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10
.babelrc
10
.babelrc
@ -18,11 +18,9 @@
|
||||
}
|
||||
},
|
||||
"plugins": [
|
||||
"babel-plugin-transform-regenerator",
|
||||
"babel-plugin-transform-object-rest-spread",
|
||||
"babel-plugin-inline-import",
|
||||
"babel-plugin-transform-class-properties",
|
||||
"babel-plugin-transform-es2015-classes",
|
||||
"babel-plugin-syntax-dynamic-import"
|
||||
"transform-class-properties",
|
||||
"transform-object-rest-spread",
|
||||
"transform-runtime",
|
||||
"transform-es2015-classes"
|
||||
]
|
||||
}
|
||||
|
33
.eslintrc
Normal file
33
.eslintrc
Normal file
@ -0,0 +1,33 @@
|
||||
{
|
||||
"extends": "eslint-config-airbnb",
|
||||
"parser": "babel-eslint",
|
||||
"ecmaFeatures": {
|
||||
"experimentalObjectRestSpread": true,
|
||||
"modules": true,
|
||||
"jsx": true
|
||||
},
|
||||
"rules": {
|
||||
"comma-dangle": [1, "never"],
|
||||
"no-else-return": 0,
|
||||
"no-use-before-define": [2, "nofunc"],
|
||||
"no-param-reassign": 0,
|
||||
"no-var": 1,
|
||||
"no-labels": 0,
|
||||
"guard-for-in": 0,
|
||||
"prefer-const": 0,
|
||||
"no-unused-vars": 1,
|
||||
"key-spacing": [1, {"beforeColon": false, "afterColon": true, "mode": "minimum"}],
|
||||
"no-loop-func": 1,
|
||||
"react/sort-comp": [0],
|
||||
"max-len": [1, 110, 4],
|
||||
"camelcase": 1,
|
||||
"new-cap": 0
|
||||
},
|
||||
"env": {
|
||||
"browser": true,
|
||||
"es6": true
|
||||
},
|
||||
"globals": {
|
||||
"THREE": false
|
||||
}
|
||||
}
|
136
DOCS.md
Normal file
136
DOCS.md
Normal file
@ -0,0 +1,136 @@
|
||||
# Doodle3D Slicer
|
||||
This document explains how the slice process works.
|
||||
|
||||
In this slicer Z is the "up" vector.
|
||||
|
||||
Requisites
|
||||
- 2D Vector math
|
||||
- 3D Vector math
|
||||
- 2D Boolean operations (union, difference)
|
||||
- 2D Path offsetting
|
||||
|
||||
### Step 0: Preparation
|
||||
The first step is to prepare the data for slicing. Most of the model data is mapped into `typed arrays`. This way they can be send to the worker very efficiently (due to the transferable nature of typed arrays).
|
||||
```
|
||||
Vertices: Float32Array
|
||||
Faces: Uint32Array
|
||||
ObjectIndexes: UInt8Array
|
||||
OpenObjectIndexes: [...Int]
|
||||
Settings:
|
||||
startCode: String
|
||||
endcode: String
|
||||
dimensions:
|
||||
x: Number
|
||||
y: Number
|
||||
z: Number
|
||||
heatedBed: Bool
|
||||
nozzleDiameter: Number
|
||||
filamentThickness: Number
|
||||
temperature: Number
|
||||
bedTemperature: Number
|
||||
layerHeight: Number
|
||||
combing: Bool
|
||||
thickness:
|
||||
top: Number
|
||||
bottom: Number
|
||||
shell: Number
|
||||
retraction:
|
||||
enabled: Bool
|
||||
amount: Number
|
||||
speed: Number
|
||||
minDistance: Number
|
||||
travel:
|
||||
speed: Number
|
||||
support:
|
||||
enabled: Bool
|
||||
minArea: Number
|
||||
distanceY: Number
|
||||
density: Number
|
||||
margin: Number
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
innerShell:
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
outerShell:
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
innerInfill:
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
density: Number
|
||||
outerInfill:
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
brim:
|
||||
size: Number
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
firstLayer:
|
||||
flowRate: Number
|
||||
speed: Number
|
||||
```
|
||||
- Vertices: List of points in 3d
|
||||
- Faces: Indexes refering to points in the vertices list that make a triangular surface
|
||||
- ObjectIndexes: Describes of what object each face is part of (important for the generating of 2d shapes)
|
||||
- OpenObjectIndexes: Determines weather a object is open or closed (important for the generating of 2d shapes)
|
||||
- Settings: object containing all the settings for slicing. We go in depth in this object when it's needed
|
||||
|
||||
### Step 1: Creating lines
|
||||
In this we take the 3d model and look at each surface to extract all individual lines. Note some lines are part of multiple surfaces. In addition we also add some additional data to each line, like the surfaces it is part of we'll also store the 2d normal.
|
||||
|
||||
```
|
||||
function calculateNormal(vertices, a, b, c) {
|
||||
a = getVertex(vertices, a);
|
||||
b = getVertex(vertices, b);
|
||||
c = getVertex(vertices, c);
|
||||
|
||||
const cb = vector3.subtract(c, b);
|
||||
const ab = vector3.subtract(a, b);
|
||||
const normal = vector3.normalize(vector3.cross(cb, ab));
|
||||
|
||||
return normal;
|
||||
}
|
||||
```
|
||||
|
||||
In order to extract all unique lines from the model we'll loop through each face of the model.
|
||||
|
||||
### Step 2: Calculate Layers Intersections
|
||||
This is a fairly straight forward step. We take the lines and calculate on what layers that line will be intersecting. Additinally we calculate the coordinates where the line intersects each layer.
|
||||
|
||||
### Step 3: Intersections To Shapes
|
||||
### Step 4: Shapes To Slices
|
||||
### Step 5: Generate Inner Lines
|
||||
### Step 6: Generate Outlines
|
||||
### Step 7: Generate Infills
|
||||
### Step 8: Generate Support
|
||||
### Step 9: AddBrim
|
||||
|
||||
```
|
||||
let {
|
||||
brim: { size: brimSize },
|
||||
nozzleDiameter
|
||||
} = settings;
|
||||
|
||||
nozzleDiameter /= PRECISION;
|
||||
brimSize /= PRECISION;
|
||||
const nozzleRadius = nozzleDiameter / 2;
|
||||
|
||||
const [firstLayer] = slices;
|
||||
|
||||
const brim = firstLayer.parts.reduce((brim, { shape }) => (
|
||||
brim.join(shape.offset(nozzleRadius, {
|
||||
endType: shape.closed ? 'etClosedPolygon' : 'etOpenRound'
|
||||
}))
|
||||
), new Shape([], true)).simplify('pftNonZero');
|
||||
|
||||
firstLayer.brim = new Shape([], true);
|
||||
|
||||
for (let offset = 0; offset < brimSize; offset += nozzleDiameter) {
|
||||
const brimPart = brim.offset(offset, OFFSET_OPTIONS);
|
||||
firstLayer.brim = firstLayer.brim.join(brimPart);
|
||||
}
|
||||
```
|
||||
|
||||
### Step 10: Optimize Paths
|
||||
### Step 11: Slices To GCode
|
@ -9,7 +9,7 @@ import * as THREE from 'three';
|
||||
import { defaultSettings, sliceGeometry } from 'Doodle3D/Doodle3D-Slicer';
|
||||
|
||||
const settings = {
|
||||
...defaultSettings.base,
|
||||
...defaultSettings.default,
|
||||
...defaultSettings.material.pla,
|
||||
...defaultSettings.printer.ultimaker2go,
|
||||
...defaultSettings.quality.high
|
||||
@ -27,7 +27,7 @@ const gcode = await sliceGeometry(settings, geometry);
|
||||
import { defaultSettings } from 'Doodle3D/Doodle3D-Slicer';
|
||||
|
||||
const settings = {
|
||||
...defaultSettings.base,
|
||||
...defaultSettings.default,
|
||||
...defaultSettings.material.pla,
|
||||
...defaultSettings.printer.ultimaker2go,
|
||||
...defaultSettings.quality.high
|
||||
|
97
comb.js
Normal file
97
comb.js
Normal file
@ -0,0 +1,97 @@
|
||||
import comb from './src/sliceActions/helpers/comb.js';
|
||||
|
||||
const canvas = document.createElement('canvas');
|
||||
document.body.appendChild(canvas);
|
||||
canvas.width = 800;
|
||||
canvas.height = 800;
|
||||
const context = canvas.getContext('2d');
|
||||
context.lineJoin = 'bevel';
|
||||
|
||||
function circle(radius = 10, x = 0, y = 0, clockWise = true, segments = 40) {
|
||||
const shape = [];
|
||||
|
||||
for (let rad = 0; rad < Math.PI * 2; rad += Math.PI * 2 / segments) {
|
||||
if (clockWise) {
|
||||
shape.push({ x: Math.cos(rad) * radius + x, y: Math.sin(rad) * radius + y });
|
||||
} else {
|
||||
shape.push({ x: Math.cos(rad) * radius + x, y: -Math.sin(rad) * radius + y });
|
||||
}
|
||||
}
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
||||
const START = { x: 200, y: 400 };
|
||||
const END = { x: 400, y: 300 };
|
||||
|
||||
const POLYGON = [[
|
||||
{ x: 10, y: 10 },
|
||||
{ x: 600, y: 10 },
|
||||
{ x: 500, y: 200 },
|
||||
{ x: 600, y: 600 },
|
||||
{ x: 10, y: 600 }
|
||||
], [
|
||||
{ x: 160, y: 120 },
|
||||
{ x: 120, y: 400 },
|
||||
{ x: 400, y: 400 }
|
||||
]];
|
||||
// const POLYGON = [
|
||||
// circle(300, 305, 305, true, 4),
|
||||
// circle(40, 305, 105, false, 4),
|
||||
// circle(40, 305, 205, false, 4),
|
||||
// circle(40, 305, 305, false, 4),
|
||||
// circle(40, 305, 405, false, 4),
|
||||
// circle(40, 305, 505, false, 4)
|
||||
// ];
|
||||
|
||||
canvas.onmousedown = (event) => {
|
||||
START.x = event.offsetX;
|
||||
START.y = event.offsetY;
|
||||
compute();
|
||||
};
|
||||
canvas.onmousemove = (event) => {
|
||||
END.x = event.offsetX;
|
||||
END.y = event.offsetY;
|
||||
compute();
|
||||
};
|
||||
compute();
|
||||
|
||||
function compute() {
|
||||
const path = comb(POLYGON, START, END);
|
||||
|
||||
// draw
|
||||
context.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
context.beginPath();
|
||||
for (const shape of POLYGON) {
|
||||
let first = true;
|
||||
for (const { x, y } of shape) {
|
||||
if (first) {
|
||||
context.moveTo(x, y);
|
||||
} else {
|
||||
context.lineTo(x, y);
|
||||
}
|
||||
first = false;
|
||||
}
|
||||
}
|
||||
context.closePath();
|
||||
context.fillStyle = 'lightgray';
|
||||
context.fill();
|
||||
|
||||
context.beginPath();
|
||||
for (const { x, y } of path) {
|
||||
context.lineTo(x, y);
|
||||
}
|
||||
context.lineWidth = 2;
|
||||
context.stroke();
|
||||
|
||||
context.beginPath();
|
||||
context.arc(START.x, START.y, 3, 0, Math.PI * 2);
|
||||
context.fillStyle = 'blue';
|
||||
context.fill();
|
||||
|
||||
context.beginPath();
|
||||
context.arc(END.x, END.y, 3, 0, Math.PI * 2);
|
||||
context.fillStyle = 'red';
|
||||
context.fill();
|
||||
}
|
BIN
data/bunny.stl
Normal file
BIN
data/bunny.stl
Normal file
Binary file not shown.
BIN
favicon.ico
Normal file
BIN
favicon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
BIN
img/logo.png
Normal file
BIN
img/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 46 KiB |
57
index.js
57
index.js
@ -1,30 +1,47 @@
|
||||
import 'babel-polyfill';
|
||||
import React from 'react';
|
||||
import { JSONLoader } from 'three/src/loaders/JSONLoader.js';
|
||||
import { Interface } from 'doodle3d-slicer';
|
||||
import fileURL from '!url-loader!./models/shape.json';
|
||||
import { Interface } from './src/index.js';
|
||||
import { render } from 'react-dom';
|
||||
import fileSaver from 'file-saver';
|
||||
import MuiThemeProvider from 'material-ui/styles/MuiThemeProvider';
|
||||
import injectTapEventPlugin from 'react-tap-event-plugin';
|
||||
import jss from 'jss';
|
||||
import preset from 'jss-preset-default';
|
||||
import normalize from 'normalize-jss';
|
||||
import queryString from 'query-string';
|
||||
import getMuiTheme from 'material-ui/styles/getMuiTheme';
|
||||
import { grey400, blue500, blue700 } from 'material-ui/styles/colors';
|
||||
import bunny_url from './data/bunny.stl';
|
||||
import * as THREE from 'three';
|
||||
import 'three/examples/js/loaders/STLLoader.js';
|
||||
import fileSaver from 'file-saver';
|
||||
|
||||
injectTapEventPlugin();
|
||||
const muiTheme = getMuiTheme({
|
||||
palette: {
|
||||
primary1Color: blue500,
|
||||
primary2Color: blue700,
|
||||
accent1Color: blue500,
|
||||
}
|
||||
});
|
||||
|
||||
document.body.style.margin = 0;
|
||||
document.body.style.padding = 0;
|
||||
document.body.style.height = '100%';
|
||||
document.documentElement.style.height = '100%'
|
||||
document.getElementById('app').style.height = '100%';
|
||||
jss.setup(preset());
|
||||
jss.createStyleSheet(normalize).attach();
|
||||
jss.createStyleSheet({
|
||||
'@global': {
|
||||
'*': { margin: 0, padding: 0 },
|
||||
'#app, body, html': { height: '100%', fontFamily: 'sans-serif' },
|
||||
body: { overflow: 'auto' },
|
||||
html: { overflow: 'hidden' }
|
||||
}
|
||||
}).attach();
|
||||
|
||||
const downloadGCode = ({ gcode: { gcode } }) => {
|
||||
const file = new File([gcode], 'gcode.gcode', { type: 'text/plain' });
|
||||
fileSaver.saveAs(file);
|
||||
};
|
||||
|
||||
const jsonLoader = new JSONLoader();
|
||||
jsonLoader.load(fileURL, geometry => {
|
||||
new THREE.STLLoader().load(bunny_url, geometry => {
|
||||
const material = new THREE.MeshPhongMaterial({ color: 0xff5533, specular: 0x111111, shininess: 200 });
|
||||
const mesh = new THREE.Mesh(geometry, material);
|
||||
render((
|
||||
<MuiThemeProvider>
|
||||
<Interface geometry={geometry} name="Doodle3D"/>
|
||||
<MuiThemeProvider muiTheme={muiTheme}>
|
||||
<Interface
|
||||
mesh={mesh}
|
||||
onSliceSucces={({ gcode }) => fileSaver.saveAs(gcode, 'bunny.gcode')}
|
||||
/>
|
||||
</MuiThemeProvider>
|
||||
), document.getElementById('app'));
|
||||
});
|
||||
|
1
models/Doodle.d3sketch
Normal file
1
models/Doodle.d3sketch
Normal file
@ -0,0 +1 @@
|
||||
{"data":"{\"spaces\":[{\"matrix\":{\"metadata\":{\"type\":\"Matrix4\",\"library\":\"three.js\"},\"elements\":[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]},\"objects\":[{\"height\":9.266873708001008,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,26.586102719033242,0,1,-4.229607250755304]},\"z\":10.733126291998994,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":true,\"solid\":false,\"star\":{\"rays\":5,\"innerRadius\":20.54380664652568,\"outerRadius\":40.48338368580059},\"color\":6873597,\"type\":\"STAR\"},{\"height\":20,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,-12.688821752265852,0,1,-12.68882175226588]},\"z\":0,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":true,\"solid\":true,\"star\":{\"rays\":5,\"innerRadius\":20.54380664652568,\"outerRadius\":40.48338368580059},\"color\":6873597,\"type\":\"STAR\"}]}]}","appVersion":"0.17.4"}
|
1
models/Doodle_2.d3sketch
Normal file
1
models/Doodle_2.d3sketch
Normal file
@ -0,0 +1 @@
|
||||
{"data":"{\"spaces\":[{\"matrix\":{\"metadata\":{\"type\":\"Matrix4\",\"library\":\"three.js\"},\"elements\":[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]},\"objects\":[{\"height\":20,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,-32.27848101265822,0,1,5.3797468354430436]},\"z\":0,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":false,\"solid\":true,\"star\":{\"rays\":5,\"innerRadius\":10,\"outerRadius\":25},\"color\":6873597,\"type\":\"STAR\"},{\"height\":20,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,47.784810126582286,0,1,0.6329113924050631]},\"z\":0,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":true,\"solid\":true,\"star\":{\"rays\":5,\"innerRadius\":22.468354430379748,\"outerRadius\":25.9493670886076},\"color\":6873597,\"type\":\"STAR\"},{\"height\":20,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,-46.83544303797467,0,1,9.810126582278485]},\"z\":0,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":false,\"solid\":false,\"rectSize\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Vector\"},\"x\":120.8860759493671,\"y\":34.49367088607595},\"color\":6873597,\"type\":\"RECT\"},{\"height\":20,\"transform\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Matrix\"},\"matrix\":[1,0,-47.1518987341772,0,1,-37.341772151898724]},\"z\":0,\"sculpt\":[{\"pos\":0,\"scale\":1},{\"pos\":1,\"scale\":1}],\"twist\":0,\"fill\":true,\"solid\":false,\"rectSize\":{\"metadata\":{\"library\":\"CAL\",\"type\":\"Vector\"},\"x\":120.8860759493671,\"y\":34.49367088607595},\"color\":6873597,\"type\":\"RECT\"}]}]}","appVersion":"0.17.4"}
|
24780
package-lock.json
generated
24780
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
59
package.json
59
package.json
@ -1,13 +1,17 @@
|
||||
{
|
||||
"name": "@doodle3d/doodle3d-slicer",
|
||||
"version": "0.0.13",
|
||||
"description": "JavaScript gcode slicer, Intended to use with the Doodle3D WiFi-Box # Usage",
|
||||
"version": "0.0.18",
|
||||
"description": "JavaScript gcode slicer for Doodle3D Transform",
|
||||
"main": "lib/index.js",
|
||||
"module": "module/index.js",
|
||||
"esnext": "src/index.js",
|
||||
"scripts": {
|
||||
"start": "webpack-dev-server -w",
|
||||
"dist": "NODE_ENV=production webpack -p",
|
||||
"lint": "eslint src",
|
||||
"prepare": "npm run build",
|
||||
"upload": "npm run dist && scp -r dist/* doodle3d.com:/domains/doodle3d.com/print",
|
||||
"analyze": "NODE_ENV=production ANALYZE_BUNDLE=true webpack -p",
|
||||
"build": "npm run build:main && npm run build:main:settings && npm run build:module && npm run build:module:settings ",
|
||||
"build:main": "BABEL_ENV=main babel src -s -d lib",
|
||||
"build:module": "BABEL_ENV=module babel src -s -d module",
|
||||
@ -15,41 +19,50 @@
|
||||
"build:module:settings": "cp -r src/settings module"
|
||||
},
|
||||
"dependencies": {
|
||||
"@doodle3d/clipper-js": "^1.0.7",
|
||||
"@doodle3d/clipper-js": "^1.0.10",
|
||||
"lodash": "^4.17.4",
|
||||
"material-ui": "^0.19.4",
|
||||
"material-ui-icons": "^1.0.0-beta.17",
|
||||
"material-ui-textfield-icon": "^0.2.2-1",
|
||||
"proptypes": "^1.1.0",
|
||||
"react": "^16.0.0",
