cd71f7a378
better names
2015-07-10 18:07:21 +02:00
f8be250815
added support for non closing parts
2015-07-10 18:04:10 +02:00
bb42335353
added setMesh and setGeometry
2015-07-10 12:59:50 +02:00
74a83f9c3b
fixed minor bugs
2015-06-13 20:09:44 +02:00
99b2b24d88
added three js editor + slicer
2015-06-12 15:58:26 +02:00
14c5d85318
changed format settings
2015-06-11 15:42:38 +02:00
090bdf248a
Added slice abstraction to Slice class
2015-06-11 14:34:30 +02:00
a216addc3b
Improved Support
...
While testing with printer improved the support
2015-06-10 18:25:49 +02:00
57179fbe20
added Support
2015-06-09 21:58:22 +02:00
17bd8f4f25
improved gcode handling
2015-06-09 11:08:06 +02:00
38bf3c74f3
added gcode class, removed gulp
...
gulp didn’t make any more sense to use because it is build modulair
2015-06-05 09:56:58 +02:00
67362c4ba8
fixed importing buffer geometry with bounding bug
2015-06-01 12:06:11 +02:00
389dcc27d2
added progress bar
2015-05-29 13:51:18 +02:00
32dc7df061
added benchmark for web workers
2015-05-29 10:41:44 +02:00
e75db6d5bd
first commit webworker
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created web worker implementation
added class D3D.SlicerWorker
converts geometry to bufferGeometry
sends bufferGeometry to worker
in worker bufferGeometry gets converted back to geometry
2015-05-27 12:25:51 +02:00
20374b9e6b
added more pokemon
2015-05-26 11:44:15 +02:00
f2327d3a21
improved variable names
2015-05-20 19:10:18 +02:00
f24e96c5ac
added separate settings files
2015-05-19 19:58:13 +02:00
173e723656
sending gcode now in array
2015-05-19 19:04:20 +02:00
20e80b390e
changed gcode implementation from array to string
...
Makes more sense to store it as string rather then store it as array.
Doesn’t work with the doodle box though; think the doodle box adds \n
after each batch
2015-05-19 17:15:59 +02:00
ec447ab56e
added top & bottom thickness
2015-05-18 13:53:49 +02:00
f38ab10e62
added flat shading to models instead of a wireframe
2015-05-17 23:22:27 +02:00
26f13eb998
changest converting (x, y z) to (z, x) instead of (x, z)
...
see https://github.com/Doodle3D/Doodle3D-Slicer/issues/2
2015-05-17 19:58:44 +02:00
a2e7bf4d85
fixed path optimizing when paths are empty
2015-05-15 17:35:18 +02:00
e441c142b4
fixed mergin vertexes
2015-05-15 15:07:47 +02:00
203fe6df19
Path optimizer
2015-05-15 11:14:44 +02:00
81ff68d1f6
implimentent layer parts
2015-05-13 17:37:52 +02:00
5ac9364cc3
step before layer part integration
2015-05-13 13:18:37 +02:00
3a41b73c75
Implemented new layer part structure
2015-05-13 12:12:15 +02:00
9740c254c2
created abstraction for clipper js
2015-05-12 11:29:01 +02:00
498708e4e4
added algorithm to remove unnecessary polygons in shape
2015-05-08 14:29:06 +02:00
c4c32234ae
slicer now needs mesh instead of geometry
...
transformations of the mesh automatically apply to the geometry
2015-05-08 10:07:26 +02:00
4d89f2161c
added time logging for slicing
2015-05-07 18:14:10 +02:00
c0a84e4207
fixed bug
2015-05-07 17:43:27 +02:00
d9869634c7
init
...
slicing works; produces errors though
2015-05-07 17:27:41 +02:00
69e5534d0d
fixed some problems with communication
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updated communication shell see
http://www.doodle3d.com/help/api-documentation
2015-05-07 10:48:24 +02:00
33576ad45b
added more support for doodle box
2015-05-06 15:06:04 +02:00
948865fc07
updated slicing
...
moved add line to create lines; makes line lookup private
2015-05-01 16:44:05 +02:00
3d34c59514
fixed higher layer algorithm
2015-05-01 14:59:39 +02:00
f7d723d43c
cleaned files
2015-05-01 12:15:46 +02:00
e17279f7c4
removed unused libraries
2015-05-01 11:17:41 +02:00
d7dfdb62d9
fixed look up function
2015-05-01 11:03:07 +02:00
d33f0d336c
cleaned up files
2015-05-01 10:06:52 +02:00
882f885d97
clean up files
2015-04-30 20:34:57 +02:00
3803fbd5c0
Created Fills
2015-04-30 18:26:34 +02:00
5015d31bce
cleaned up code
2015-04-28 18:10:16 +02:00
9d188bb0de
fixed shape point order
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only dot product is supposed to be > 0 in my code it’s < 0. some where
mathmatical problem maybe fix some where in the future (it works just
ugly)
2015-04-28 17:54:46 +02:00
2f3f60a921
created save space
2015-04-28 16:08:56 +02:00
5050bc0e40
improvement, starting point for collision fix
2015-04-28 14:11:41 +02:00
ab9167e446
cleaner structure
2015-04-24 21:32:39 +02:00