format settings
2017-06-22 13:20:57 +02:00
casperlamboo
75d4d4758a
Added slice abstraction to Slice class
2017-06-22 13:20:57 +02:00
casperlamboo
ccd650c533
improved index page
...
index page now checks if doodle boxes are alive before displaying them
2017-06-22 13:20:57 +02:00
casperlamboo
9723c2c237
improved network error handling
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can now reconnect when connecting failed
2017-06-22 13:20:57 +02:00
casperlamboo
dd41e6d3e7
Merge branch 'webworker'
2015-06-10 18:26:32 +02:00
casperlamboo
a216addc3b
Improved Support
...
While testing with printer improved the support
2015-06-10 18:25:49 +02:00
casperlamboo
57179fbe20
added Support
2015-06-09 21:58:22 +02:00
casperlamboo
17bd8f4f25
improved gcode handling
2015-06-09 11:08:06 +02:00
casperlamboo
38bf3c74f3
added gcode class, removed gulp
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gulp didn’t make any more sense to use because it is build modulair
2015-06-05 09:56:58 +02:00
casperlamboo
67362c4ba8
fixed importing buffer geometry with bounding bug
2015-06-01 12:06:11 +02:00
casperlamboo
389dcc27d2
added progress bar
2015-05-29 13:51:18 +02:00
casperlamboo
32dc7df061
added benchmark for web workers
2015-05-29 10:41:44 +02:00
casperlamboo
e75db6d5bd
first commit webworker
...
created web worker implementation
added class D3D.SlicerWorker
converts geometry to bufferGeometry
sends bufferGeometry to worker
in worker bufferGeometry gets converted back to geometry
2015-05-27 12:25:51 +02:00
casperlamboo
20374b9e6b
added more pokemon
2015-05-26 11:44:15 +02:00
casperlamboo
f2327d3a21
improved variable names
2015-05-20 19:10:18 +02:00
casperlamboo
f24e96c5ac
added separate settings files
2015-05-19 19:58:13 +02:00
casperlamboo
173e723656
sending gcode now in array
2015-05-19 19:04:20 +02:00
casperlamboo
20e80b390e
changed gcode implementation from array to string
...
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
casperlamboo
ec447ab56e
added top & bottom thickness
2015-05-18 13:53:49 +02:00
casperlamboo
f38ab10e62
added flat shading to models instead of a wireframe
2015-05-17 23:22:27 +02:00
casperlamboo
26f13eb998
changest converting (x, y z) to (z, x) instead of (x, z)
...
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
casperlamboo
a2e7bf4d85
fixed path optimizing when paths are empty
2015-05-15 17:35:18 +02:00
casperlamboo
e441c142b4
fixed mergin vertexes
2015-05-15 15:07:47 +02:00
casperlamboo
203fe6df19
Path optimizer
2015-05-15 11:14:44 +02:00