|
||||
"react-addons-update": "^15.6.2",
|
||||
"react-dom": "^16.0.0",
|
||||
"react-jss": "^7.2.0",
|
||||
"react-resize-detector": "^1.1.0",
|
||||
"three": "^0.88.0"
|
||||
"shortid": "^2.2.8",
|
||||
"three": "^0.88.0",
|
||||
"validate-ip": "^1.0.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"raw-loader": "^0.5.1",
|
||||
"babel-plugin-inline-import": "^2.0.6",
|
||||
"babel-preset-stage-0": "^6.24.1",
|
||||
"babel-plugin-syntax-dynamic-import": "^6.18.0",
|
||||
"file-saver": "^1.3.3",
|
||||
"babel-cli": "6.24.1",
|
||||
"babel-eslint": "^5.0.4",
|
||||
"babel-loader": "7.0.0",
|
||||
"babel-plugin-transform-class-properties": "^6.24.1",
|
||||
"babel-plugin-transform-es2015-classes": "^6.24.1",
|
||||
"babel-plugin-transform-object-rest-spread": "^6.26.0",
|
||||
"babel-plugin-transform-runtime": "^6.23.0",
|
||||
"babel-polyfill": "^6.26.0",
|
||||
"babel-preset-env": "^1.6.1",
|
||||
"babel-preset-react": "^6.24.1",
|
||||
"babel-cli": "6.24.1",
|
||||
"babel-core": "6.24.1",
|
||||
"babel-loader": "7.0.0",
|
||||
"babel-plugin-add-module-exports": "0.2.1",
|
||||
"babel-preset-es2015": "6.24.1",
|
||||
"babel-polyfill": "^6.23.0",
|
||||
"file-saver": "^1.3.3",
|
||||
"babel-preset-react": "^6.24.1",
|
||||
"babel-preset-stage-0": "^6.24.1",
|
||||
"babel-runtime": "^6.26.0",
|
||||
"eslint": "^1.10.3",
|
||||
"eslint-config-airbnb": "^3.1.0",
|
||||
"eslint-plugin-react": "^3.16.1",
|
||||
"file-loader": "^1.1.11",
|
||||
"html-webpack-plugin": "^2.29.0",
|
||||
"html-webpack-template": "^6.0.2",
|
||||
"query-string": "^5.0.1",
|
||||
"image-webpack-loader": "^4.2.0",
|
||||
"imports-loader": "^0.7.1",
|
||||
"material-ui": "^0.19.4",
|
||||
"react-tap-event-plugin": "^3.0.2",
|
||||
"url-loader": "^0.5.9",
|
||||
"babel-plugin-transform-runtime": "^6.23.0",
|
||||
"html-webpack-plugin": "^2.29.0",
|
||||
"webpack": "^3.3.0",
|
||||
"normalize-jss": "^4.0.0",
|
||||
"raw-loader": "^0.5.1",
|
||||
"webpack": "^3.8.1",
|
||||
"webpack-bundle-analyzer": "^2.9.2",
|
||||
"webpack-dev-server": "^2.5.1",
|
||||
"worker-loader": "^0.8.1",
|
||||
"yml-loader": "^2.1.0"
|
||||
@ -58,9 +71,9 @@
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/Doodle3D/Doodle3D-Slicer.git"
|
||||
},
|
||||
"author": "",
|
||||
"license": "UNLICENSED",
|
||||
"private": true,
|
||||
"author": "Casper @Doodle3D",
|
||||
"license": "MIT",
|
||||
"private": false,
|
||||
"bugs": {
|
||||
"url": "https://github.com/Doodle3D/Doodle3D-Slicer/issues"
|
||||
},
|
||||
|
@ -1 +1,5 @@
|
||||
export const PRECISION = 0.01;
|
||||
export const VERSION = '0.0.19';
|
||||
export const LOCAL_STORAGE_KEY = 'PRINTER_SETTINGS';
|
||||
export const MIN_AREA = 1; // holes smaller as 1mm2 get removed
|
||||
export const Z_OFFSET = 0.2;
|
||||
|
@ -1,15 +1,17 @@
|
||||
import { sliceGeometry, sliceMesh } from './slicer.js';
|
||||
import Interface from './interface/index.js';
|
||||
import baseSettings from './settings/default.yml';
|
||||
import _defaultSettings from './settings/default.yml';
|
||||
import printerSettings from './settings/printer.yml';
|
||||
import materialSettings from './settings/material.yml';
|
||||
import qualitySettings from './settings/quality.yml';
|
||||
import infillSettings from './settings/infill.yml';
|
||||
|
||||
const defaultSettings = {
|
||||
base: baseSettings,
|
||||
default: _defaultSettings,
|
||||
printer: printerSettings,
|
||||
material: materialSettings,
|
||||
quality: qualitySettings
|
||||
quality: qualitySettings,
|
||||
infill: infillSettings
|
||||
};
|
||||
|
||||
export {
|
||||
|
65
src/interface/Accordion.js
Normal file
65
src/interface/Accordion.js
Normal file
@ -0,0 +1,65 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'proptypes';
|
||||
import injectSheet from 'react-jss';
|
||||
import ExpandIcon from 'material-ui-icons/ExpandMore';
|
||||
|
||||
const styles = {
|
||||
button: {
|
||||
cursor: 'pointer'
|
||||
},
|
||||
body: {
|
||||
overflow: 'hidden'
|
||||
},
|
||||
closed: {
|
||||
maxHeight: '0px'
|
||||
},
|
||||
title: {
|
||||
userSelect: 'none',
|
||||
display: 'flex',
|
||||
alignItems: 'flex-end'
|
||||
}
|
||||
};
|
||||
|
||||
class Accordion extends React.Component {
|
||||
static propTypes = {
|
||||
elements: PropTypes.arrayOf(PropTypes.shape({ body: PropTypes.node, title: PropTypes.string })),
|
||||
classes: PropTypes.objectOf(PropTypes.string)
|
||||
};
|
||||
static defaultProps: {
|
||||
elements: []
|
||||
};
|
||||
|
||||
state = {
|
||||
openAccordion: null
|
||||
};
|
||||
|
||||
changeAccordion = (name) => {
|
||||
const { openAccordion } = this.state;
|
||||
if (openAccordion === name) {
|
||||
this.setState({ openAccordion: null });
|
||||
} else {
|
||||
this.setState({ openAccordion: name });
|
||||
}
|
||||
};
|
||||
|
||||
render() {
|
||||
const { openAccordion } = this.state;
|
||||
const { elements, classes } = this.props;
|
||||
|
||||
return elements.map(({ body, title }, i) => (
|
||||
<span key={i}>
|
||||
<span onClick={() => this.changeAccordion(title)} className={classes.title}>
|
||||
<ExpandIcon />
|
||||
<p style={{
|
||||
fontWeight: openAccordion === title ? 'bold' : 'normal'
|
||||
}} className={classes.button}>{title}</p>
|
||||
</span>
|
||||
<div className={`${classes.body} ${openAccordion === title ? '' : classes.closed}`}>
|
||||
{body}
|
||||
</div>
|
||||
</span>
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
export default injectSheet(styles)(Accordion);
|
@ -1,39 +1,104 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'proptypes';
|
||||
import _ from 'lodash';
|
||||
import injectSheet from 'react-jss';
|
||||
import MaterialUISelectField from 'material-ui/SelectField'
|
||||
import MaterialUISelectField from 'material-ui/SelectField';
|
||||
import MaterialUICheckbox from 'material-ui/Checkbox';
|
||||
import MaterialUITextField from 'material-ui/TextField';
|
||||
import TextFieldIcon from 'material-ui-textfield-icon';
|
||||
import RefreshIcon from 'material-ui-icons/Refresh';
|
||||
import muiThemeable from 'material-ui/styles/muiThemeable';
|
||||
|
||||
const contextTypes = { state: PropTypes.object, onChange: PropTypes.func, disabled: PropTypes.bool };
|
||||
export const contextTypes = {
|
||||
settings: PropTypes.object.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
disabled: PropTypes.bool.isRequired,
|
||||
addPrinter: PropTypes.object.isRequired,
|
||||
managePrinter: PropTypes.object.isRequired,
|
||||
advancedFields: PropTypes.array.isRequired,
|
||||
activePrinter: PropTypes.string
|
||||
};
|
||||
const propTypes = {
|
||||
name: PropTypes.string.isRequired,
|
||||
muiTheme: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
export const SelectField = (props, context) => (
|
||||
export const _SelectField = ({ name, muiTheme, ...props }, context) => (
|
||||
<MaterialUISelectField
|
||||
{ ...props }
|
||||
{...props}
|
||||
disabled={context.disabled}
|
||||
value={_.get(context.state, props.name)}
|
||||
onChange={(event, index, value) => context.onChange(props.name, value)}
|
||||
value={_.get(context, name)}
|
||||
onChange={(event, index, value) => context.onChange(name, value)}
|
||||
/>
|
||||
);
|
||||
SelectField.contextTypes = contextTypes;
|
||||
_SelectField.contextTypes = contextTypes;
|
||||
_SelectField.propTypes = propTypes;
|
||||
export const SelectField = muiThemeable()(_SelectField);
|
||||
|
||||
export const TextField = (props, context) => (
|
||||
<MaterialUITextField
|
||||
{ ...props }
|
||||
const _TextField = ({ name, muiTheme: { palette }, ...props }, context) => (
|
||||
<TextFieldIcon
|
||||
{...props}
|
||||
icon={context.advancedFields.includes(name) && <RefreshIcon
|
||||
style={{ fill: palette.textColor }}
|
||||
onClick={() => context.onChange(name, null)}
|
||||
/>}
|
||||
floatingLabelStyle={{
|
||||
color: context.advancedFields.includes(name) ? palette.primary1Color : palette.primary3Color
|
||||
}}
|
||||
disabled={context.disabled}
|
||||
value={_.get(context.state, props.name)}
|
||||
onChange={(event, value) => context.onChange(props.name, value)}
|
||||
value={_.get(context, name)}
|
||||
onChange={(event, value) => context.onChange(name, value)}
|
||||
/>
|
||||
);
|
||||
TextField.contextTypes = contextTypes;
|
||||
_TextField.contextTypes = contextTypes;
|
||||
_TextField.propTypes = propTypes;
|
||||
export const TextField = muiThemeable()(_TextField);
|
||||
|
||||
export const Checkbox = (props, context) => (
|
||||
<MaterialUICheckbox
|
||||
{ ...props }
|
||||
const _NumberField = ({ name, min, max, muiTheme: { palette }, ...props }, context) => (
|
||||
<TextFieldIcon
|
||||
{...props}
|
||||
type="number"
|
||||
icon={context.advancedFields.includes(name) && <RefreshIcon
|
||||
style={{ fill: palette.textColor }}
|
||||
onClick={() => context.onChange(name, null)}
|
||||
/>}
|
||||
floatingLabelStyle={{
|
||||
color: context.advancedFields.includes(name) ? palette.primary1Color : palette.primary3Color
|
||||
}}
|
||||
disabled={context.disabled}
|
||||
checked={_.get(context.state, props.name)}
|
||||
onCheck={(event, value) => context.onChange(props.name, value)}
|
||||
value={_.get(context, name.toString())}
|
||||
onChange={(event, value) => {
|
||||
value = parseFloat(value);
|
||||
context.onChange(name, value);
|
||||
}}
|
||||
onBlur={() => {
|
||||
const value = _.get(context, name.toString());
|
||||
let newValue = value;
|
||||
if (typeof min === 'number') newValue = Math.max(newValue, min);
|
||||
if (typeof max === 'number') newValue = Math.min(newValue, max);
|
||||
if (newValue !== value) context.onChange(name, newValue);
|
||||
}}
|
||||
/>
|
||||
);
|
||||
Checkbox.contextTypes = contextTypes;
|
||||
_NumberField.contextTypes = contextTypes;
|
||||
_NumberField.propTypes = propTypes;
|
||||
export const NumberField = muiThemeable()(_NumberField);
|
||||
|
||||
const _Checkbox = ({ name, muiTheme: { palette }, ...props }, context) => (
|
||||
<span style={{ display: 'flex', position: 'relative' }}>
|
||||
<MaterialUICheckbox
|
||||
{...props}
|
||||
style={{ display: 'block' }}
|
||||
iconStyle={{
|
||||
fill: context.advancedFields.includes(name) ? palette.primary1Color : palette.primary3Color
|
||||
}}
|
||||
disabled={context.disabled}
|
||||
checked={_.get(context, name)}
|
||||
onCheck={(event, value) => context.onChange(name, value)}
|
||||
/>
|
||||
{context.advancedFields.includes(name) && <RefreshIcon
|
||||
onClick={() => context.onChange(name, null)}
|
||||
/>}
|
||||
</span>
|
||||
);
|
||||
_Checkbox.contextTypes = contextTypes;
|
||||
_Checkbox.propTypes = propTypes;
|
||||
export const Checkbox = muiThemeable()(_Checkbox);
|
||||
|
@ -4,97 +4,411 @@ import _ from 'lodash';
|
||||
import { Tabs, Tab } from 'material-ui/Tabs';
|
||||
import MenuItem from 'material-ui/MenuItem';
|
||||
import injectSheet from 'react-jss';
|
||||
import { SelectField, TextField, Checkbox } from './FormComponents.js';
|
||||
import { grey800, cyan500 } from 'material-ui/styles/colors';
|
||||
import { SelectField, TextField, NumberField, Checkbox } from './FormComponents.js';
|
||||
import { grey800, red500 } from 'material-ui/styles/colors';
|
||||
import Divider from 'material-ui/Divider';
|
||||
import Dialog from 'material-ui/Dialog';
|
||||
import FlatButton from 'material-ui/FlatButton';
|
||||
import RaisedButton from 'material-ui/RaisedButton';
|
||||
import { LOCAL_STORAGE_KEY } from '../constants.js';
|
||||
import shortid from 'shortid';
|
||||
import defaultSettings from '../settings/default.yml';
|
||||
import printerSettings from '../settings/printer.yml';
|
||||
import materialSettings from '../settings/material.yml';
|
||||
import qualitySettings from '../settings/quality.yml';
|
||||
import infillSettings from '../settings/infill.yml';
|
||||
import update from 'react-addons-update';
|
||||
import SettingsIcon from 'material-ui-icons/Settings';
|
||||
import ExitToAppIcon from 'material-ui-icons/ExitToApp';
|
||||
import validateIp from 'validate-ip';
|
||||
import Accordion from './Accordion.js';
|
||||
|
||||
const styles = {
|
||||
textFieldRow: {
|
||||
display: 'flex'
|
||||
},
|
||||
text: {
|
||||
fontWeight: 'bold'
|
||||
display: 'flex',
|
||||
alignItems: 'center'
|
||||
},
|
||||
container: {
|
||||
width: '100%',
|
||||
flexGrow: 1,
|
||||
overflowY: 'auto'
|
||||
overflowY: 'auto',
|
||||
'& p': {
|
||||
// fontWeight: 'bold',
|
||||
margin: '30px 0 0 0'
|
||||
},
|
||||
'& h3': {
|
||||
fontWeight: 'bold',
|
||||
marginTop: '20px',
|
||||
marginBottom: '20px'
|
||||
}
|
||||
},
|
||||
error: {
|
||||
color: red500
|
||||
}
|
||||
};
|
||||
|
||||
const updateLocalStorage = (localStorage) => {
|
||||
window.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(localStorage));
|
||||
};
|
||||
|
||||
const getLocalStorage = () => {
|
||||
let localStorage = window.localStorage.getItem(LOCAL_STORAGE_KEY);
|
||||
|
||||
if (!localStorage) {
|
||||
localStorage = { printers: {}, active: null };
|
||||
updateLocalStorage(localStorage);
|
||||
} else {
|
||||
localStorage = JSON.parse(localStorage);
|
||||
}
|
||||
return localStorage;
|
||||
};
|
||||
|
||||
class Settings extends React.Component {
|
||||
static childContextTypes = { state: PropTypes.object, onChange: PropTypes.func, disabled: PropTypes.bool };
|
||||
static propTypes = {
|
||||
selectedPrinter: PropTypes.string,
|
||||
classes: PropTypes.objectOf(PropTypes.string),
|
||||
onChange: PropTypes.func,
|
||||
disabled: PropTypes.bool.isRequired
|
||||
};
|
||||
static defaultProps: {
|
||||
disabled: false
|
||||
};
|
||||
static propTypes = {
|
||||
classes: PropTypes.objectOf(PropTypes.string),
|
||||
onChange: PropTypes.func,
|
||||
printers: PropTypes.object.isRequired,
|
||||
defaultPrinter: PropTypes.string,
|
||||
quality: PropTypes.object.isRequired,
|
||||
defaultQuality: PropTypes.string.isRequired,
|
||||
material: PropTypes.object.isRequired,
|
||||
defaultMaterial: PropTypes.string.isRequired,
|
||||
initialSettings: PropTypes.object.isRequired,
|
||||
disabled: PropTypes.bool.isRequired
|
||||
static childContextTypes = {
|
||||
settings: PropTypes.object.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
disabled: PropTypes.bool.isRequired,
|
||||
addPrinter: PropTypes.object.isRequired,
|
||||
managePrinter: PropTypes.object.isRequired,
|
||||
activePrinter: PropTypes.string,
|
||||
advancedFields: PropTypes.array.isRequired
|
||||
};
|
||||
constructor(props) {
|
||||
super();
|
||||
this.state = {
|
||||
settings: props.initialSettings,
|
||||
printers: props.defaultPrinter,
|
||||
quality: props.defaultQuality,
|
||||
material: props.defaultMaterial
|
||||
};
|
||||
|
||||
state = {
|
||||
localStorage: getLocalStorage(),
|
||||
addPrinter: {
|
||||
open: false,
|
||||
name: '',
|
||||
printer: '',
|
||||
ip: '',
|
||||
error: null
|
||||
},
|
||||
managePrinter: {
|
||||
open: false
|
||||
}
|
||||
};
|
||||
|
||||
componentDidMount() {
|
||||
const { onChange, selectedPrinter } = this.props;
|
||||
const { localStorage } = this.state;
|
||||
|
||||
if (selectedPrinter && localStorage.active) {
|
||||
const activePrinter = selectedPrinter && Object.values(localStorage.printers)
|
||||
.find(({ ip }) => ip === selectedPrinter);
|
||||
|
||||
if (activePrinter) {
|
||||
const state = this.changeSettings('activePrinter', activePrinter.key);
|
||||
if (onChange) onChange(this.constructSettings(state.localStorage));
|
||||
} else {
|
||||
this.openAddPrinterDialog({ ip: selectedPrinter });
|
||||
}
|
||||
} else if (!selectedPrinter && localStorage.active) {
|
||||
if (onChange) onChange(this.constructSettings(localStorage));
|
||||
} else if (selectedPrinter && !localStorage.active) {
|
||||
this.openAddPrinterDialog({ ip: selectedPrinter });
|
||||
} else if (!selectedPrinter && !localStorage.active) {
|
||||
this.openAddPrinterDialog();
|
||||
}
|
||||
}
|
||||
|
||||
changeSettings = (fieldName, value) => {
|
||||
const { onChange } = this.props;
|
||||
const { localStorage } = this.state;
|
||||
|
||||
let state = _.cloneDeep(this.state);
|
||||
|
||||
let state;
|
||||
switch (fieldName) {
|
||||
case 'printers':
|
||||
case 'quality':
|
||||
case 'material':
|
||||
state = {
|
||||
[fieldName]: value,
|
||||
settings: _.merge({}, this.state.settings, this.props[fieldName][value])
|
||||
};
|
||||
case 'managePrinter.printer':
|
||||
case 'managePrinter.name':
|
||||
case 'managePrinter.ip':
|
||||
state = _.set(state, fieldName, value);
|
||||
state = update(state, { managePrinter: { error: { $set: null } } });
|
||||
break;
|
||||
|
||||
case 'addPrinter.printer':
|
||||
case 'addPrinter.name':
|
||||
case 'addPrinter.ip':
|
||||
state = _.set(state, fieldName, value);
|
||||
if (fieldName === 'addPrinter.printer') {
|
||||
