Casper Lamboo
5a56818279
Update README.md
2015-07-26 15:37:10 +02:00
Casper Lamboo
1b48683738
Create README.md
2015-07-26 15:34:57 +02:00
casperlamboo
7304a95276
Moved To ES6
2015-07-26 15:32:10 +02:00
casperlamboo
c541d70157
fixed closing line bug
2015-07-26 15:24:35 +02:00
casperlamboo
cd71f7a378
better names
2015-07-10 18:07:21 +02:00
casperlamboo
f8be250815
added support for non closing parts
2015-07-10 18:04:10 +02:00
casperlamboo
ce50b84010
improves slicing algorithm
...
fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/4
2015-07-10 15:06:51 +02:00
casperlamboo
bb42335353
added setMesh and setGeometry
2015-07-10 12:59:50 +02:00
casperlamboo
7064058464
Fix progress bug
2015-07-10 09:16:03 +02:00
casperlamboo
151dee5ee9
Fixed error with handling clipper
...
no longer need to comment clipper error alerts
2015-07-06 22:59:58 +02:00
casperlamboo
fee357b910
move THREE normal function to utils
2015-07-01 14:51:41 +02:00
casperlamboo
ffb8d337cb
added printer outline for editor
2015-06-17 21:26:49 +02:00
casperlamboo
18b71b92f1
made some functions and variables private with "_"
2015-06-17 09:36:01 +02:00
casperlamboo
d99e302c38
added doodle_app and fixed https://github.com/Doodle3D/Doodle3D-Slicer/issues/6
2015-06-16 18:37:26 +02:00
casperlamboo
44994f61a8
slicer didn't fill top anymore; fixed
2015-06-16 12:37:51 +02:00
casperlamboo
f9ef14822b
edited viable names and removed bug
2015-06-16 10:28:26 +02:00
casperlamboo
68e16a94a4
added infill overlap
2015-06-16 07:23:31 +02:00
casperlamboo
f25e6493b2
didn't thing about the difference in size when lines are diagonal
2015-06-16 01:38:33 +02:00
casperlamboo
89b07ff341
made diagonal infill
2015-06-16 01:25:06 +02:00
casperlamboo
a70ba60854
fixed bug https://github.com/Doodle3D/Doodle3D-Slicer/issues/3
2015-06-15 17:22:36 +02:00
casperlamboo
f7e9309e6d
Fixed major bug
2015-06-15 11:40:19 +02:00
casperlamboo
06528f6d0f
cleaner code
2015-06-15 10:21:05 +02:00
casperlamboo
74a83f9c3b
fixed minor bugs
2015-06-13 20:09:44 +02:00
casperlamboo
67093d047d
fixed spelling errors
2015-06-12 21:19:56 +02:00
casperlamboo
99b2b24d88
added three js editor + slicer
2015-06-12 15:58:26 +02:00
casperlamboo
14c5d85318
changed format settings
2015-06-11 15:42:38 +02:00
casperlamboo
090bdf248a
Added slice abstraction to Slice class
2015-06-11 14:34:30 +02:00
casperlamboo
3bacee2072
improved index page
...
index page now checks if doodle boxes are alive before displaying them
2015-06-11 11:08:56 +02:00
casperlamboo
81ec036973
improved network error handling
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can now reconnect when connecting failed
2015-06-11 10:28:21 +02:00
casperlamboo
dd41e6d3e7
Merge branch 'webworker'
2015-06-10 18:26:32 +02:00
casperlamboo
a216addc3b
Improved Support
...
While testing with printer improved the support
2015-06-10 18:25:49 +02:00
casperlamboo
57179fbe20
added Support
2015-06-09 21:58:22 +02:00
casperlamboo
17bd8f4f25
improved gcode handling
2015-06-09 11:08:06 +02:00
casperlamboo
38bf3c74f3
added gcode class, removed gulp
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gulp didn’t make any more sense to use because it is build modulair
2015-06-05 09:56:58 +02:00
casperlamboo
67362c4ba8
fixed importing buffer geometry with bounding bug
2015-06-01 12:06:11 +02:00
casperlamboo
389dcc27d2
added progress bar
2015-05-29 13:51:18 +02:00
casperlamboo
32dc7df061
added benchmark for web workers
2015-05-29 10:41:44 +02:00
casperlamboo
e75db6d5bd
first commit webworker
...
created web worker implementation
added class D3D.SlicerWorker
converts geometry to bufferGeometry
sends bufferGeometry to worker
in worker bufferGeometry gets converted back to geometry
2015-05-27 12:25:51 +02:00
casperlamboo
20374b9e6b
added more pokemon
2015-05-26 11:44:15 +02:00
casperlamboo
f2327d3a21
improved variable names
2015-05-20 19:10:18 +02:00
casperlamboo
f24e96c5ac
added separate settings files
2015-05-19 19:58:13 +02:00
casperlamboo
173e723656
sending gcode now in array
2015-05-19 19:04:20 +02:00
casperlamboo
20e80b390e
changed gcode implementation from array to string
...
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
casperlamboo
ec447ab56e
added top & bottom thickness
2015-05-18 13:53:49 +02:00
casperlamboo
f38ab10e62
added flat shading to models instead of a wireframe
2015-05-17 23:22:27 +02:00
casperlamboo
26f13eb998
changest converting (x, y z) to (z, x) instead of (x, z)
...
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
casperlamboo
a2e7bf4d85
fixed path optimizing when paths are empty
2015-05-15 17:35:18 +02:00
casperlamboo
e441c142b4
fixed mergin vertexes
2015-05-15 15:07:47 +02:00
casperlamboo
203fe6df19
Path optimizer
2015-05-15 11:14:44 +02:00
casperlamboo
0bc518dcc9
Merge branch 'layer-part-test'
2015-05-13 17:38:07 +02:00