state = update(state, { addPrinter: { name: { $set: printerSettings[value].title } } });
|
||||
}
|
||||
state = update(state, { addPrinter: { error: { $set: null } } });
|
||||
break;
|
||||
|
||||
case 'activePrinter':
|
||||
if (value !== 'add_printer') state = update(state, { localStorage: { active: { $set: value } } });
|
||||
break;
|
||||
|
||||
case 'settings.infill':
|
||||
case 'settings.quality':
|
||||
case 'settings.material':
|
||||
if (!localStorage.active) return this.openAddPrinterDialog();
|
||||
|
||||
state = _.set(state, `localStorage.printers[${localStorage.active}].${fieldName}`, value);
|
||||
break;
|
||||
|
||||
case 'settings.layerHeight':
|
||||
case 'settings.dimensions.x':
|
||||
case 'settings.dimensions.y':
|
||||
case 'settings.dimensions.z':
|
||||
case 'settings.nozzleDiameter':
|
||||
case 'settings.bedTemperature':
|
||||
case 'settings.heatedBed':
|
||||
case 'settings.filamentThickness':
|
||||
case 'settings.temperature':
|
||||
case 'settings.thickness.top':
|
||||
case 'settings.thickness.bottom':
|
||||
case 'settings.thickness.shell':
|
||||
case 'settings.retraction.enabled':
|
||||
case 'settings.retraction.amount':
|
||||
case 'settings.retraction.speed':
|
||||
case 'settings.retraction.minDistance':
|
||||
case 'settings.travel.speed':
|
||||
case 'settings.combing':
|
||||
case 'settings.innerShell.speed':
|
||||
case 'settings.innerShell.flowRate':
|
||||
case 'settings.outerShell.speed':
|
||||
case 'settings.outerShell.flowRate':
|
||||
case 'settings.innerInfill.density':
|
||||
case 'settings.innerInfill.speed':
|
||||
case 'settings.innerInfill.flowRate':
|
||||
case 'settings.outerInfill.speed':
|
||||
case 'settings.outerInfill.flowRate':
|
||||
case 'settings.brim.size':
|
||||
case 'settings.brim.speed':
|
||||
case 'settings.brim.flowRate':
|
||||
case 'settings.firstLayer.speed':
|
||||
case 'settings.firstLayer.flowRate':
|
||||
case 'settings.support.enabled':
|
||||
case 'settings.support.speed':
|
||||
case 'settings.support.distanceY':
|
||||
case 'settings.support.density':
|
||||
case 'settings.support.minArea':
|
||||
case 'settings.support.margin':
|
||||
case 'settings.support.flowRate':
|
||||
if (!localStorage.active) return this.openAddPrinterDialog();
|
||||
|
||||
if (value === null) {
|
||||
const advanced = { ...state.localStorage.printers[localStorage.active].settings.advanced };
|
||||
delete advanced[fieldName];
|
||||
state = update(state, { localStorage: { printers: { [localStorage.active]: { settings: { advanced: { $set: advanced } } } } } });
|
||||
} else {
|
||||
state = _.set(state, `localStorage.printers[${localStorage.active}].settings.advanced[${JSON.stringify(fieldName)}]`, value);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
state = _.set(_.cloneDeep(this.state), fieldName, value);
|
||||
break;
|
||||
}
|
||||
if (onChange) onChange(state);
|
||||
if (state) this.setState(state);
|
||||
};
|
||||
this.setState(state);
|
||||
if (localStorage.active) {
|
||||
if (onChange) onChange(this.constructSettings(state.localStorage));
|
||||
updateLocalStorage(state.localStorage);
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
getChildContext() {
|
||||
return { state: this.state, onChange: this.changeSettings, disabled: this.props.disabled };
|
||||
const { localStorage, addPrinter, managePrinter } = this.state;
|
||||
|
||||
return {
|
||||
addPrinter,
|
||||
managePrinter,
|
||||
activePrinter: localStorage.active,
|
||||
advancedFields: localStorage.active ? Object.keys(localStorage.printers[localStorage.active].settings.advanced) : [],
|
||||
settings: this.constructSettings(localStorage),
|
||||
onChange: this.changeSettings,
|
||||
disabled: this.props.disabled
|
||||
};
|
||||
}
|
||||
|
||||
constructSettings(localStorage) {
|
||||
if (!localStorage.active) return defaultSettings;
|
||||
|
||||
const { ip, settings: { printer, material, quality, infill, advanced } } = localStorage.printers[localStorage.active];
|
||||
let settings = {
|
||||
...defaultSettings,
|
||||
printer,
|
||||
material,
|
||||
quality,
|
||||
infill,
|
||||
ip
|
||||
};
|
||||
|
||||
settings = _.merge({}, settings, printerSettings[printer]);
|
||||
settings = _.merge({}, settings, qualitySettings[quality]);
|
||||
settings = _.merge({}, settings, infillSettings[infill]);
|
||||
settings = _.merge({}, settings, materialSettings[material]);
|
||||
|
||||
for (const key in advanced) {
|
||||
const value = advanced[key];
|
||||
settings = _.set(_.cloneDeep(settings), key.replace('settings.', ''), value);
|
||||
}
|
||||
|
||||
return settings;
|
||||
}
|
||||
|
||||
addPrinter = () => {
|
||||
const { name, printer, ip } = this.state.addPrinter;
|
||||
|
||||
if (!name || !printer) {
|
||||
this.setState(update(this.state, { addPrinter: { error: { $set: 'Please enter a name and printer' } } }));
|
||||
return;
|
||||
}
|
||||
if (printer === 'doodle3d_printer' && ip !== '' && !validateIp(ip)) {
|
||||
this.setState(update(this.state, { addPrinter: { error: { $set: 'Please enter a valid IP adress' } } }));
|
||||
return;
|
||||
}
|
||||
|
||||
const id = shortid.generate();
|
||||
const localStorage = {
|
||||
active: id,
|
||||
printers: {
|
||||
...this.state.localStorage.printers,
|
||||
[id]: { name, ip, settings: { printer, material: 'pla', infill: '20pct', quality: 'medium', advanced: {} } }
|
||||
}
|
||||
};
|
||||
this.setState({ localStorage });
|
||||
updateLocalStorage(localStorage);
|
||||
|
||||
this.closeAddPrinterDialog();
|
||||
|
||||
const { onChange } = this.props;
|
||||
if (onChange) onChange(this.constructSettings(localStorage));
|
||||
};
|
||||
|
||||
editPrinter = () => {
|
||||
const { localStorage: { active }, managePrinter: { printer, name, ip } } = this.state;
|
||||
|
||||
if (!name) {
|
||||
this.setState(update(this.state, {
|
||||
managePrinter: {
|
||||
error: { $set: 'Please enter a name' }
|
||||
}
|
||||
}));
|
||||
return;
|
||||
}
|
||||
if (printer === 'doodle3d_printer' && !validateIp(ip)) {
|
||||
this.setState(update(this.state, {
|
||||
managePrinter: {
|
||||
error: { $set: 'Please enter a valid IP adress' }
|
||||
}
|
||||
}));
|
||||
return;
|
||||
}
|
||||
|
||||
const localStorage = update(this.state.localStorage, {
|
||||
printers: {
|
||||
[active]: {
|
||||
name: { $set: name },
|
||||
ip: { $set: ip },
|
||||
settings: {
|
||||
printer: { $set: printer }
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
this.closeManagePrinterDialog();
|
||||
this.setState({ localStorage });
|
||||
updateLocalStorage(localStorage);
|
||||
|
||||
const { onChange } = this.props;
|
||||
if (onChange) onChange(this.constructSettings(localStorage));
|
||||
};
|
||||
|
||||
removeActivePrinter = () => {
|
||||
let { localStorage: { active, printers } } = this.state;
|
||||
if (!active) return;
|
||||
|
||||
printers = { ...printers };
|
||||
delete printers[active];
|
||||
active = Object.keys(printers)[0] || null;
|
||||
const localStorage = { active, printers };
|
||||
|
||||
this.closeManagePrinterDialog();
|
||||
this.setState({ localStorage });
|
||||
updateLocalStorage(localStorage);
|
||||
|
||||
const { onChange } = this.props;
|
||||
if (onChange) onChange(this.constructSettings(localStorage));
|
||||
};
|
||||
|
||||
closeAddPrinterDialog = (override) => this.setAddPrinterDialog(false, override);
|
||||
openAddPrinterDialog = (override) => this.setAddPrinterDialog(true, override);
|
||||
setAddPrinterDialog = (open, override = {}) => {
|
||||
this.setState({
|
||||
addPrinter: {
|
||||
ip: '',
|
||||
name: '',
|
||||
printer: '',
|
||||
error: null,
|
||||
open,
|
||||
...override
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
closeManagePrinterDialog = () => this.setManagePrinterDialog(false);
|
||||
openManagePrinterDialog = () => this.setManagePrinterDialog(true);
|
||||
setManagePrinterDialog = (open) => {
|
||||
const { localStorage: { active, printers } } = this.state;
|
||||
|
||||
this.setState({
|
||||
managePrinter: {
|
||||
open,
|
||||
name: printers[active].name,
|
||||
ip: printers[active].ip,
|
||||
printer: printers[active].settings.printer,
|
||||
error: null
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
render() {
|
||||
const { classes, printers, quality, material, disabled } = this.props;
|
||||
const { addPrinter, managePrinter, localStorage } = this.state;
|
||||
const { classes } = this.props;
|
||||
|
||||
return (
|
||||
<div className={classes.container}>
|
||||
<SelectField name="printers" floatingLabelText="Printer" fullWidth>
|
||||
{Object.entries(printers).map(([value, { title }]) => (
|
||||
<div className={classes.textFieldRow}>
|
||||
<SelectField name="activePrinter" floatingLabelText="Printer" fullWidth>
|
||||
{Object.entries(localStorage.printers).map(([id, { name }]) => (
|
||||
<MenuItem key={id} value={id} primaryText={name} />
|
||||
))}
|
||||
<Divider />
|
||||
<MenuItem onClick={this.openAddPrinterDialog} value="add_printer" primaryText="Add Printer" />
|
||||
</SelectField>
|
||||
{localStorage.active && <SettingsIcon
|
||||
onClick={this.openManagePrinterDialog}
|
||||
style={{ fill: grey800, marginLeft: '10px', cursor: 'pointer' }}
|
||||
/>}
|
||||
</div>
|
||||
<SelectField name="settings.material" floatingLabelText="Material" fullWidth>
|
||||
{Object.entries(materialSettings).map(([value, { title }]) => (
|
||||
<MenuItem key={value} value={value} primaryText={title} />
|
||||
))}
|
||||
</SelectField>
|
||||
<SelectField name="material" floatingLabelText="Material" fullWidth>
|
||||
{Object.entries(material).map(([value, { title }]) => (
|
||||
<MenuItem key={value} value={value} primaryText={title} />
|
||||
))}
|
||||
</SelectField>
|
||||
<h3 className={classes.text}>Printer Setup</h3>
|
||||
<Tabs inkBarStyle={{ backgroundColor: cyan500 }}>
|
||||
<h3>Print Setup</h3>
|
||||
<Tabs>
|
||||
<Tab buttonStyle={{ color: grey800, backgroundColor: 'white' }} label="Basic">
|
||||
<div>
|
||||
<SelectField name="quality" floatingLabelText="Quality" fullWidth>
|
||||
{Object.entries(quality).map(([value, { title }]) => (
|
||||
<SelectField name="settings.quality" floatingLabelText="Quality" fullWidth>
|
||||
{Object.entries(qualitySettings).map(([value, { title }]) => (
|
||||
<MenuItem key={value} value={value} primaryText={title} />
|
||||
))}
|
||||
</SelectField>
|
||||
<SelectField name="settings.infill" floatingLabelText="Infill" fullWidth>
|
||||
{Object.entries(infillSettings).map(([value, { title }]) => (
|
||||
<MenuItem key={value} value={value} primaryText={title} />
|
||||
))}
|
||||
</SelectField>
|
||||
@ -102,58 +416,153 @@ class Settings extends React.Component {
|
||||
</Tab>
|
||||
<Tab buttonStyle={{ color: grey800, backgroundColor: 'white' }} label="Advanced">
|
||||
<div>
|
||||
<p className={classes.text}>Printer dimensions</p>
|
||||
<div className={classes.textFieldRow}>
|
||||
<TextField name="settings.dimensions.x" fullWidth floatingLabelText="X" type="number" />
|
||||
<TextField name="settings.dimensions.y" fullWidth floatingLabelText="Y" type="number" />
|
||||
<TextField name="settings.dimensions.z" fullWidth floatingLabelText="Z" type="number" />
|
||||
</div>
|
||||
<p className={classes.text}>Nozzle</p>
|
||||
<TextField name="settings.nozzleDiameter" fullWidth floatingLabelText="Diameter" type="number" />
|
||||
<p className={classes.text}>Bed</p>
|
||||
<TextField name="settings.bedTemperature" fullWidth floatingLabelText="Temperature" type="number" />
|
||||
<Checkbox name="settings.heatedBed" label="Heated" />
|
||||
<p className={classes.text}>Material</p>
|
||||
<TextField name="settings.filamentThickness" fullWidth floatingLabelText="Thickness" type="number" />
|
||||
<TextField name="settings.temperature" fullWidth floatingLabelText="Temperature" type="number" />
|
||||
<p className={classes.text}>Thickness</p>
|
||||
<TextField name="settings.thickness.top" fullWidth floatingLabelText="top" type="number" />
|
||||
<TextField name="settings.thickness.bottom" fullWidth floatingLabelText="bottom" type="number" />
|
||||
<TextField name="settings.thickness.shell" fullWidth floatingLabelText="shell" type="number" />
|
||||
<p className={classes.text}>Retraction</p>
|
||||
<Checkbox name="settings.retraction.enabled" label="Enabled" />
|
||||
<TextField name="settings.retraction.amount" fullWidth floatingLabelText="Amount" type="number" />
|
||||
<TextField name="settings.retraction.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.retraction.minDistance" fullWidth floatingLabelText="Min distance" type="number" />
|
||||
<p className={classes.text}>Travel</p>
|
||||
<TextField name="settings.travel.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<Checkbox name="settings.combing" label="Combing" />
|
||||
<p className={classes.text}>Inner shell</p>
|
||||
<TextField name="settings.innerShell.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.innerShell.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<p className={classes.text}>Outer shell</p>
|
||||
<TextField name="settings.outerShell.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.outerShell.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<p className={classes.text}>Inner infill</p>
|
||||
<TextField name="settings.innerInfill.gridSize" fullWidth floatingLabelText="Grid size" type="number" />
|
||||
<TextField name="settings.innerInfill.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.innerInfill.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<p className={classes.text}>Outer infill</p>
|
||||
<TextField name="settings.outerInfill.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.outerInfill.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<p className={classes.text}>Brim</p>
|
||||
<TextField name="settings.brim.offset" fullWidth floatingLabelText="Offset" type="number" />
|
||||
<TextField name="settings.brim.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.brim.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<p className={classes.text}>First layer</p>
|
||||
<TextField name="settings.firstLayer.speed" fullWidth floatingLabelText="Speed" type="number" />
|
||||
<TextField name="settings.firstLayer.flowRate" fullWidth floatingLabelText="Flow rate" type="number" />
|
||||
<Accordion elements={[{
|
||||
title: 'Layer',
|
||||
body: (<NumberField name="settings.layerHeight" min={0.05} max={3} fullWidth floatingLabelText="Height" />)
|
||||
}, {
|
||||
title: 'Thickness',
|
||||
body: (<span>
|
||||
<NumberField name="settings.thickness.top" min={0} fullWidth floatingLabelText="top" />
|
||||
<NumberField name="settings.thickness.bottom" min={0} fullWidth floatingLabelText="bottom" />
|
||||
<NumberField name="settings.thickness.shell" min={0} fullWidth floatingLabelText="shell" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Material',
|
||||
body: (<span>
|
||||
<NumberField name="settings.filamentThickness" min={0.1} max={10} fullWidth floatingLabelText="Thickness" />
|
||||
<NumberField name="settings.temperature" min={100} max={400} fullWidth floatingLabelText="Temperature" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Bed',
|
||||
body: (<span>
|
||||
<NumberField name="settings.bedTemperature" min={30} max={150} fullWidth floatingLabelText="Temperature" />
|
||||
<Checkbox name="settings.heatedBed" label="Heated" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Brim',
|
||||
body: (<span>
|
||||
<NumberField name="settings.brim.size" min={0} max={20} fullWidth floatingLabelText="Size" />
|
||||
<NumberField name="settings.brim.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.brim.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Support',
|
||||
body: (<span>
|
||||
<Checkbox name="settings.support.enabled" label="Enabled" />
|
||||
<NumberField name="settings.support.distanceY" min={0.1} fullWidth floatingLabelText="Distance Y" />
|
||||
<NumberField name="settings.support.density" min={0} max={100} fullWidth floatingLabelText="Density" />
|
||||
<NumberField name="settings.support.margin" min={0.1} fullWidth floatingLabelText="Margin" />
|
||||
<NumberField name="settings.support.minArea" min={1} fullWidth floatingLabelText="Min Area" />
|
||||
<NumberField name="settings.support.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.support.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'First layer',
|
||||
body: (<span>
|
||||
<NumberField name="settings.firstLayer.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.firstLayer.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Inner shell',
|
||||
body: (<span>
|
||||
<NumberField name="settings.innerShell.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.innerShell.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Outer shell',
|
||||
body: (<span>
|
||||
<NumberField name="settings.outerShell.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.outerShell.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Inner infill',
|
||||
body: (<span>
|
||||
<NumberField name="settings.innerInfill.density" min={0} max={100} fullWidth floatingLabelText="Density" />
|
||||
<NumberField name="settings.innerInfill.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.innerInfill.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Outer infill',
|
||||
body: (<span>
|
||||
<NumberField name="settings.outerInfill.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.outerInfill.flowRate" min={0.1} max={4} fullWidth floatingLabelText="Flow rate" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Travel',
|
||||
body: (<span>
|
||||
<NumberField name="settings.travel.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<Checkbox name="settings.combing" label="Combing" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Retraction',
|
||||
body: (<span>
|
||||
<Checkbox name="settings.retraction.enabled" label="Enabled" />
|
||||
<NumberField name="settings.retraction.amount" min={0} max={10} fullWidth floatingLabelText="Amount" />
|
||||
<NumberField name="settings.retraction.speed" min={10} max={200} fullWidth floatingLabelText="Speed" />
|
||||
<NumberField name="settings.retraction.minDistance" min={0} fullWidth floatingLabelText="Min distance" />
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Printer dimensions',
|
||||
body: (<span>
|
||||
<div className={classes.textFieldRow}>
|
||||
<NumberField name="settings.dimensions.x" min={1} fullWidth floatingLabelText="X" />
|
||||
<NumberField name="settings.dimensions.y" min={1} fullWidth floatingLabelText="Y" />
|
||||
<NumberField name="settings.dimensions.z" min={1} fullWidth floatingLabelText="Z" />
|
||||
</div>
|
||||
</span>)
|
||||
}, {
|
||||
title: 'Nozzle',
|
||||
body: (<span>
|
||||
<NumberField name="settings.nozzleDiameter" min={0.1} max={5} fullWidth floatingLabelText="Diameter" />
|
||||
</span>)
|
||||
}]} />
|
||||
</div>
|
||||
</Tab>
|
||||
</Tabs>
|
||||
{printDialog(this.props, this.state, 'Add Printer', 'addPrinter', 'Add', addPrinter, localStorage.active && this.closeAddPrinterDialog, null, this.addPrinter)}
|
||||
{printDialog(this.props, this.state, 'Manage Printer', 'managePrinter', 'Save', managePrinter, this.closeManagePrinterDialog, this.removeActivePrinter, this.editPrinter)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function printDialog(props, state, title, form, submitText, data, closeDialog, removeActivePrinter, save) {
|
||||
const { classes } = props;
|
||||
|
||||
return (
|
||||
<Dialog
|
||||
title={title}
|
||||
open={data.open}
|
||||
onRequestClose={closeDialog ? closeDialog : null}
|
||||
contentStyle={{ maxWidth: '400px' }}
|
||||
autoScrollBodyContent
|
||||
actions={[
|
||||
closeDialog && <FlatButton
|
||||
label="Close"
|
||||
onClick={closeDialog}
|
||||
/>,
|
||||
removeActivePrinter && <FlatButton
|
||||
label="Remove Printer"
|
||||
onClick={removeActivePrinter}
|
||||
/>,
|
||||
<RaisedButton
|
||||
label={submitText}
|
||||
primary
|
||||
onClick={save}
|
||||
/>
|
||||
]}
|
||||
>
|
||||
<SelectField name={`${form}.printer`} floatingLabelText="Printer" fullWidth>
|
||||
{Object.entries(printerSettings).map(([value, { title }]) => (
|
||||
<MenuItem key={value} value={value} primaryText={title} />
|
||||
))}
|
||||
</SelectField>
|
||||
{data.error && <p className={classes.error}>{data.error}</p>}
|
||||
</Dialog>
|
||||
);
|
||||
}
|
||||
printDialog.propTypes = {
|
||||
classes: PropTypes.objectOf(PropTypes.string)
|
||||
};
|
||||
|
||||
export default injectSheet(styles)(Settings);
|
||||
|
@ -1,22 +1,19 @@
|
||||
import _ from 'lodash';
|
||||
import * as THREE from 'three';
|
||||
import React from 'react';
|
||||
import { Quaternion } from 'three/src/math/Quaternion.js';
|
||||
import { Vector3 } from 'three/src/math/Vector3.js';
|
||||
import PropTypes from 'proptypes';
|
||||
import { placeOnGround, createScene, fetchProgress, slice, TabTemplate } from './utils.js';
|
||||
import { centerGeometry, placeOnGround, createScene, slice, TabTemplate } from './utils.js';
|
||||
import injectSheet from 'react-jss';
|
||||
import RaisedButton from 'material-ui/RaisedButton';
|
||||
import FlatButton from 'material-ui/FlatButton';
|
||||
import Slider from 'material-ui/Slider';
|
||||
import LinearProgress from 'material-ui/LinearProgress';
|
||||
import { grey50, grey300, grey800, red500 } from 'material-ui/styles/colors';
|
||||
import Popover from 'material-ui/Popover/Popover';
|
||||
import Menu from 'material-ui/Menu';
|
||||
import MenuItem from 'material-ui/MenuItem';
|
||||
import { Tabs, Tab } from 'material-ui/Tabs';
|
||||
import Settings from './Settings.js';
|
||||
import baseSettings from '../settings/default.yml';
|
||||
import printerSettings from '../settings/printer.yml';
|
||||
import materialSettings from '../settings/material.yml';
|
||||
import qualitySettings from '../settings/quality.yml';
|
||||
import ReactResizeDetector from 'react-resize-detector';
|
||||
import muiThemeable from 'material-ui/styles/muiThemeable';
|
||||
import logo from '../../img/logo.png';
|
||||
|
||||
const MAX_FULLSCREEN_WIDTH = 720;
|
||||
|
||||
@ -45,14 +42,22 @@ const styles = {
|
||||
settingsBar: {
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
maxWidth: '380px',
|
||||
maxWidth: '320px',
|
||||
boxSizing: 'border-box',
|
||||
padding: '10px',
|
||||
padding: '10px 20px',
|
||||
backgroundColor: 'white',
|
||||
overflowY: 'auto',
|
||||
borderLeft: `1px solid ${grey300}`
|
||||
},
|
||||
sliceActions: {
|
||||
flexShrink: 0,
|
||||
flexShrink: 0
|
||||
},
|
||||
sliceInfo: {
|
||||
margin: '10px 0',
|
||||
'& p': {
|
||||
marginBottom: '5px',
|
||||
fontSize: '11px'
|
||||
}
|
||||
},
|
||||
sliceButtons: {
|
||||
justifyContent: 'flex-end',
|
||||
@ -62,7 +67,7 @@ const styles = {
|
||||
margin: '5px 0 5px 5px'
|
||||
},
|
||||
controlButton: {
|
||||
marginRight: '2px'
|
||||
marginRight: '5px'
|
||||
},
|
||||
buttonContainer: {
|
||||
width: '100%',
|
||||
@ -72,80 +77,94 @@ const styles = {
|
||||
color: red500
|
||||
},
|
||||
title: {
|
||||
position: 'absolute'
|
||||
userSelect: 'none',
|
||||
position: 'absolute',
|
||||
left: '10px'
|
||||
},
|
||||
detail: {
|
||||
userSelect: 'none',
|
||||
marginTop: '10px',
|
||||
marginBottom: '10px'
|
||||
},
|
||||
logo: {
|
||||
position: 'absolute',
|
||||
left: '20px',
|
||||
top: '20px',
|
||||
width: '150px',
|
||||
height: '51px'
|
||||
}
|
||||
};
|
||||
|
||||
class Interface extends React.Component {
|
||||
static propTypes = {
|
||||
geometry(props, propName) {
|
||||
if (!(props[propName].isGeometry || props[propName].isBufferGeometry)) {
|
||||
throw new Error('invalid prop, is not geometry');
|
||||
}
|
||||
},
|
||||
selectedPrinter: PropTypes.string,
|
||||
mesh: PropTypes.shape({ isMesh: PropTypes.oneOf([true]) }),
|
||||
classes: PropTypes.objectOf(PropTypes.string),
|
||||
defaultSettings: PropTypes.object.isRequired,
|
||||
printers: PropTypes.object.isRequired,
|
||||
defaultPrinter: PropTypes.string,
|
||||
quality: PropTypes.object.isRequired,
|
||||
defaultQuality: PropTypes.string.isRequired,
|
||||
material: PropTypes.object.isRequired,
|
||||
defaultMaterial: PropTypes.string.isRequired,
|
||||
pixelRatio: PropTypes.number.isRequired,
|
||||
onCancel: PropTypes.func,
|
||||
name: PropTypes.string.isRequired
|
||||
onSliceSucces: PropTypes.func.isRequired,
|
||||
muiTheme: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
defaultSettings: baseSettings,
|
||||
printers: printerSettings,
|
||||
quality: qualitySettings,
|
||||
defaultQuality: 'medium',
|
||||
material: materialSettings,
|
||||
defaultMaterial: 'pla',
|
||||
pixelRatio: 1,
|
||||
name: 'Doodle3D'
|
||||
pixelRatio: 1
|
||||
};
|
||||
|
||||
constructor(props) {
|
||||
super(props);
|
||||
const { defaultPrinter, defaultQuality, defaultMaterial, printers, quality, material, defaultSettings } = props;
|
||||
|
||||
this.canvasElement = React.createRef();
|
||||
|
||||
const scene = createScene(this.props);
|
||||
this.state = {
|
||||
controlMode: 'translate',
|
||||
showFullScreen: false,
|
||||
scene,
|
||||
settings: null,
|
||||
showFullScreen: window.innerWidth > MAX_FULLSCREEN_WIDTH,
|
||||
isSlicing: false,
|
||||
error: null,
|
||||
printers: defaultPrinter,
|
||||
quality: defaultQuality,
|
||||
material: defaultMaterial,
|
||||
settings: _.merge(
|
||||
{},
|
||||
defaultSettings,
|
||||
printers[defaultPrinter],
|
||||
quality[defaultQuality],
|
||||
material[defaultMaterial]
|
||||
)
|
||||
mesh: null,
|
||||
objectDimensions: '0x0x0mm',
|
||||
popover: { open: false, element: null }
|
||||
};
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
const { canvas } = this.refs;
|
||||
const scene = createScene(canvas, this.props, this.state);
|
||||
this.setState({ ...scene });
|
||||
const { scene } = this.state;
|
||||
scene.updateCanvas(this.canvasElement.current);
|
||||
|
||||
const { mesh } = this.props;
|
||||
if (mesh) {
|
||||
this.updateMesh(mesh, scene);
|
||||
}
|
||||
}
|
||||
|
||||
updateMesh(mesh, scene = this.state.scene) {
|
||||
scene.mesh.geometry = mesh.geometry;
|
||||
centerGeometry(scene.mesh);
|
||||
placeOnGround(scene.mesh);
|
||||
this.calculateDimensions();
|
||||
scene.render();
|
||||
|
||||
this.setState({ mesh });
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
if (this.state.editorControls) this.state.editorControls.dispose();
|
||||
const { scene: { editorControls, mesh: { material }, renderer } } = this.state;
|
||||
editorControls.dispose();
|
||||
material.dispose();
|
||||
renderer.dispose();
|
||||
}
|
||||
|
||||
resetMesh = () => {
|
||||
const { mesh, render } = this.state;
|
||||
const { scene: { mesh, render }, isSlicing } = this.state;
|
||||
if (isSlicing) return;
|
||||
if (mesh) {
|
||||
mesh.position.set(0, 0, 0);
|
||||
mesh.scale.set(1, 1, 1);
|
||||
mesh.rotation.set(0, 0, 0);
|
||||
mesh.updateMatrix();
|
||||
placeOnGround(mesh);
|
||||
this.calculateDimensions();
|
||||
render();
|
||||
}
|
||||
};
|
||||
@ -153,73 +172,92 @@ class Interface extends React.Component {
|
||||
scaleUp = () => this.scaleMesh(0.9);
|
||||
scaleDown = () => this.scaleMesh(1.0 / 0.9);
|
||||
scaleMesh = (factor) => {
|
||||
const { mesh, render } = this.state;
|
||||
const { scene: { mesh, render }, isSlicing } = this.state;
|
||||
if (isSlicing) return;
|
||||
if (mesh) {
|
||||
mesh.scale.multiplyScalar(factor);
|
||||
mesh.updateMatrix();
|
||||
placeOnGround(mesh);
|
||||
this.calculateDimensions();
|
||||
render();
|
||||
}
|
||||
};
|
||||
|
||||
rotateX = () => this.rotate(new Vector3(0, 0, 1), Math.PI / 2.0);
|
||||
rotateY = () => this.rotate(new Vector3(1, 0, 0), Math.PI / 2.0);
|
||||
rotateZ = () => this.rotate(new Vector3(0, 1, 0), Math.PI / 2.0);
|
||||
rotateX = () => this.rotate(new THREE.Vector3(0, 0, 1), Math.PI / 2.0);
|
||||
rotateY = () => this.rotate(new THREE.Vector3(1, 0, 0), Math.PI / 2.0);
|
||||
rotateZ = () => this.rotate(new THREE.Vector3(0, 1, 0), Math.PI / 2.0);
|
||||
rotate = (axis, angle) => {
|
||||
const { mesh, render } = this.state;
|
||||
const { scene: { mesh, render }, isSlicing } = this.state;
|
||||
if (isSlicing) return;
|
||||
if (mesh) {
|
||||
mesh.rotateOnWorldAxis(axis, angle);
|
||||
placeOnGround(mesh);
|
||||
this.calculateDimensions();
|
||||
render();
|
||||
}
|
||||
};
|
||||
|
||||
slice = async () => {
|
||||
const { mesh, settings, isSlicing, printers, quality, material } = this.state;
|
||||
const { name } = this.props;
|
||||
const { isSlicing, settings, mesh, scene: { mesh: { matrix } } } = this.state;
|
||||
const { onSliceSucces } = this.props;
|
||||
|
||||
if (isSlicing) return;
|
||||
if (!settings) {
|
||||
this.setState({ error: 'please select a printer first' });
|
||||
return;
|
||||
}
|
||||
if (!mesh) {
|
||||
this.setState({ error: 'there is no file to slice' });
|
||||
return;
|
||||
}
|
||||
|
||||
this.setState({ isSlicing: true, progress: { action: '', slicing: 0, uploading: 0 }, error: null });
|
||||
this.closePopover();
|
||||
this.setState({ isSlicing: true, progress: { action: '', percentage: 0, step: 0 }, error: null });
|
||||
|
||||
const exportMesh = new THREE.Mesh(mesh.geometry, mesh.material);
|
||||
exportMesh.applyMatrix(matrix);
|
||||
|
||||
try {
|
||||
await slice(name, mesh, settings, printers, quality, material, progress => {
|
||||
this.setState({ progress: { ...this.state.progress, ...progress } });
|
||||
});
|
||||
const updateProgres = progress => this.setState({ progress: { ...this.state.progress, ...progress } });
|
||||
const sliceResults = await slice(exportMesh, settings, updateProgres);
|
||||
onSliceSucces(sliceResults);
|
||||
} catch (error) {
|
||||
this.setState({ error: error.message });
|
||||
throw error;
|
||||
} finally {
|
||||
this.setState({ isSlicing: false });
|
||||
}
|
||||
|
||||
this.setState({ isSlicing: false });
|
||||
};
|
||||
|
||||
onChangeSettings = (settings) => {
|
||||
this.setState(settings);
|
||||
};
|
||||
openPopover = (event) => {
|
||||
event.preventDefault();
|
||||
|
||||
componentWillUpdate(nextProps, nextState) {
|
||||
const { box, render, setSize } = this.state;
|
||||
let changed = false;
|
||||
if (box && nextState.settings.dimensions !== this.state.settings.dimensions) {
|
||||
const { dimensions } = nextState.settings;
|
||||
box.scale.set(dimensions.y, dimensions.z, dimensions.x);
|
||||
box.updateMatrix();
|
||||
changed = true;
|
||||
}
|
||||
if (changed) render();
|
||||
}
|
||||
this.setState({
|
||||
popover: {
|
||||
element: event.currentTarget,
|
||||
open: true
|
||||
}
|
||||
});
|
||||
};
|
||||
closePopover = () => {
|
||||
this.setState({
|
||||
popover: {
|
||||
element: null,
|
||||
open: false
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
componentDidUpdate() {
|
||||
const { updateCanvas } = this.state;
|
||||
const { canvas } = this.refs;
|
||||
if (updateCanvas && canvas) updateCanvas(canvas);
|
||||
const { scene: { updateCanvas } } = this.state;
|
||||
if (updateCanvas && this.canvasElement.current) updateCanvas(this.canvasElement.current);
|
||||
}
|
||||
|
||||
onResize3dView = (width, height) => {
|
||||
window.requestAnimationFrame(() => {
|
||||
const { setSize } = this.state;
|
||||
const { scene: { setSize } } = this.state;
|
||||
const { pixelRatio } = this.props;
|
||||
setSize(width, height, pixelRatio);
|
||||
if (setSize) setSize(width, height, pixelRatio);
|
||||
});
|
||||
};
|
||||
|
||||
@ -227,41 +265,58 @@ class Interface extends React.Component {
|
||||
this.setState({ showFullScreen: width > MAX_FULLSCREEN_WIDTH });
|
||||
};
|
||||
|
||||
render() {
|
||||
const { classes, defaultPrinter, defaultQuality, defaultMaterial, onCancel } = this.props;
|
||||
const { isSlicing, progress, settings, printers, quality, material, showFullScreen, error } = this.state;
|
||||
onChangeSettings = (settings) => {
|
||||
const { scene: { box, render } } = this.state;
|
||||
|
||||
const percentage = progress ? (progress.uploading + progress.slicing) / 2.0 * 100.0 : 0.0;
|
||||
let changed = false;
|
||||
if (!this.state.settings || this.state.settings.dimensions !== settings.dimensions) {
|
||||
box.scale.set(settings.dimensions.y, settings.dimensions.z, settings.dimensions.x);
|
||||
box.updateMatrix();
|
||||
changed = true;
|
||||
}
|
||||
if (changed) render();
|
||||
|
||||
this.setState({ settings, error: null });
|
||||
};
|
||||
|
||||
calculateDimensions = () => {
|
||||
const { scene: { mesh } } = this.state;
|
||||
const { x, y, z } = new THREE.Box3().setFromObject(mesh).getSize();
|
||||
this.setState({ objectDimensions: `${Math.round(y)}x${Math.round(z)}x${Math.round(x)}mm` });
|
||||
};
|
||||
|
||||
render() {
|
||||
const { classes, onCancel, selectedPrinter } = this.props;
|
||||
const { isSlicing, settings, progress, showFullScreen, error, objectDimensions } = this.state;
|
||||
|
||||
const style = { ...(showFullScreen ? {} : { maxWidth: 'inherit', width: '100%', height: '100%' }) };
|
||||
|
||||
const settingsPanel = (
|
||||
<div className={classes.settingsBar} style={{ ...(showFullScreen ? {} : { maxWidth: 'inherit', width: '100%', height: '100%' }) }}>
|
||||
<div className={classes.settingsBar} style={style}>
|
||||
<Settings
|
||||
selectedPrinter={selectedPrinter}
|
||||
disabled={isSlicing}
|
||||
printers={printerSettings}
|
||||
defaultPrinter={defaultPrinter}
|
||||
quality={qualitySettings}
|
||||
defaultQuality={defaultQuality}
|
||||
material={materialSettings}
|
||||
defaultMaterial={defaultMaterial}
|
||||
initialSettings={settings}
|
||||
onChange={this.onChangeSettings}
|
||||
/>
|
||||
<div className={classes.sliceActions}>
|
||||
{error && <p className={classes.error}>{error}</p>}
|
||||
{isSlicing && <p>{progress.action}</p>}
|
||||
{isSlicing && <LinearProgress mode="determinate" value={percentage} />}
|
||||
<div className={classes.sliceInfo}>
|
||||
{error && <p className={classes.error}>{error}</p>}
|
||||
{isSlicing && <p>{progress.action}</p>}
|
||||
{isSlicing && <LinearProgress mode="determinate" value={progress.percentage * 100.0} />}
|
||||
</div>
|
||||
<div className={classes.sliceButtons}>
|
||||
{onCancel && <RaisedButton
|
||||
label="Cancel"
|
||||
label="Close"
|
||||
className={`${classes.button}`}
|
||||
onTouchTap={onCancel}
|
||||
onClick={onCancel}
|
||||
/>}
|
||||
<RaisedButton
|
||||
label="Print"
|
||||
label="Download GCODE"
|
||||
ref="button"
|
||||
primary
|
||||
className={`${classes.button}`}
|
||||
onTouchTap={this.slice}
|
||||
disabled={isSlicing}
|
||||
onClick={() => this.slice()}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
@ -271,15 +326,18 @@ class Interface extends React.Component {
|
||||
const d3Panel = (
|
||||
<div className={classes.d3View}>
|
||||
<ReactResizeDetector handleWidth handleHeight onResize={this.onResize3dView} />
|
||||
<canvas className={classes.canvas} ref="canvas" />
|
||||
{!isSlicing && <div className={classes.controlBar}>
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.resetMesh} label="reset" />
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.scaleUp} label="scale down" />
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.scaleDown} label="scale up" />
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.rotateX} label="rotate x" />
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.rotateY} label="rotate y" />
|
||||
<RaisedButton className={classes.controlButton} onTouchTap={this.rotateZ} label="rotate z" />
|
||||
</div>}
|
||||
<canvas className={classes.canvas} ref={this.canvasElement} />
|
||||
<div className={classes.controlBar}>
|
||||
<div className={classes.detail}>
|
||||
<p>Dimensions: {objectDimensions}</p>
|
||||
</div>
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.resetMesh} label="reset" />
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.scaleUp} label="scale down" />
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.scaleDown} label="scale up" />
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.rotateX} label="rotate x" />
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.rotateY} label="rotate y" />
|
||||
<RaisedButton disabled={isSlicing} className={classes.controlButton} onClick={this.rotateZ} label="rotate z" />
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
@ -287,7 +345,7 @@ class Interface extends React.Component {
|
||||
return (
|
||||
<div className={classes.container}>
|
||||
<ReactResizeDetector handleWidth handleHeight onResize={this.onResizeContainer} />
|
||||
<h1 className={classes.title}>Print</h1>
|
||||
<img src={logo} className={classes.logo} />
|
||||
{d3Panel}
|
||||
{settingsPanel}
|
||||
</div>
|
||||
@ -316,4 +374,4 @@ class Interface extends React.Component {
|
||||
}
|
||||
}
|
||||
|
||||
export default injectSheet(styles)(Interface);
|
||||
export default muiThemeable()(injectSheet(styles)(Interface));
|
||||
|
@ -1,16 +1,4 @@
|
||||
import * as THREE from 'three';
|
||||
import { Box3 } from 'three/src/math/Box3.js';
|
||||
import { Matrix4 } from 'three/src/math/Matrix4.js';
|
||||
import { Scene } from 'three/src/scenes/Scene.js';
|
||||
import { PerspectiveCamera } from 'three/src/cameras/PerspectiveCamera.js';
|
||||
import { AmbientLight } from 'three/src/lights/AmbientLight.js';
|
||||
import { DirectionalLight } from 'three/src/lights/DirectionalLight.js';
|
||||
import { MeshPhongMaterial } from 'three/src/materials/MeshPhongMaterial.js';
|
||||
import { BoxGeometry } from 'three/src/geometries/BoxGeometry.js';
|
||||
import { Mesh } from 'three/src/objects/Mesh.js';
|
||||
import { BoxHelper } from 'three/src/helpers/BoxHelper.js';
|
||||
import { WebGLRenderer } from 'three/src/renderers/WebGLRenderer.js';
|
||||
import { DoubleSide } from 'three/src/constants.js';
|
||||
import 'three/examples/js/controls/EditorControls';
|
||||
import printerSettings from '../settings/printer.yml';
|
||||
import materialSettings from '../settings/material.yml';
|
||||
@ -20,47 +8,48 @@ import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
export function placeOnGround(mesh) {
|
||||
const boundingBox = new Box3().setFromObject(mesh);
|
||||
const boundingBox = new THREE.Box3().setFromObject(mesh);
|
||||
|
||||
mesh.position.y -= boundingBox.min.y;
|
||||
mesh.updateMatrix();
|
||||
}
|
||||
|
||||
export function createScene(canvas, props, state) {
|
||||
const { geometry, pixelRatio } = props;
|
||||
const { controlMode, settings } = state;
|
||||
|
||||
export function centerGeometry(mesh) {
|
||||
// center geometry
|
||||
geometry.computeBoundingBox();
|
||||
const center = geometry.boundingBox.getCenter();
|
||||
geometry.applyMatrix(new Matrix4().makeTranslation(-center.x, -center.y, -center.z));
|
||||
mesh.geometry.computeBoundingBox();
|
||||
const center = mesh.geometry.boundingBox.getCenter();
|
||||
mesh.geometry.applyMatrix(new THREE.Matrix4().makeTranslation(-center.x, -center.y, -center.z));
|
||||
}
|
||||
|
||||
const scene = new Scene();
|
||||
export function createScene({ muiTheme }) {
|
||||
const scene = new THREE.Scene();
|
||||
|
||||
const camera = new PerspectiveCamera(50, 1, 1, 10000);
|
||||
const camera = new THREE.PerspectiveCamera(50, 1, 1, 10000);
|
||||
camera.position.set(0, 400, 300);
|
||||
camera.lookAt(new THREE.Vector3(0, 0, 0));
|
||||
|
||||
const directionalLightA = new DirectionalLight(0xa2a2a2);
|
||||
const directionalLightA = new THREE.DirectionalLight(0xa2a2a2);
|
||||
directionalLightA.position.set(1, 1, 1);
|
||||
scene.add(directionalLightA);
|
||||
|
||||
const directionalLightB = new DirectionalLight(0xa2a2a2);
|
||||
const directionalLightB = new THREE.DirectionalLight(0xa2a2a2);
|
||||
directionalLightB.position.set(-1, 1, -1);
|
||||
scene.add(directionalLightB);
|
||||
|
||||
const light = new AmbientLight(0x656565);
|
||||
const light = new THREE.AmbientLight(0x656565);
|
||||
scene.add(light);
|
||||
|
||||
const material = new MeshPhongMaterial({ color: 0x2194ce, side: DoubleSide, specular: 0xc5c5c5, shininess: 5 });
|
||||
const mesh = new Mesh(geometry, material);
|
||||
placeOnGround(mesh);
|
||||
const material = new THREE.MeshPhongMaterial({ color: muiTheme.palette.primary2Color, side: THREE.DoubleSide, specular: 0xc5c5c5, shininess: 5, flatShading: false });
|
||||
const mesh = new THREE.Mesh(new THREE.Geometry(), material);
|
||||
scene.add(mesh);
|
||||
|
||||
const box = new BoxHelper(new Mesh(new BoxGeometry(1, 1, 1).applyMatrix(new Matrix4().makeTranslation(0, 0.5, 0))), 0x72bcd4);
|
||||
const box = new THREE.BoxHelper(new THREE.Mesh(new THREE.BoxGeometry(1, 1, 1).applyMatrix(new THREE.Matrix4().makeTranslation(0, 0.5, 0))), muiTheme.palette.primary2Color);
|
||||
scene.add(box);
|
||||
|
||||
const { dimensions } = settings;
|
||||
box.scale.set(dimensions.y, dimensions.z, dimensions.x);
|
||||
let renderer = new THREE.WebGLRenderer({ alpha: true, antialias: true });
|
||||
let editorControls = new THREE.EditorControls(camera, renderer.domElement);
|
||||
|
||||
box.scale.set(1, 1, 1);
|
||||
box.updateMatrix();
|
||||
|
||||
const render = () => renderer.render(scene, camera);
|
||||
@ -73,120 +62,72 @@ export function createScene(canvas, props, state) {
|
||||
render();
|
||||
};
|
||||
|
||||
let editorControls;
|
||||
let renderer;
|
||||
const updateCanvas = (canvas) => {
|
||||
if (!renderer || renderer.domElement !== canvas) {
|
||||
if (renderer) renderer.dispose();
|
||||
renderer = new WebGLRenderer({ canvas, alpha: true, antialias: true });
|
||||
renderer = new THREE.WebGLRenderer({ canvas, alpha: true, antialias: true });
|
||||
renderer.setClearColor(0xffffff, 0);
|
||||
}
|
||||
if (!editorControls || editorControls.domElement !== canvas) {
|
||||
if (editorControls) editorControls.dispose();
|
||||
editorControls = new THREE.EditorControls(camera, canvas);
|
||||
editorControls.focus(mesh);
|
||||
editorControls.addEventListener('change', render);
|
||||
}
|
||||
|
||||
render();
|
||||
};
|
||||
updateCanvas(canvas);
|
||||
|
||||
const focus = () => editorControls.focus(mesh);
|
||||
|
||||
return { editorControls, scene, mesh, camera, renderer, render, box, setSize, updateCanvas, focus };
|
||||
}
|
||||
|
||||
export function fetchProgress(url, { method = 'get', headers = {}, body = {} } = {}, onProgress) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.open(method, url);
|
||||
if (headers) {
|
||||
for (const key in headers) {
|
||||
const header = headers[key];
|
||||
xhr.setRequestHeader(key, header);
|
||||
}
|
||||
}
|
||||
xhr.onload = event => resolve(event.target.responseText);
|
||||
xhr.onerror = reject;
|
||||
if (xhr.upload && onProgress) xhr.upload.onprogress = onProgress;
|
||||
xhr.send(body);
|
||||
});
|
||||
export function sleep(time) {
|
||||
return new Promise(resolve => setTimeout(resolve, time));
|
||||
}
|
||||
|
||||
const GCODE_SERVER_URL = 'https://gcodeserver.doodle3d.com';
|
||||
const CONNECT_URL = 'http://connect.doodle3d.com/';
|
||||
|
||||
export async function slice(name, mesh, settings, printers, quality, material, updateProgress) {
|
||||
if (!printers) throw new Error('Please select a printer');
|
||||
export async function slice(mesh, settings, updateProgress) {
|
||||
let steps = 1;
|
||||
let currentStep = 0;
|
||||
|
||||
const { dimensions } = settings;
|
||||
const centerX = dimensions.x / 2;
|
||||
const centerY = dimensions.y / 2;
|
||||
|
||||
const geometry = mesh.geometry.clone();
|
||||
mesh.updateMatrix();
|
||||
const matrix = new THREE.Matrix4().makeTranslation(centerY, 0, centerX)
|
||||
.multiply(new THREE.Matrix4().makeRotationY(-Math.PI / 2.0))
|
||||
.multiply(mesh.matrix);
|
||||
|
||||
const matrix = new Matrix4().makeTranslation(centerY, 0, centerX).multiply(mesh.matrix);
|
||||
const { gcode } = await sliceGeometry(settings, geometry, matrix, false, false, ({ progress }) => {
|
||||
const sliceResult = await sliceGeometry({
|
||||
...settings,
|
||||
printer: { type: settings.printers, title: printerSettings[settings.printer].title },
|
||||
material: { type: settings.material, title: materialSettings[settings.material].title },
|
||||
quality: { type: settings.quality, title: qualitySettings[settings.quality].title }
|
||||
}, mesh.geometry, mesh.material, matrix, false, false, ({ progress }) => {
|
||||
updateProgress({
|
||||
action: progress.action,
|
||||
slicing: progress.done / progress.total
|
||||
percentage: (currentStep + progress.done / progress.total) / steps
|
||||
});
|
||||
}).catch(error => {
|
||||
throw { message: `error during slicing: ${error.message}`, code: 2 };
|
||||
});
|
||||
currentStep ++;
|
||||
|
||||
// upload G-code file to AWS S3
|
||||
const { data: { reservation, id } } = await fetch(`${GCODE_SERVER_URL}/upload`, { method: 'POST' })
|
||||
.then(response => response.json());
|
||||
|
||||
const body = new FormData();
|
||||
const { fields } = reservation;
|
||||
for (const key in fields) {
|
||||
body.append(key, fields[key]);
|
||||
}
|
||||
|
||||
const file = ';' + JSON.stringify({
|
||||
name: `${name}.gcode`,
|
||||
...settings,
|
||||
printer: {
|
||||
type: printers,
|
||||
title: printerSettings[printers].title
|
||||
},
|
||||
material: {
|
||||
type: material,
|
||||
title: materialSettings[material].title
|
||||
},
|
||||
quality: {
|
||||
type: quality,
|
||||
title: qualitySettings[quality].title
|
||||
}
|
||||
}).trim() + '\n' + gcode;
|
||||
body.append('file', file);
|
||||
|
||||
await fetchProgress(reservation.url, { method: 'POST', body }, (progess) => {
|
||||
updateProgress({
|
||||
action: 'Uploading',
|
||||
uploading: progess.loaded / progess.total
|
||||
});
|
||||
});
|
||||
|
||||
const popup = window.open(`${CONNECT_URL}?uuid=${id}`, '_blank');
|
||||
if (!popup) throw new Error('popup was blocked by browser');
|
||||
return sliceResult;
|
||||
}
|
||||
|
||||
const styles = {
|
||||
width: '100%',
|
||||
position: 'relative',
|
||||
textAlign: 'initial',
|
||||
};
|
||||
|
||||
export const TabTemplate = ({children, selected, style}) => {
|
||||
const templateStyle = Object.assign({}, styles, style);
|
||||
if (!selected) {
|
||||
templateStyle.height = 0;
|
||||
templateStyle.width = 0;
|
||||
templateStyle.overflow = 'hidden';
|
||||
}
|
||||
export const TabTemplate = ({ children, selected, style }) => {
|
||||
const templateStyle = {
|
||||
width: '100%',
|
||||
position: 'relative',
|
||||
textAlign: 'initial',
|
||||
...style,
|
||||
...(selected ? {} : {
|
||||
height: 0,
|
||||
width: 0,
|
||||
overflow: 'hidden'
|
||||
})
|
||||
};
|
||||
|
||||
return (
|
||||
<div style={templateStyle}>
|
||||
@ -198,5 +139,5 @@ export const TabTemplate = ({children, selected, style}) => {
|
||||
TabTemplate.propTypes = {
|
||||
children: PropTypes.node,
|
||||
selected: PropTypes.bool,
|
||||
style: PropTypes.object,
|
||||
style: PropTypes.object
|
||||
};
|
||||
|
@ -1,4 +1,30 @@
|
||||
zOffset: 0.3
|
||||
startCode: |-
|
||||
M109 S{temperature} ;set target temperature
|
||||
{if heatedBed}M190 S{bedTemperature} ;set target bed temperature
|
||||
G21 ;metric values
|
||||
M107 ;start with the fan off
|
||||
G28 X0 Y0 ;move X/Y to min endstops
|
||||
G28 Z0 ;move Z to min endstops
|
||||
G1 Z15 F9000 ;move the platform down 15mm
|
||||
G92 E0 ;zero the extruded length
|
||||
G91 ;relative positioning
|
||||
G1 F200 E10 ;extrude 10mm of feed stock
|
||||
G92 E0 ;zero the extruded length again
|
||||
G92 E0 ;zero the extruded length again
|
||||
G1 F9000
|
||||
G90 ;absolute positioning
|
||||
M117 Printing Doodle...
|
||||
endCode: |-
|
||||
M107 ;fan off
|
||||
G91 ;relative positioning
|
||||
G1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure
|
||||
G1 Z+0.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more
|
||||
G28 X0 Y0 ;move X/Y to min endstops, so the head is out of the way
|
||||
M84 ;disable axes / steppers
|
||||
G90 ;absolute positioning
|
||||
M104 S0
|
||||
{if heatedBed}M140 S0
|
||||
M117 Done
|
||||
dimensions:
|
||||
x: 200
|
||||
y: 200
|
||||
@ -7,9 +33,9 @@ heatedBed: false
|
||||
nozzleDiameter: 0.4
|
||||
filamentThickness: 2.85
|
||||
temperature: 210
|
||||
bedTemperature: 70
|
||||
bedTemperature: 50
|
||||
layerHeight: 0.15
|
||||
combing: true
|
||||
combing: false
|
||||
thickness:
|
||||
top: 0.45
|
||||
bottom: 0.45
|
||||
@ -23,11 +49,10 @@ travel:
|
||||
speed: 200.0
|
||||
support:
|
||||
enabled: false
|
||||
acceptanceMargin: 1.5
|
||||
minArea: 2
|
||||
distanceY: 0.4
|
||||
gridSize: 6.0
|
||||
density: 5.0
|
||||
margin: 2.0
|
||||
plateSize: 4.0
|
||||
flowRate: 0.8
|
||||
speed: 40.0
|
||||
innerShell:
|
||||
@ -39,12 +64,12 @@ outerShell:
|
||||
innerInfill:
|
||||
flowRate: 1.0
|
||||
speed: 80.0
|
||||
gridSize: 15.0
|
||||
density: 20.0
|
||||
outerInfill:
|
||||
flowRate: 1.0
|
||||
speed: 50.0
|
||||
brim:
|
||||
offset: 4.0
|
||||
size: 8.0
|
||||
flowRate: 1.0
|
||||
speed: 40.0
|
||||
firstLayer:
|
||||
|
21
src/settings/infill.yml
Normal file
21
src/settings/infill.yml
Normal file
@ -0,0 +1,21 @@
|
||||
0pct:
|
||||
title: Hollow (0%)
|
||||
innerInfill:
|
||||
density: 0.0
|
||||
10pct:
|
||||
title: Light (10%)
|
||||
innerInfill:
|
||||
density: 10.0
|
||||
20pct:
|
||||
title: Normal (20%)
|
||||
innerInfill:
|
||||
density: 20.0
|
||||
50pct:
|
||||
title: Dense (50%)
|
||||
innerInfill:
|
||||
density: 50.0
|
||||
100pct:
|
||||
title: Solid (100%)
|
||||
innerInfill:
|
||||
density: 100.0
|
||||
|
@ -267,11 +267,50 @@ ultimaker2_plus:
|
||||
title: Ultimaker 2+
|
||||
heatedBed: true
|
||||
filamentThickness: 2.85
|
||||
dimensions:
|
||||
x: 223
|
||||
y: 223
|
||||
z: 205
|
||||
ultimaker2_plus_extended:
|
||||
title: Ultimaker 2+ Extended
|
||||
heatedBed: true
|
||||
filamentThickness: 2.85
|
||||
dimensions:
|
||||
x: 223
|
||||
y: 223
|
||||
z: 305
|
||||
ultimaker2go:
|
||||
startCode: |-
|
||||
M10000
|
||||
M10000
|
||||
M10001 X8 Y28 SDoodle3D heat up...
|
||||
M109 S{temperature} ;set target temperature
|
||||
{if heatedBed}M190 S{bedTemperature} ;set target bed temperature
|
||||
G21 ;metric values
|
||||
G90 ;absolute positioning
|
||||
M107 ;start with the fan off
|
||||
G28 ; home to endstops
|
||||
G1 Z15 F9000 ;move the platform down 15mm
|
||||
G92 E0 ;zero the extruded length
|
||||
G1 F200 E10 ;extrude 10mm of feed stock
|
||||
G92 E0 ;zero the extruded length again
|
||||
G1 F9000
|
||||
M10000
|
||||
M10000
|
||||
M10001 X8 Y28 SDoodle3D printing...
|
||||
endCode: |-
|
||||
M10000
|
||||
M10000
|
||||
M10001 X20 Y28 SDoodle3D done!
|
||||
M107 ;fan off
|
||||
G91 ;relative positioning
|
||||
G1 E-1 F300 ;retract the filament a bit before lifting the nozzle, to release some of the pressure
|
||||
G1 Z+5.5 E-5 X-20 Y-20 F9000 ;move Z up a bit and retract filament even more
|
||||
G28 ;home the printer
|
||||
M84 ;disable axes / steppers
|
||||
G90 ;absolute positioning
|
||||
M104 S0
|
||||
{if heatedBed}M140 S0
|
||||
title: Ultimaker 2 Go
|
||||
heatedBed: false
|
||||
filamentThickness: 2.85
|
||||
@ -299,3 +338,30 @@ wanhao_duplicator_i3_plus:
|
||||
title: Wanhao Duplicator i3 Plus
|
||||
heatedBed: false
|
||||
filamentThickness: 1.75
|
||||
wanhao_duplicator_i3_mini:
|
||||
duplicator_i3_mini:
|
||||
startCode: |-
|
||||
M104 S{temperature}
|
||||
G28
|
||||
M109 S{temperature}
|
||||
G90
|
||||
M82
|
||||
G1 Z10.0 F6000
|
||||
G92 E0
|
||||
G1 F200 E3
|
||||
G92 E0
|
||||
endCode: |-
|
||||
M104 S0
|
||||
G92 E1
|
||||
G1 E-1 F300
|
||||
G28 X0 Y0
|
||||
M84
|
||||
M82
|
||||
M104 S0
|
||||
title: Wanhao Duplicator i3 Mini
|
||||
heatedBed: false
|
||||
filamentThickness: 1.75
|
||||
dimensions:
|
||||
x: 120
|
||||
y: 135
|
||||
z: 120
|
@ -15,7 +15,7 @@ low:
|
||||
speed: 70.0
|
||||
innerInfill:
|
||||
speed: 80.0
|
||||
gridSize: 25.0
|
||||
density: 10.0
|
||||
medium:
|
||||
title: "Medium"
|
||||
layerHeight: .15
|
||||
@ -33,7 +33,7 @@ medium:
|
||||
speed: 40.0
|
||||
innerInfill:
|
||||
speed: 80.0
|
||||
gridSize: 25.0
|
||||
density: 10.0
|
||||
high:
|
||||
title: "High"
|
||||
thickness:
|
||||
@ -51,4 +51,4 @@ high:
|
||||
speed: 30.0
|
||||
innerInfill:
|
||||
speed: 70.0
|
||||
gridSize: 10.0
|
||||
density: 20.0
|
||||
|
@ -1,24 +1,36 @@
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
import { PRECISION } from '../constants.js';
|
||||
|
||||
const offsetOptions = {
|
||||
const OFFSET_OPTIONS = {
|
||||
jointType: 'jtRound',
|
||||
miterLimit: 2.0,
|
||||
roundPrecision: 0.25
|
||||
roundPrecision: 0.25,
|
||||
endType: 'etClosedPolygon'
|
||||
};
|
||||
|
||||
export default function addBrim(slices, settings) {
|
||||
let {
|
||||
brim: { offset: brimOffset }
|
||||
brim: { size: brimSize },
|
||||
nozzleDiameter
|
||||
} = settings;
|
||||
brimOffset /= PRECISION;
|
||||
|
||||
nozzleDiameter /= PRECISION;
|
||||
brimSize /= PRECISION;
|
||||
const nozzleRadius = nozzleDiameter / 2;
|
||||
|
||||
const [firstLayer] = slices;
|
||||
|
||||
firstLayer.brim = firstLayer.parts.reduce((brim, { shape }) => (
|
||||
brim.join(shape.offset(brimOffset, {
|
||||
...offsetOptions,
|
||||
const brim = firstLayer.parts.reduce((_brim, { shape }) => (
|
||||
_brim.join(shape.offset(nozzleRadius, {
|
||||
...OFFSET_OPTIONS,
|
||||
endType: shape.closed ? 'etClosedPolygon' : 'etOpenRound'
|
||||
}))
|
||||
), new Shape([], true)).simplify('pftNonZero');
|
||||
|
||||
firstLayer.brim = new Shape([], true);
|
||||
|
||||
for (let offset = 0; offset < brimSize; offset += nozzleDiameter) {
|
||||
const brimPart = brim.offset(offset, OFFSET_OPTIONS);
|
||||
firstLayer.brim = firstLayer.brim.join(brimPart);
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { PRECISION } from '../constants.js'
|
||||
import { PRECISION } from '../constants.js';
|
||||
import { divide } from './helpers/vector2.js';
|
||||
|
||||
export default function applyPrecision(shapes) {
|
||||
for (let i = 0; i < shapes.length; i ++) {
|
||||
const { fillShapes, lineShapesOpen, lineShapesClosed } = shapes[i];
|
||||
export default function applyPrecision(layers) {
|
||||
for (let layer = 0; layer < layers.length; layer ++) {
|
||||
const { fillShapes, lineShapesOpen, lineShapesClosed } = layers[layer];
|
||||
|
||||
scaleUpShape(fillShapes);
|
||||
scaleUpShape(lineShapesOpen);
|
||||
@ -15,9 +16,7 @@ function scaleUpShape(shape) {
|
||||
const path = shape[i];
|
||||
|
||||
for (let i = 0; i < path.length; i ++) {
|
||||
const point = path[i];
|
||||
|
||||
point.copy(point.divideScalar(PRECISION));
|
||||
path[i] = divide(path[i], PRECISION);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,33 +1,28 @@
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import { Z_OFFSET } from '../constants.js';
|
||||
|
||||
export default function calculateLayersIntersections(lines, settings) {
|
||||
const {
|
||||
dimensions: { z: dimensionsZ },
|
||||
layerHeight,
|
||||
zOffset
|
||||
layerHeight
|
||||
} = settings;
|
||||
|
||||
const numLayers = Math.floor((dimensionsZ - zOffset) / layerHeight);
|
||||
const numLayers = Math.floor((dimensionsZ - Z_OFFSET) / layerHeight);
|
||||
|
||||
const layerIntersectionIndexes = Array.from(Array(numLayers)).map(() => []);
|
||||
const layerIntersectionPoints = Array.from(Array(numLayers)).map(() => []);
|
||||
const layerPoints = Array.from(Array(numLayers)).map(() => ({}));
|
||||
const layerFaceIndexes = Array.from(Array(numLayers)).map(() => []);
|
||||
|
||||
for (let lineIndex = 0; lineIndex < lines.length; lineIndex ++) {
|
||||
const { line, isFlat } = lines[lineIndex];
|
||||
const { line, faces } = lines[lineIndex];
|
||||
|
||||
if (isFlat) continue;
|
||||
|
||||
const min = Math.ceil((Math.min(line.start.y, line.end.y) - zOffset) / layerHeight);
|
||||
const max = Math.floor((Math.max(line.start.y, line.end.y) - zOffset) / layerHeight);
|
||||
const min = Math.ceil((Math.min(line.start.y, line.end.y) - Z_OFFSET) / layerHeight);
|
||||
const max = Math.floor((Math.max(line.start.y, line.end.y) - Z_OFFSET) / layerHeight);
|
||||
|
||||
for (let layerIndex = min; layerIndex <= max; layerIndex ++) {
|
||||
if (layerIndex >= 0 && layerIndex < numLayers) {
|
||||
const y = layerIndex * layerHeight + Z_OFFSET;
|
||||
|
||||
layerIntersectionIndexes[layerIndex].push(lineIndex);
|
||||
|
||||
const y = layerIndex * layerHeight + zOffset;
|
||||
|
||||
let x, z;
|
||||
let x;
|
||||
let z;
|
||||
if (line.start.y === line.end.y) {
|
||||
x = line.start.x;
|
||||
z = line.start.z;
|
||||
@ -38,10 +33,14 @@ export default function calculateLayersIntersections(lines, settings) {
|
||||
z = line.end.z * alpha + line.start.z * alpha1;
|
||||
}
|
||||
|
||||
layerIntersectionPoints[layerIndex][lineIndex] = new Vector2(z, x);
|
||||
layerPoints[layerIndex][lineIndex] = { x: z, y: x };
|
||||
for (const faceIndex of faces) {
|
||||
const layerFaceIndex = layerFaceIndexes[layerIndex];
|
||||
if (!layerFaceIndex.includes(faceIndex)) layerFaceIndex.push(faceIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return { layerIntersectionIndexes, layerIntersectionPoints };
|
||||
return { layerPoints, layerFaceIndexes };
|
||||
}
|
||||
|
@ -1,49 +1,70 @@
|
||||
import { Line3 } from 'three/src/math/Line3.js';
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import * as vector2 from './helpers/vector2.js';
|
||||
import * as vector3 from './helpers/vector3.js';
|
||||
|
||||
function addLine(geometry, lineLookup, lines, a, b, isFlat) {
|
||||
const index = lines.length;
|
||||
lineLookup[`${a}_${b}`] = index;
|
||||
|
||||
lines.push({
|
||||
line: new Line3(geometry.vertices[a], geometry.vertices[b]),
|
||||
connects: [],
|
||||
normals: [],
|
||||
isFlat
|
||||
});
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
export default function createLines(geometry, settings) {
|
||||
export default function createLines(geometry) {
|
||||
const faces = [];
|
||||
const lines = [];
|
||||
const lineLookup = {};
|
||||
|
||||
for (let i = 0; i < geometry.faces.length; i ++) {
|
||||
const face = geometry.faces[i];
|
||||
for (let i = 0; i < geometry.objectIndexes.length; i ++) {
|
||||
const objectIndex = geometry.objectIndexes[i];
|
||||
const { x: a, y: b, z: c } = getVertex(geometry.faces, i);
|
||||
const normal = calculateNormal(geometry.vertices, a, b, c);
|
||||
|
||||
const lookupA = lineLookup[`${face.b}_${face.a}`];
|
||||
const lookupB = lineLookup[`${face.c}_${face.b}`];
|
||||
const lookupC = lineLookup[`${face.a}_${face.c}`];
|
||||
// skip faces that point up or down
|
||||
if (normal.y > 0.999 || normal.y < -0.999) {
|
||||
faces.push(null);
|
||||
continue;
|
||||
}
|
||||
|
||||
const isFlat = face.normal.y > 0.999 || face.normal.y < -0.999;
|
||||
const indexA = addLine(geometry.vertices, lineLookup, lines, a, b, i);
|
||||
const indexB = addLine(geometry.vertices, lineLookup, lines, b, c, i);
|
||||
const indexC = addLine(geometry.vertices, lineLookup, lines, c, a, i);
|
||||
|
||||
// only add unique lines
|
||||
// returns index of said line
|
||||
const lineIndexA = typeof lookupA !== 'undefined' ? lookupA : addLine(geometry, lineLookup, lines, face.a, face.b, isFlat);
|
||||
const lineIndexB = typeof lookupB !== 'undefined' ? lookupB : addLine(geometry, lineLookup, lines, face.b, face.c, isFlat);
|
||||
const lineIndexC = typeof lookupC !== 'undefined' ? lookupC : addLine(geometry, lineLookup, lines, face.c, face.a, isFlat);
|
||||
const flatNormal = vector2.normalize({ x: normal.z, y: normal.x });
|
||||
const lineIndexes = [indexA, indexB, indexC];
|
||||
|
||||
// set connecting lines (based on face)
|
||||
lines[lineIndexA].connects.push(lineIndexB, lineIndexC);
|
||||
lines[lineIndexB].connects.push(lineIndexC, lineIndexA);
|
||||
lines[lineIndexC].connects.push(lineIndexA, lineIndexB);
|
||||
|
||||
const normal = new Vector2(face.normal.z, face.normal.x).normalize();
|
||||
lines[lineIndexA].normals.push(normal);
|
||||
lines[lineIndexB].normals.push(normal);
|
||||
lines[lineIndexC].normals.push(normal);
|
||||
faces.push({ lineIndexes, flatNormal, objectIndex });
|
||||
}
|
||||
|
||||
return lines;
|
||||
return { lines, faces };
|
||||
}
|
||||
|
||||
function addLine(vertices, lineLookup, lines, a, b, faceIndex) {
|
||||
let index;
|
||||
if (typeof lineLookup[`${b}_${a}`] !== 'undefined') {
|
||||
index = lineLookup[`${b}_${a}`];
|
||||
} else {
|
||||
const start = getVertex(vertices, a);
|
||||
const end = getVertex(vertices, b);
|
||||
const line = { start, end };
|
||||
const faces = [];
|
||||
|
||||
index = lines.length;
|
||||
lineLookup[`${a}_${b}`] = index;
|
||||
lines.push({ line, faces });
|
||||
}
|
||||
lines[index].faces.push(faceIndex);
|
||||
return index;
|
||||
}
|
||||
|
||||
function calculateNormal(vertices, a, b, c) {
|
||||
a = getVertex(vertices, a);
|
||||
b = getVertex(vertices, b);
|
||||
c = getVertex(vertices, c);
|
||||
|
||||
const cb = vector3.subtract(c, b);
|
||||
const ab = vector3.subtract(a, b);
|
||||
const normal = vector3.normalize(vector3.cross(cb, ab));
|
||||
|
||||
return normal;
|
||||
}
|
||||
|
||||
function getVertex(vertices, i) {
|
||||
const i3 = i * 3;
|
||||
return {
|
||||
x: vertices[i3],
|
||||
y: vertices[i3 + 1],
|
||||
z: vertices[i3 + 2]
|
||||
};
|
||||
}
|
||||
|
@ -1,61 +0,0 @@
|
||||
export default function detectOpenClosed(lines) {
|
||||
const pools = getPools(lines);
|
||||
const openLines = lines.map(line => line.connects.length === 2);
|
||||
|
||||
for (let i = 0; i < pools.length; i ++) {
|
||||
const pool = pools[i];
|
||||
|
||||
const isOpenGeometry = pool.some(lineIndex => openLines[lineIndex]);
|
||||
|
||||
for (let j = 0; j < pool.length; j ++) {
|
||||
const lineIndex = pool[j];
|
||||
const line = lines[lineIndex];
|
||||
line.openGeometry = isOpenGeometry;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function findPool(pools, lines, lineIndex) {
|
||||
const { connects } = lines[lineIndex];
|
||||
for (let i = 0; i < pools.length; i ++) {
|
||||
const pool = pools[i];
|
||||
|
||||
if (pool.find(lineIndex => connects.includes(lineIndex))) {
|
||||
return pool;
|
||||
}
|
||||
}
|
||||
|
||||
// no pool found
|
||||
// create new pool
|
||||
const pool = [];
|
||||
pools.push(pool);
|
||||
return pool;
|
||||
}
|
||||
|
||||
function getPools(lines) {
|
||||
const pools = [];
|
||||
|
||||
for (let lineIndex = 0; lineIndex < lines.length; lineIndex ++) {
|
||||
const pool = findPool(pools, lines, lineIndex);
|
||||
pool.push(lineIndex);
|
||||
}
|
||||
|
||||
for (let i = 0; i < pools.length; i ++) {
|
||||
const poolA = pools[i];
|
||||
|
||||
for (let j = i + 1; j < pools.length; j ++) {
|
||||
const poolB = pools[j];
|
||||
|
||||
for (let k = 0; k < poolA.length; k ++) {
|
||||
const { connects } = lines[poolA[k]];
|
||||
|
||||
if (poolB.find(lineIndex => connects.includes(lineIndex))) {
|
||||
poolA.splice(poolA.length, 0, ...poolB);
|
||||
poolB.splice(0, poolB.length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pools.filter(pool => pool.length > 0);
|
||||
}
|
@ -1,11 +1,10 @@
|
||||
import { PRECISION } from '../constants.js'
|
||||
import { PRECISION } from '../constants.js';
|
||||
import getFillTemplate from './getFillTemplate.js';
|
||||
import Shape from 'clipper-js';
|
||||
|
||||
export default function generateInfills(slices, settings) {
|
||||
let {
|
||||
layerHeight,
|
||||
innerInfill: { gridSize: infillGridSize },
|
||||
innerInfill: { density },
|
||||
thickness: {
|
||||
top: topThickness,
|
||||
bottom: bottomThickness
|
||||
@ -13,13 +12,16 @@ export default function generateInfills(slices, settings) {
|
||||
nozzleDiameter
|
||||
} = settings;
|
||||
|
||||
infillGridSize /= PRECISION;
|
||||
density /= 100;
|
||||
nozzleDiameter /= PRECISION;
|
||||
|
||||
const bottomSkinCount = Math.ceil(bottomThickness/layerHeight);
|
||||
const topSkinCount = Math.ceil(topThickness/layerHeight);
|
||||
const bidirectionalInfill = density < 0.8;
|
||||
const infillGridSize = nozzleDiameter * (bidirectionalInfill ? 2 : 1) / density;
|
||||
|
||||
const bottomSkinCount = Math.ceil(bottomThickness / layerHeight);
|
||||
const topSkinCount = Math.ceil(topThickness / layerHeight);
|
||||
const nozzleRadius = nozzleDiameter / 2;
|
||||
const outerFillTemplateSize = Math.sqrt(2 * Math.pow(nozzleDiameter, 2));
|
||||
const outerFillTemplateSize = nozzleDiameter;
|
||||
|
||||
for (let layer = 0; layer < slices.length; layer ++) {
|
||||
const slice = slices[layer];
|
||||
@ -32,6 +34,7 @@ export default function generateInfills(slices, settings) {
|
||||
}
|
||||
|
||||
for (let i = 0; i < slice.parts.length; i ++) {
|
||||
const even = (layer % 2 === 0);
|
||||
const part = slice.parts[i];
|
||||
|
||||
if (!part.closed) continue;
|
||||
@ -52,14 +55,13 @@ export default function generateInfills(slices, settings) {
|
||||
|
||||
if (innerFillArea && innerFillArea.paths.length > 0) {
|
||||
const bounds = innerFillArea.shapeBounds();
|
||||
const innerFillTemplate = getFillTemplate(bounds, infillGridSize, true, true);
|
||||
const innerFillTemplate = getFillTemplate(bounds, infillGridSize, bidirectionalInfill || even, bidirectionalInfill || !even);
|
||||
|
||||
part.innerFill.join(innerFillTemplate.intersect(innerFillArea));
|
||||
}
|
||||
|
||||
if (outerFillArea.paths.length > 0) {
|
||||
const bounds = outerFillArea.shapeBounds();
|
||||
const even = (layer % 2 === 0);
|
||||
const outerFillTemplate = getFillTemplate(bounds, outerFillTemplateSize, even, !even);
|
||||
|
||||
part.outerFill.join(outerFillTemplate.intersect(outerFillArea));
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { PRECISION } from '../constants.js'
|
||||
import { PRECISION } from '../constants.js';
|
||||
|
||||
const offsetOptions = {
|
||||
const OFFSET_OPTIONS = {
|
||||
jointType: 'jtSquare',
|
||||
endType: 'etClosedPolygon',
|
||||
miterLimit: 2.0,
|
||||
@ -10,7 +10,6 @@ const offsetOptions = {
|
||||
export default function generateInnerLines(slices, settings) {
|
||||
// need to scale up everything because of clipper rounding errors
|
||||
let {
|
||||
layerHeight,
|
||||
nozzleDiameter,
|
||||
thickness: { shell: shellThickness }
|
||||
} = settings;
|
||||
@ -29,7 +28,7 @@ export default function generateInnerLines(slices, settings) {
|
||||
|
||||
if (!part.closed) continue;
|
||||
|
||||
const outerLine = part.shape.offset(-nozzleRadius, offsetOptions);
|
||||
const outerLine = part.shape.offset(-nozzleRadius, OFFSET_OPTIONS);
|
||||
|
||||
if (outerLine.paths.length === 0) continue;
|
||||
|
||||
@ -39,7 +38,7 @@ export default function generateInnerLines(slices, settings) {
|
||||
for (let inset = 1; inset < numShells; inset += 1) {
|
||||
const offset = inset * nozzleDiameter;
|
||||
|
||||
const shell = outerLine.offset(-offset, offsetOptions);
|
||||
const shell = outerLine.offset(-offset, OFFSET_OPTIONS);
|
||||
|
||||
if (shell.paths.length === 0) {
|
||||
break;
|
||||
|
@ -1,6 +1,6 @@
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
|
||||
export default function calculateOutlines(slices, settings) {
|
||||
export default function calculateOutlines(slices) {
|
||||
for (let layer = 0; layer < slices.length; layer ++) {
|
||||
const slice = slices[layer];
|
||||
|
||||
|
@ -1,76 +1,41 @@
|
||||
import getFillTemplate from './getFillTemplate.js';
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
import { PRECISION } from '../constants.js';
|
||||
|
||||
const PRECISION_SQUARED = Math.pow(PRECISION, 2);
|
||||
|
||||
export default function generateSupport(slices, settings) {
|
||||
if (!settings.support.enabled) return;
|
||||
|
||||
let {
|
||||
layerHeight,
|
||||
support: {
|
||||
gridSize: supportGridSize,
|
||||
margin: supportMargin,
|
||||
plateSize: plateSize,
|
||||
distanceY: supportDistanceY
|
||||
},
|
||||
support: { density, margin, minArea, distanceY },
|
||||
nozzleDiameter
|
||||
} = settings;
|
||||
|
||||
supportGridSize /= PRECISION;
|
||||
supportMargin /= PRECISION;
|
||||
plateSize /= PRECISION;
|
||||
density /= 100;
|
||||
margin /= PRECISION;
|
||||
nozzleDiameter /= PRECISION;
|
||||
var supportDistanceLayers = Math.max(Math.ceil(supportDistanceY / layerHeight), 1);
|
||||
|
||||
var supportAreas = new Shape([], true);
|
||||
const infillGridSize = nozzleDiameter * 2 / density;
|
||||
const supportDistanceLayers = Math.max(Math.ceil(distanceY / layerHeight), 1);
|
||||
|
||||
for (var layer = slices.length - 1 - supportDistanceLayers; layer >= 0; layer --) {
|
||||
var currentSlice = slices[layer];
|
||||
let supportArea = new Shape([], true);
|
||||
|
||||
if (supportAreas.length > 0) {
|
||||
for (let layer = slices.length - 1 - supportDistanceLayers; layer >= 0; layer --) {
|
||||
const currentLayer = slices[layer + supportDistanceLayers - 1];
|
||||
const upSkin = slices[layer + supportDistanceLayers];
|
||||
const downSkin = slices[layer - supportDistanceLayers];
|
||||
|
||||
if (layer >= supportDistanceLayers) {
|
||||
var sliceSkin = slices[layer - supportDistanceLayers].outline;
|
||||
sliceSkin = sliceSkin;
|
||||
const neededSupportArea = upSkin.outline.difference(currentLayer.outline.offset(margin));
|
||||
|
||||
var supportAreasSlimmed = supportAreas.difference(sliceSkin.offset(supportMargin));
|
||||
if (supportAreasSlimmed.area() < 100.0) {
|
||||
supportAreas = supportAreas.difference(sliceSkin);
|
||||
}
|
||||
else {
|
||||
supportAreas = supportAreasSlimmed;
|
||||
}
|
||||
}
|
||||
if (neededSupportArea.totalArea() * PRECISION_SQUARED > minArea) supportArea = supportArea.union(neededSupportArea);
|
||||
if (downSkin) supportArea = supportArea.difference(downSkin.outline.offset(margin));
|
||||
|
||||
var supportTemplate = getFillTemplate(supportAreas.bounds(), supportGridSize, true, true);
|
||||
var supportFill = supportTemplate.intersect(supportAreas);
|
||||
if (supportFill.length === 0) {
|
||||
currentSlice.support = supportAreas.clone();
|
||||
}
|
||||
else {
|
||||
currentSlice.support = supportFill;
|
||||
}
|
||||
}
|
||||
const bounds = supportArea.shapeBounds();
|
||||
const innerFillTemplate = getFillTemplate(bounds, infillGridSize, true, true);
|
||||
|
||||
var supportSkin = slices[layer + supportDistanceLayers - 1].outline;
|
||||
|
||||
var slice = slices[layer + supportDistanceLayers];
|
||||
for (var i = 0; i < slice.parts.length; i ++) {
|
||||
var slicePart = slice.parts[i];
|
||||
|
||||
if (slicePart.intersect.closed) {
|
||||
var outerLine = slicePart.outerLine;
|
||||
}
|
||||
else {
|
||||
var outerLine = slicePart.intersect.offset(supportMargin);
|
||||
}
|
||||
|
||||
var overlap = supportSkin.offset(supportMargin).intersect(outerLine);
|
||||
var overhang = outerLine.difference(overlap);
|
||||
|
||||
if (overlap.length === 0 || overhang.length > 0) {
|
||||
supportAreas = supportAreas.join(overhang);
|
||||
}
|
||||
}
|
||||
slices[layer].support = supportArea.clone().join(supportArea.intersect(innerFillTemplate));
|
||||
slices[layer].supportOutline = supportArea;
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,10 @@
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
|
||||
export default function getFillTemplate(bounds, size, even, uneven) {
|
||||
export default function getFillTemplate(bounds, gridSize, even, uneven) {
|
||||
const paths = [];
|
||||
|
||||
const size = Math.sqrt(2 * Math.pow(gridSize, 2));
|
||||
|
||||
const left = Math.floor(bounds.left / size) * size;
|
||||
const right = Math.ceil(bounds.right / size) * size;
|
||||
const top = Math.floor(bounds.top / size) * size;
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import { PRECISION } from '../../constants.js';
|
||||
import { distanceTo } from './vector2.js';
|
||||
import { VERSION } from '../../constants.js';
|
||||
|
||||
export const MOVE = 'G';
|
||||
export const M_COMMAND = 'M';
|
||||
@ -10,13 +10,15 @@ export const POSITION_X = 'X';
|
||||
export const POSITION_Y = 'Y';
|
||||
export const POSITION_Z = 'Z';
|
||||
|
||||
export default class {
|
||||
constructor(nozzleToFilamentRatio) {
|
||||
this._nozzleToFilamentRatio = nozzleToFilamentRatio;
|
||||
|
||||
this._gcode = [];
|
||||
export default class GCode {
|
||||
constructor(settings) {
|
||||
this._nozzleToFilamentRatio = 1;
|
||||
this._gcode = [
|
||||
`; ${JSON.stringify(settings)}`,
|
||||
`; Generated with Doodle3D Slicer V${VERSION}`
|
||||
];
|
||||
this._currentValues = {};
|
||||
this._nozzlePosition = new Vector2(0, 0);
|
||||
this._nozzlePosition = { x: 0, y: 0 };
|
||||
this._extruder = 0.0;
|
||||
this._duration = 0.0;
|
||||
this._isRetracted = false;
|
||||
@ -27,10 +29,16 @@ export default class {
|
||||
this._gcode.push(command);
|
||||
}
|
||||
|
||||
updateLayerHeight(layerHeight, nozzleDiameter, filamentThickness) {
|
||||
const filamentSurfaceArea = Math.pow((filamentThickness / 2), 2) * Math.PI;
|
||||
const lineSurfaceArea = nozzleDiameter * layerHeight;
|
||||
this._nozzleToFilamentRatio = lineSurfaceArea / filamentSurfaceArea;
|
||||
}
|
||||
|
||||
turnFanOn(fanSpeed) {
|
||||
this._isFanOn = true;
|
||||
|
||||
const gcode = { [M_COMMAND]: 106 }
|
||||
const gcode = { [M_COMMAND]: 106 };
|
||||
if (typeof fanSpeed !== 'undefined') gcode[FAN_SPEED] = fanSpeed;
|
||||
|
||||
this._addGCode(gcode);
|
||||
@ -47,41 +55,41 @@ export default class {
|
||||
}
|
||||
|
||||
moveTo(x, y, z, { speed }) {
|
||||
const newNozzlePosition = new Vector2(x, y).multiplyScalar(PRECISION);
|
||||
const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
|
||||
const newNozzlePosition = { x, y };
|
||||
const lineLength = distanceTo(this._nozzlePosition, newNozzlePosition);
|
||||
|
||||
this._duration += lineLength / speed;
|
||||
|
||||
this._addGCode({
|
||||
[MOVE]: 0,
|
||||
[POSITION_X]: newNozzlePosition.x.toFixed(3),
|
||||
[POSITION_Y]: newNozzlePosition.y.toFixed(3),
|
||||
[POSITION_Z]: z.toFixed(3),
|
||||
[SPEED]: (speed * 60).toFixed(3)
|
||||
[POSITION_X]: newNozzlePosition.x,
|
||||
[POSITION_Y]: newNozzlePosition.y,
|
||||
[POSITION_Z]: z,
|
||||
[SPEED]: speed * 60
|
||||
});
|
||||
|
||||
this._nozzlePosition.copy(newNozzlePosition);
|
||||
this._nozzlePosition = newNozzlePosition;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
lineTo(x, y, z, { speed, flowRate }) {
|
||||
const newNozzlePosition = new Vector2(x, y).multiplyScalar(PRECISION);
|
||||
const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
|
||||
const newNozzlePosition = { x, y };
|
||||
const lineLength = distanceTo(this._nozzlePosition, newNozzlePosition);
|
||||
|
||||
this._extruder += this._nozzleToFilamentRatio * lineLength * flowRate;
|
||||
this._duration += lineLength / speed;
|
||||
|
||||
this._addGCode({
|
||||
[MOVE]: 1,
|
||||
[POSITION_X]: newNozzlePosition.x.toFixed(3),
|
||||
[POSITION_Y]: newNozzlePosition.y.toFixed(3),
|
||||
[POSITION_Z]: z.toFixed(3),
|
||||
[SPEED]: (speed * 60).toFixed(3),
|
||||
[EXTRUDER]: this._extruder.toFixed(3)
|
||||
[POSITION_X]: newNozzlePosition.x,
|
||||
[POSITION_Y]: newNozzlePosition.y,
|
||||
[POSITION_Z]: z,
|
||||
[SPEED]: speed * 60,
|
||||
[EXTRUDER]: this._extruder
|
||||
});
|
||||
|
||||
this._nozzlePosition.copy(newNozzlePosition);
|
||||
this._nozzlePosition = newNozzlePosition;
|
||||
|
||||
return this;
|
||||
}
|
||||
@ -95,8 +103,8 @@ export default class {
|
||||
|
||||
this._addGCode({
|
||||
[MOVE]: 0,
|
||||
[EXTRUDER]: this._extruder.toFixed(3),
|
||||
[SPEED]: (speed * 60).toFixed(3)
|
||||
[EXTRUDER]: this._extruder,
|
||||
[SPEED]: speed * 60
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -113,8 +121,8 @@ export default class {
|
||||
|
||||
this._addGCode({
|
||||
[MOVE]: 0,
|
||||
[EXTRUDER]: (this._extruder - amount).toFixed(3),
|
||||
[SPEED]: (speed * 60).toFixed(3)
|
||||
[EXTRUDER]: this._extruder - amount,
|
||||
[SPEED]: speed * 60
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -122,6 +130,15 @@ export default class {
|
||||
return this;
|
||||
}
|
||||
|
||||
addGCode(gcode, { temperature, bedTemperature, heatedBed }) {
|
||||
gcode = gcode
|
||||
.replace(/{temperature}/g, temperature)
|
||||
.replace(/{if heatedBed}.*?\n/g, str => heatedBed ? str.replace(/{if heatedBed}/g, '') : '')
|
||||
.replace(/{bedTemperature}/g, bedTemperature);
|
||||
|
||||
this._addGCode(gcode);
|
||||
}
|
||||
|
||||
getGCode() {
|
||||
return {
|
||||
gcode: this._gcode,
|
||||
|
@ -1,6 +1,6 @@
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
|
||||
export default class {
|
||||
export default class Slice {
|
||||
constructor() {
|
||||
this.parts = [];
|
||||
}
|
||||
|
@ -1,27 +0,0 @@
|
||||
export const subtract = (a, b) => ({
|
||||
x: a.x - b.x,
|
||||
y: a.y - b.y
|
||||
});
|
||||
export const add = (a, b) => ({
|
||||
x: a.x + b.x,
|
||||
y: a.y + b.y
|
||||
});
|
||||
export const scale = (a, factor) => ({
|
||||
x: a.x * factor,
|
||||
y: a.y * factor
|
||||
});
|
||||
export const normal = (a) => ({
|
||||
x: -a.y,
|
||||
y: a.x
|
||||
});
|
||||
export const dot = (a, b) => a.x * b.x + a.y * b.y;
|
||||
export const length = (a) => Math.sqrt(a.x * a.x + a.y * a.y);
|
||||
export const distanceTo = (a, b) => length(subtract(a, b));
|
||||
export const normalize = (a) => {
|
||||
const l = length(a);
|
||||
|
||||
return {
|
||||
x: a.x / l,
|
||||
y: a.y / l
|
||||
};
|
||||
}
|
26
src/sliceActions/helpers/color.js
Normal file
26
src/sliceActions/helpers/color.js
Normal file
@ -0,0 +1,26 @@
|
||||
export function hslToRgb(h, s, l) {
|
||||
let r;
|
||||
let g;
|
||||
let b;
|
||||
|
||||
if (s === 0) {
|
||||
r = g = b = l;
|
||||
} else {
|
||||
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
|
||||
const p = 2 * l - q;
|
||||
r = hueToRgb(p, q, h + 1 / 3);
|
||||
g = hueToRgb(p, q, h);
|
||||
b = hueToRgb(p, q, h - 1 / 3);
|
||||
}
|
||||
|
||||
return [r, g, b];
|
||||
}
|
||||
|
||||
function hueToRgb(p, q, t) {
|
||||
if (t < 0) t += 1;
|
||||
if (t > 1) t -= 1;
|
||||
if (t < 1 / 6) return p + (q - p) * 6 * t;
|
||||
if (t < 1 / 2) return q;
|
||||
if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
|
||||
return p;
|
||||
}
|
@ -1,131 +1,197 @@
|
||||
import Shape from 'clipper-js';
|
||||
import { subtract, add, scale, normalize, dot, length, distanceTo } from './VectorUtils.js';
|
||||
import { PRECISION } from '../../constants.js';
|
||||
import { angle, subtract, distanceTo } from './vector2.js';
|
||||
|
||||
const TOLERANCE = 5 / PRECISION;
|
||||
const graphs = new WeakMap();
|
||||
export default function comb(polygons, start, end) {
|
||||
if (!graphs.has(polygons)) graphs.set(polygons, createGraph(polygons));
|
||||
let { edges, graph, points } = graphs.get(polygons);
|
||||
|
||||
export default function comb(outline, start, end) {
|
||||
if (distanceTo(start, end) < TOLERANCE) {
|
||||
return [start, end];
|
||||
}
|
||||
points = [...points, start, end];
|
||||
graph = [...graph];
|
||||
|
||||
let combPath = new Shape([[start, end]], false, true, false);
|
||||
const startNode = createNode(graph, points, edges, start);
|
||||
const endNode = createNode(graph, points, edges, end);
|
||||
|
||||
for (let i = 0; i < outline.paths.length; i ++) {
|
||||
let outlinePart = new Shape([outline.paths[i]], true, false, false, true);
|
||||
|
||||
let snappedCombPaths = outlinePart.orientation(0) ? combPath.intersect(outlinePart) : combPath.difference(outlinePart);
|
||||
|
||||
snappedCombPaths = snappedCombPaths.mapToLower();
|
||||
outlinePart = outlinePart.mapToLower()[0];
|
||||
|
||||
if (distanceTo(start, outlinePart[outlinePart.length - 1]) < distanceTo(start, outlinePart[0])) {
|
||||
outlinePart = outlinePart.reverse();
|
||||
}
|
||||
|
||||
const distanceMap = new WeakMap();
|
||||
|
||||
for (let i = 0; i < snappedCombPaths.length; i ++) {
|
||||
const snappedCombPath = snappedCombPaths[i];
|
||||
|
||||
const distanceStart = distanceTo(start, snappedCombPath[0]);
|
||||
const distanceEnd = distanceTo(start, snappedCombPath[snappedCombPath.length - 1]);
|
||||
|
||||
if (distanceStart < distanceEnd) {
|
||||
distanceMap.set(snappedCombPath, distanceStart);
|
||||
} else {
|
||||
snappedCombPath.reverse();
|
||||
distanceMap.set(snappedCombPath, distanceEnd);
|
||||
}
|
||||
}
|
||||
snappedCombPaths.sort((a, b) => distanceMap.get(a) - distanceMap.get(b));
|
||||
|
||||
const firstPath = snappedCombPaths[0];
|
||||
const lastPath = snappedCombPaths[snappedCombPaths.length - 1];
|
||||
|
||||
if (snappedCombPaths.length === 0) {
|
||||
snappedCombPaths.push([start], [end]);
|
||||
} else if (distanceTo(firstPath[0], start) > 1.0) {
|
||||
snappedCombPaths.unshift([start]);
|
||||
} else if (distanceTo(lastPath[lastPath.length - 1], end) > 1.0) {
|
||||
snappedCombPaths.push([end]);
|
||||
}
|
||||
|
||||
if (snappedCombPaths.length === 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const startPath = snappedCombPaths[0];
|
||||
const startPoint = startPath[startPath.length - 1];
|
||||
|
||||
const endPath = snappedCombPaths[snappedCombPaths.length - 1];
|
||||
const endPoint = endPath[0];
|
||||
|
||||
const lineIndexStart = findClosestLineOnPath(outlinePart, startPoint);
|
||||
const lineIndexEnd = findClosestLineOnPath(outlinePart, endPoint);
|
||||
|
||||
const path = [];
|
||||
if (lineIndexEnd === lineIndexStart) {
|
||||
continue;
|
||||
} else if (lineIndexEnd > lineIndexStart) {
|
||||
if (lineIndexStart + outlinePart.length - lineIndexEnd < lineIndexEnd - lineIndexStart) {
|
||||
for (let i = lineIndexStart + outlinePart.length; i > lineIndexEnd; i --) {
|
||||
path.push(outlinePart[i % outlinePart.length]);
|
||||
}
|
||||
} else {
|
||||
for (let i = lineIndexStart; i < lineIndexEnd; i ++) {
|
||||
path.push(outlinePart[i + 1]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (lineIndexEnd + outlinePart.length - lineIndexStart < lineIndexStart - lineIndexEnd) {
|
||||
for (let i = lineIndexStart; i < lineIndexEnd + outlinePart.length; i ++) {
|
||||
path.push(outlinePart[(i + 1) % outlinePart.length]);
|
||||
}
|
||||
} else {
|
||||
for (let i = lineIndexStart; i > lineIndexEnd; i --) {
|
||||
path.push(outlinePart[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
combPath = new Shape([[...startPath, ...path, ...endPath]], false, true, false, true);
|
||||
}
|
||||
|
||||
return combPath.mapToLower()[0];
|
||||
}
|
||||
|
||||
function findClosestLineOnPath(path, point) {
|
||||
let distance = Infinity;
|
||||
let lineIndex;
|
||||
|
||||
for (let i = 0; i < path.length; i ++) {
|
||||
const pointA = path[i];
|
||||
const pointB = path[(i + 1) % path.length];
|
||||
|
||||
const tempClosestPoint = findClosestPointOnLine(pointA, pointB, point);
|
||||
const tempDistance = distanceTo(tempClosestPoint, point);
|
||||
|
||||
if (tempDistance < distance) {
|
||||
distance = tempDistance;
|
||||
lineIndex = i;
|
||||
}
|
||||
}
|
||||
|
||||
return lineIndex;
|
||||
}
|
||||
|
||||
function findClosestPointOnLine(a, b, c) {
|
||||
const b_ = subtract(b, a);
|
||||
const c_ = subtract(c, a);
|
||||
|
||||
const lambda = dot(normalize(b_), c_) / length(b_);
|
||||
|
||||
if (lambda >= 1) {
|
||||
return b;
|
||||
} else if (lambda > 0) {
|
||||
return add(a, scale(b_, lambda));
|
||||
let result;
|
||||
if (graph[startNode].some(node => node.to === endNode)) {
|
||||
result = [start, end];
|
||||
} else {
|
||||
return a;
|
||||
const path = shortestPath(graph, startNode, endNode);
|
||||
if (path) {
|
||||
result = path.map(index => points[index]);
|
||||
} else {
|
||||
result = [start, end];
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
function createGraph(polygons) {
|
||||
const points = [];
|
||||
const edges = [];
|
||||
const nextPoints = new WeakMap();
|
||||
const previousPoints = new WeakMap();
|
||||
for (let i = 0; i < polygons.length; i ++) {
|
||||
const polygon = polygons[i];
|
||||
for (let j = 0; j < polygon.length; j ++) {
|
||||
const point = polygon[j];
|
||||
const nextPoint = polygon[(j + 1) % polygon.length];
|
||||
const previousPoint = polygon[(j - 1 + polygon.length) % polygon.length];
|
||||
|
||||
points.push(point);
|
||||
edges.push([point, nextPoint]);
|
||||
nextPoints.set(point, nextPoint);
|
||||
previousPoints.set(point, previousPoint);
|
||||
}
|
||||
}
|
||||
|
||||
const graph = points.map(() => ([]));
|
||||
for (let i = 0; i < points.length; i ++) {
|
||||
const a = points[i];
|
||||
|
||||
for (let j = i + 1; j < points.length; j ++) {
|
||||
const b = points[j];
|
||||
const nextPoint = nextPoints.get(a);
|
||||
const previousPoint = previousPoints.get(a);
|
||||
|
||||
if (!lineIsVisible(previousPoint, nextPoint, edges, a, b)) continue;
|
||||
|
||||
const distance = distanceTo(a, b);
|
||||
|
||||
const connectNodeA = graph[i];
|
||||
connectNodeA.push({ to: j, distance });
|
||||
|
||||
const connectNodeB = graph[j];
|
||||
connectNodeB.push({ to: i, distance });
|
||||
}
|
||||
}
|
||||
return { graph, edges, points };
|
||||
}
|
||||
|
||||
function createNode(graph, points, edges, point) {
|
||||
const node = [];
|
||||
const to = graph.length;
|
||||
graph.push(node);
|
||||
|
||||
let previousPoint;
|
||||
let nextPoint;
|
||||
for (let j = 0; j < edges.length; j ++) {
|
||||
const edge = edges[j];
|
||||
if (pointOnLine(edge, point)) [previousPoint, nextPoint] = edge;
|
||||
}
|
||||
|
||||
for (let i = 0; i < graph.length; i ++) {
|
||||
const b = points[i];
|
||||
|
||||
if (!lineIsVisible(previousPoint, nextPoint, edges, point, b)) continue;
|
||||
|
||||
const distance = distanceTo(point, b);
|
||||
|
||||
node.push({ to: i, distance });
|
||||
graph[i] = [...graph[i], { to, distance }];
|
||||
}
|
||||
|
||||
return to;
|
||||
}
|
||||
|
||||
function lineIsVisible(previousPoint, nextPoint, edges, a, b) {
|
||||
if (b === nextPoint || b === previousPoint) return true;
|
||||
|
||||
if (previousPoint && nextPoint) {
|
||||
const angleLine = angle(subtract(b, a));
|
||||
const anglePrevious = angle(subtract(previousPoint, a));
|
||||
const angleNext = angle(subtract(nextPoint, a));
|
||||
|
||||
if (betweenAngles(angleLine, anglePrevious, angleNext)) return false;
|
||||
}
|
||||
|
||||
if (lineCrossesEdges(edges, a, b)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function lineCrossesEdges(edges, a, b) {
|
||||
for (let i = 0; i < edges.length; i ++) {
|
||||
const [c, d] = edges[i];
|
||||
if (lineSegmentsCross(a, b, c, d)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function lineSegmentsCross(a, b, c, d) {
|
||||
const denominator = ((b.x - a.x) * (d.y - c.y)) - ((b.y - a.y) * (d.x - c.x));
|
||||
|
||||
if (denominator === 0.0) return false;
|
||||
|
||||
const numerator1 = ((a.y - c.y) * (d.x - c.x)) - ((a.x - c.x) * (d.y - c.y));
|
||||
const numerator2 = ((a.y - c.y) * (b.x - a.x)) - ((a.x - c.x) * (b.y - a.y));
|
||||
if (numerator1 === 0.0 || numerator2 === 0.0) return false;
|
||||
|
||||
const r = numerator1 / denominator;
|
||||
const s = numerator2 / denominator;
|
||||
return (r > 0.0 && r < 1.0) && (s >= 0.0 && s <= 1.0);
|
||||
}
|
||||
|
||||
const TAU = Math.PI * 2.0;
|
||||
function normalizeAngle(a) {
|
||||
a %= TAU;
|
||||
return a > 0.0 ? a : a + TAU;
|
||||
}
|
||||
|
||||
function betweenAngles(n, a, b) {
|
||||
n = normalizeAngle(n);
|
||||
a = normalizeAngle(a);
|
||||
b = normalizeAngle(b);
|
||||
return a < b ? a <= n && n <= b : a <= n || n <= b;
|
||||
}
|
||||
|
||||
// dijkstra's algorithm
|
||||
function shortestPath(graph, start, end) {
|
||||
const distances = graph.map(() => Infinity);
|
||||
distances[start] = 0;
|
||||
const traverse = [];
|
||||
const queue = [];
|
||||
for (let i = 0; i < distances.length; i ++) {
|
||||
queue.push(i);
|
||||
}
|
||||
|
||||
while (queue.length > 0) {
|
||||
let queueIndex;
|
||||
let minDistance = Infinity;
|
||||
for (let index = 0; index < queue.length; index ++) {
|
||||
const nodeIndex = queue[index];
|
||||
const distance = distances[nodeIndex];
|
||||
if (distances[nodeIndex] < minDistance) {
|
||||
queueIndex = index;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
const [nodeIndex] = queue.splice(queueIndex, 1);
|
||||
const node = graph[nodeIndex];
|
||||
|
||||
for (let i = 0; i < node.length; i ++) {
|
||||
const child = node[i];
|
||||
const distance = distances[nodeIndex] + child.distance;
|
||||
if (distance < distances[child.to]) {
|
||||
distances[child.to] = distance;
|
||||
traverse[child.to] = nodeIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!traverse.hasOwnProperty(end)) return null;
|
||||
|
||||
const path = [end];
|
||||
let nodeIndex = end;
|
||||
do {
|
||||
nodeIndex = traverse[nodeIndex];
|
||||
path.push(nodeIndex);
|
||||
} while (nodeIndex !== start);
|
||||
|
||||
return path.reverse();
|
||||
}
|
||||
|
||||
function pointOnLine([a, b], point) {
|
||||
return (a.x - point.x) * (a.y - point.y) === (b.x - point.x) * (b.y - point.y);
|
||||
}
|
||||
|
34
src/sliceActions/helpers/vector2.js
Normal file
34
src/sliceActions/helpers/vector2.js
Normal file
@ -0,0 +1,34 @@
|
||||
export const subtract = (a, b) => ({
|
||||
x: a.x - b.x,
|
||||
y: a.y - b.y
|
||||
});
|
||||
export const add = (a, b) => ({
|
||||
x: a.x + b.x,
|
||||
y: a.y + b.y
|
||||
});
|
||||
export const scale = (v, factor) => ({
|
||||
x: v.x * factor,
|
||||
y: v.y * factor
|
||||
});
|
||||
export const divide = (v, factor) => ({
|
||||
x: v.x / factor,
|
||||
y: v.y / factor
|
||||
});
|
||||
export const normal = (v) => ({
|
||||
x: -v.y,
|
||||
y: v.x
|
||||
});
|
||||
export const equals = (a, b) => a.x === b.x && a.y === b.y;
|
||||
export const almostEquals = (a, b) => Math.abs(a.x - b.x) < 0.001 && Math.abs(a.y - b.y) < 0.001;
|
||||
export const dot = (a, b) => a.x * b.x + a.y * b.y;
|
||||
export const length = (v) => Math.sqrt(v.x * v.x + v.y * v.y);
|
||||
export const distanceTo = (a, b) => length(subtract(a, b));
|
||||
export const angle = (v) => Math.atan2(v.y, v.x);
|
||||
export const normalize = (v) => {
|
||||
const l = length(v);
|
||||
|
||||
return {
|
||||
x: v.x / l,
|
||||
y: v.y / l
|
||||
};
|
||||
};
|
38
src/sliceActions/helpers/vector3.js
Normal file
38
src/sliceActions/helpers/vector3.js
Normal file
@ -0,0 +1,38 @@
|
||||
export const subtract = (a, b) => ({
|
||||
x: a.x - b.x,
|
||||
y: a.y - b.y,
|
||||
z: a.z - b.z
|
||||
});
|
||||
export const add = (a, b) => ({
|
||||
x: a.x + b.x,
|
||||
y: a.y + b.y,
|
||||
z: a.z + b.z
|
||||
});
|
||||
export const scale = (v, factor) => ({
|
||||
x: v.x * factor,
|
||||
y: v.y * factor,
|
||||
z: v.z * factor
|
||||
});
|
||||
export const divide = (v, factor) => ({
|
||||
x: v.x / factor,
|
||||
y: v.y / factor,
|
||||
z: v.z / factor
|
||||
});
|
||||
export const cross = (a, b) => ({
|
||||
x: a.y * b.z - a.z * b.y,
|
||||
y: a.z * b.x - a.x * b.z,
|
||||
z: a.x * b.y - a.y * b.x
|
||||
});
|
||||
export const equals = (a, b) => a.x === b.x && a.y === b.y && a.z === b.z;
|
||||
export const almostEquals = (a, b) => Math.abs(a.x - b.x) < 0.001 && Math.abs(a.y - b.y) < 0.001 && Math.abs(a.z - b.z) < 0.001;
|
||||
export const length = (v) => Math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
|
||||
export const distanceTo = (a, b) => length(subtract(a, b));
|
||||
export const normalize = (v) => {
|
||||
const l = length(v);
|
||||
|
||||
return {
|
||||
x: v.x / l,
|
||||
y: v.y / l,
|
||||
z: v.z / l
|
||||
};
|
||||
};
|
@ -1,120 +1,159 @@
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import Shape from 'clipper-js';
|
||||
import { subtract, normal, normalize, dot, almostEquals } from './helpers/vector2.js';
|
||||
|
||||
export default function intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings) {
|
||||
export default function intersectionsToShapes(layerPoints, layerFaceIndexes, faces, openObjectIndexes) {
|
||||
const layers = [];
|
||||
|
||||
for (let layer = 1; layer < layerIntersectionIndexes.length; layer ++) {
|
||||
const intersectionIndexes = layerIntersectionIndexes[layer];
|
||||
const intersectionPoints = layerIntersectionPoints[layer];
|
||||
|
||||
if (intersectionIndexes.length === 0) continue;
|
||||
|
||||
for (let layer = 0; layer < layerPoints.length; layer ++) {
|
||||
const fillShapes = [];
|
||||
const lineShapesOpen = [];
|
||||
const lineShapesClosed = [];
|
||||
for (let i = 0; i < intersectionIndexes.length; i ++) {
|
||||
let index = intersectionIndexes[i];
|
||||
|
||||
if (typeof intersectionPoints[index] === 'undefined') continue;
|
||||
const points = layerPoints[layer];
|
||||
const faceIndexes = layerFaceIndexes[layer];
|
||||
|
||||
const shape = [];
|
||||
if (faceIndexes.length === 0) continue;
|
||||
|
||||
const firstPoints = [index];
|
||||
const { openGeometry } = lines[index];
|
||||
let isFirstPoint = true;
|
||||
let openShape = true;
|
||||
const shapes = {};
|
||||
|
||||
while (index !== -1) {
|
||||
const intersection = intersectionPoints[index];
|
||||
// uppercase X and Y because clipper vector
|
||||
shape.push(intersection);
|
||||
const startConnects = {};
|
||||
const endConnects = {};
|
||||
|
||||
delete intersectionPoints[index];
|
||||
for (let i = 0; i < faceIndexes.length; i ++) {
|
||||
const faceIndex = faceIndexes[i];
|
||||
const { lineIndexes, flatNormal, objectIndex } = faces[faceIndex];
|
||||
|
||||
const connects = lines[index].connects;
|
||||
const faceNormals = lines[index].normals;
|
||||
const a = lineIndexes[0];
|
||||
const b = lineIndexes[1];
|
||||
const c = lineIndexes[2];
|
||||
|
||||
for (let i = 0; i < connects.length; i ++) {
|
||||
index = connects[i];
|
||||
let pointA;
|
||||
let pointB;
|
||||
if (points[a] && points[b]) {
|
||||
pointA = a;
|
||||
pointB = b;
|
||||
} else if (points[b] && points[c]) {
|
||||
pointA = b;
|
||||
pointB = c;
|
||||
} else if (points[c] && points[a]) {
|
||||
pointA = c;
|
||||
pointB = a;
|
||||
} else {
|
||||
// should never happen
|
||||
continue;
|
||||
}
|
||||
|
||||
if (firstPoints.includes(index) && shape.length > 2) {
|
||||
openShape = false;
|
||||
index = -1;
|
||||
break;
|
||||
}
|
||||
const segmentNormal = normalize(normal(subtract(points[pointA], points[pointB])));
|
||||
if (dot(segmentNormal, flatNormal) < 0) {
|
||||
const temp = pointB;
|
||||
pointB = pointA;
|
||||
pointA = temp;
|
||||
}
|
||||
|
||||
// Check if index has an intersection or is already used
|
||||
if (typeof intersectionPoints[index] !== 'undefined') {
|
||||
const faceNormal = faceNormals[Math.floor(i / 2)];
|
||||
|
||||
const a = new Vector2(intersection.x, intersection.y);
|
||||
const b = new Vector2(intersectionPoints[index].x, intersectionPoints[index].y);
|
||||
|
||||
// can't calculate normal between points if distance is smaller as 0.0001
|
||||
if ((faceNormal.x === 0 && faceNormal.y === 0) || a.distanceTo(b) < 0.0001) {
|
||||
if (isFirstPoint) {
|
||||
firstPoints.push(index);
|
||||
}
|
||||
|
||||
delete intersectionPoints[index];
|
||||
|
||||
connects.push(...lines[index].connects);
|
||||
faceNormals.push(...lines[index].normals);
|
||||
index = -1;
|
||||
} else {
|
||||
// make sure the path goes the right direction
|
||||
// Vector2.normal is not yet implimented
|
||||
// const normal = a.sub(b).normal().normalize();
|
||||
const normal = a.sub(b);
|
||||
normal.set(-normal.y, normal.x).normalize();
|
||||
|
||||
if (normal.dot(faceNormal) > 0) {
|
||||
break;
|
||||
} else {
|
||||
index = -1;
|
||||
}
|
||||
}
|
||||
if (endConnects[pointA]) {
|
||||
const lineSegment = endConnects[pointA];
|
||||
delete endConnects[pointA];
|
||||
if (startConnects[pointB]) {
|
||||
if (startConnects[pointB] === lineSegment) {
|
||||
delete startConnects[pointB];
|
||||
lineSegment.push(pointB);
|
||||
} else {
|
||||
index = -1;
|
||||
lineSegment.push(...startConnects[pointB]);
|
||||
endConnects[lineSegment[lineSegment.length - 1]] = lineSegment;
|
||||
shapes[objectIndex].splice(shapes[objectIndex].indexOf(startConnects[pointB]), 1);
|
||||
}
|
||||
}
|
||||
isFirstPoint = false;
|
||||
}
|
||||
|
||||
if (openShape) {
|
||||
index = firstPoints[0];
|
||||
|
||||
while (index !== -1) {
|
||||
if (!firstPoints.includes(index)) {
|
||||
const intersection = intersectionPoints[index];
|
||||
shape.unshift(intersection);
|
||||
|
||||
delete intersectionPoints[index];
|
||||
}
|
||||
|
||||
const connects = lines[index].connects;
|
||||
|
||||
for (let i = 0; i < connects.length; i ++) {
|
||||
index = connects[i];
|
||||
|
||||
if (typeof intersectionPoints[index] !== 'undefined') {
|
||||
break;
|
||||
} else {
|
||||
index = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (openGeometry) {
|
||||
if (openShape) {
|
||||
lineShapesOpen.push(shape);
|
||||
} else {
|
||||
lineShapesClosed.push(shape);
|
||||
lineSegment.push(pointB);
|
||||
endConnects[pointB] = lineSegment;
|
||||
}
|
||||
} else if (startConnects[pointB]) {
|
||||
const lineSegment = startConnects[pointB];
|
||||
delete startConnects[pointB];
|
||||
if (endConnects[pointA]) {
|
||||
lineSegment.unshift(...endConnects[pointA]);
|
||||
startConnects[lineSegment[0]] = lineSegment;
|
||||
shapes[objectIndex].splice(shapes[objectIndex].indexOf(endConnects[pointA]), 1);
|
||||
} else {
|
||||
lineSegment.unshift(pointA);
|
||||
startConnects[pointA] = lineSegment;
|
||||
}
|
||||
} else {
|
||||
fillShapes.push(shape);
|
||||
const lineSegment = [pointA, pointB];
|
||||
startConnects[pointA] = lineSegment;
|
||||
endConnects[pointB] = lineSegment;
|
||||
|
||||
if (!shapes[objectIndex]) shapes[objectIndex] = [];
|
||||
shapes[objectIndex].push(lineSegment);
|
||||
}
|
||||
}
|
||||
|
||||
for (const objectIndex in shapes) {
|
||||
const shape = shapes[objectIndex]
|
||||
.map(lineSegment => lineSegment.map(pointIndex => points[pointIndex]))
|
||||
.filter(lineSegment => lineSegment.some(point => !almostEquals(lineSegment[0], point)));
|
||||
const openShape = openObjectIndexes[objectIndex];
|
||||
|
||||
const connectPoints = [];
|
||||
for (let pathIndex = 0; pathIndex < shape.length; pathIndex ++) {
|
||||
const path = shape[pathIndex];
|
||||
|
||||
if (almostEquals(path[0], path[path.length - 1])) {
|
||||
if (openShape) {
|
||||
lineShapesClosed.push(path);
|
||||
} else {
|
||||
fillShapes.push(path);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
let shapeStartPoint = path[0];
|
||||
const connectNext = connectPoints.find(({ point }) => almostEquals(point, shapeStartPoint));
|
||||
if (connectNext) {
|
||||
connectNext.next = pathIndex;
|
||||
} else {
|
||||
connectPoints.push({ point: shapeStartPoint, next: pathIndex, previous: -1 });
|
||||
}
|
||||
|
||||
let shapeEndPoint = path[path.length - 1];
|
||||
const connectPrevious = connectPoints.find(({ point }) => almostEquals(point, shapeEndPoint));
|
||||
if (connectPrevious) {
|
||||
connectPrevious.previous = pathIndex;
|
||||
} else {
|
||||
connectPoints.push({ point: shapeEndPoint, next: -1, previous: pathIndex });
|
||||
}
|
||||
}
|
||||
|
||||
connectPoints.sort((a, b) => b.previous - a.previous);
|
||||
|
||||
while (connectPoints.length !== 0) {
|
||||
let { next, previous } = connectPoints.pop();
|
||||
|
||||
const line = [];
|
||||
if (previous !== -1) line.push(...shape[previous]);
|
||||
|
||||
while (true) {
|
||||
const pointIndex = connectPoints.findIndex(point => point.previous === next);
|
||||
if (pointIndex === -1) break;
|
||||
|
||||
const point = connectPoints[pointIndex];
|
||||
line.push(...shape[point.previous]);
|
||||
|
||||
connectPoints.splice(pointIndex, 1);
|
||||
|
||||
if (point.next === -1) break;
|
||||
if (point.next === previous) break;
|
||||
|
||||
next = point.next;
|
||||
}
|
||||
|
||||
if (openShape) {
|
||||
if (almostEquals(line[0], line[line.length - 1])) {
|
||||
lineShapesClosed.push(line);
|
||||
} else {
|
||||
lineShapesOpen.push(line);
|
||||
}
|
||||
} else {
|
||||
fillShapes.push(line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,15 +1,15 @@
|
||||
import { Vector2 } from 'three/src/math/Vector2.js';
|
||||
import Shape from 'clipper-js';
|
||||
import { distanceTo } from './helpers/vector2.js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
|
||||
export default function optimizePaths(slices, settings) {
|
||||
const start = new Vector2(0, 0);
|
||||
export default function optimizePaths(slices) {
|
||||
let start = { x: 0, y: 0 };
|
||||
|
||||
for (let layer = 0; layer < slices.length; layer ++) {
|
||||
const slice = slices[layer];
|
||||
|
||||
if (typeof slice.brim !== 'undefined' && slice.brim.paths.length > 0) {
|
||||
slice.brim = optimizeShape(slice.brim, start);
|
||||
start.copy(slice.brim.lastPoint(true));
|
||||
start = slice.brim.lastPoint(true);
|
||||
}
|
||||
|
||||
const parts = [];
|
||||
@ -54,42 +54,40 @@ export default function optimizePaths(slices, settings) {
|
||||
if (shell.paths.length === 0) continue;
|
||||
|
||||
part.shell[i] = optimizeShape(shell, start);
|
||||
start.copy(part.shell[i].lastPoint(true));
|
||||
start = part.shell[i].lastPoint(true);
|
||||
}
|
||||
|
||||
if (part.outerFill.paths.length > 0) {
|
||||
part.outerFill = optimizeShape(part.outerFill, start);
|
||||
start.copy(part.outerFill.lastPoint(true));
|
||||
start = part.outerFill.lastPoint(true);
|
||||
}
|
||||
|
||||
if (part.innerFill.paths.length > 0) {
|
||||
part.innerFill = optimizeShape(part.innerFill, start);
|
||||
start.copy(part.innerFill.lastPoint(true));
|
||||
start = part.innerFill.lastPoint(true);
|
||||
}
|
||||
} else {
|
||||
part.shape = optimizeShape(part.shape, start);
|
||||
start.copy(part.shape.lastPoint(true));
|
||||
start = part.shape.lastPoint(true);
|
||||
}
|
||||
}
|
||||
|
||||
slice.parts = parts;
|
||||
|
||||
if (typeof slice.support !== 'undefined' && slice.support.length > 0) {
|
||||
if (typeof slice.support !== 'undefined' && slice.support.paths.length > 0) {
|
||||
slice.support = optimizeShape(slice.support, start);
|
||||
start.copy(slice.support.lastPoint(true));
|
||||
start = slice.support.lastPoint(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function optimizeShape(shape, start) {
|
||||
start = start.clone();
|
||||
|
||||
const inputPaths = shape.mapToLower();
|
||||
const inputPaths = shape.mapToLower().filter(path => path.length > 0);
|
||||
const optimizedPaths = [];
|
||||
const donePaths = [];
|
||||
|
||||
while (optimizedPaths.length !== inputPaths.length) {
|
||||
let minLength = false;
|
||||
let minLength = Infinity;
|
||||
let reverse;
|
||||
let minPath;
|
||||
let offset;
|
||||
@ -102,9 +100,8 @@ function optimizeShape(shape, start) {
|
||||
|
||||
if (shape.closed) {
|
||||
for (let j = 0; j < path.length; j += 1) {
|
||||
const point = new Vector2().copy(path[j]);
|
||||
const length = point.sub(start).length();
|
||||
if (minLength === false || length < minLength) {
|
||||
const length = distanceTo(path[j], start);
|
||||
if (length < minLength) {
|
||||
minPath = path;
|
||||
minLength = length;
|
||||
offset = j;
|
||||
@ -112,17 +109,15 @@ function optimizeShape(shape, start) {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const startPoint = new Vector2().copy(path[0]);
|
||||
const lengthToStart = startPoint.sub(start).length();
|
||||
if (minLength === false || lengthToStart < minLength) {
|
||||
const lengthToStart = distanceTo(path[0], start);
|
||||
if (lengthToStart < minLength) {
|
||||
minPath = path;
|
||||
minLength = lengthToStart;
|
||||
reverse = false;
|
||||
pathIndex = i;
|
||||
}
|
||||
|
||||
const endPoint = new Vector2().copy(path[path.length - 1]);
|
||||
const lengthToEnd = endPoint.sub(start).length();
|
||||
const lengthToEnd = distanceTo(path[path.length - 1], start);
|
||||
if (lengthToEnd < minLength) {
|
||||
minPath = path;
|
||||
minLength = lengthToEnd;
|
||||
@ -132,20 +127,15 @@ function optimizeShape(shape, start) {
|
||||
}
|
||||
}
|
||||
|
||||
let point;
|
||||
if (shape.closed) {
|
||||
minPath = minPath.concat(minPath.splice(0, offset));
|
||||
point = minPath[0];
|
||||
start = minPath[0];
|
||||
} else {
|
||||
if (reverse) {
|
||||
minPath.reverse();
|
||||
}
|
||||
point = minPath[minPath.length - 1];
|
||||
if (reverse) minPath.reverse();
|
||||
start = minPath[minPath.length - 1];
|
||||
}
|
||||
|
||||
donePaths.push(pathIndex);
|
||||
start.copy(point);
|
||||
|
||||
optimizedPaths.push(minPath);
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
import Shape from 'clipper-js';
|
||||
import Shape from '@doodle3d/clipper-js';
|
||||
import Slice from './helpers/Slice.js';
|
||||
|
||||
import { PRECISION } from '../constants.js';
|
||||
import { PRECISION, MIN_AREA } from '../constants.js';
|
||||
|
||||
export default function shapesToSlices(shapes, settings) {
|
||||
export default function shapesToSlices(shapes) {
|
||||
const sliceLayers = [];
|
||||
|
||||
for (let layer = 0; layer < shapes.length; layer ++) {
|
||||
@ -13,7 +13,8 @@ export default function shapesToSlices(shapes, settings) {
|
||||
.fixOrientation()
|
||||
.simplify('pftNonZero')
|
||||
.clean(1)
|
||||
.seperateShapes();
|
||||
.thresholdArea(MIN_AREA / Math.pow(PRECISION, 2))
|
||||
.separateShapes();
|
||||
|
||||
lineShapesClosed = new Shape(lineShapesClosed, true, true, true, true)
|
||||
.clean(1);
|
||||
@ -27,23 +28,16 @@ export default function shapesToSlices(shapes, settings) {
|
||||
|
||||
for (let i = 0; i < fillShapes.length; i ++) {
|
||||
const fillShape = fillShapes[i];
|
||||
if (fillShape.paths.length === 0) continue;
|
||||
|
||||
slice.add(fillShape, true);
|
||||
|
||||
// if (lineShapesClosed.paths.length > 0) {
|
||||
// lineShapesClosed = lineShapesClosed.difference(closedShape);
|
||||
// }
|
||||
// if (lineShapesOpen.paths.length > 0) {
|
||||
// lineShapesOpen = lineShapesOpen.difference(closedShape);
|
||||
// }
|
||||
if (lineShapesClosed.paths.length > 0) lineShapesClosed = lineShapesClosed.difference(fillShape);
|
||||
if (lineShapesOpen.paths.length > 0) lineShapesOpen = lineShapesOpen.difference(fillShape);
|
||||
}
|
||||
|
||||
if (lineShapesClosed.paths.length > 0) {
|
||||
slice.add(lineShapesClosed, false);
|
||||
}
|
||||
|
||||
if (lineShapesOpen.paths.length > 0) {
|
||||
slice.add(lineShapesOpen, false);
|
||||
}
|
||||
if (lineShapesClosed.paths.length > 0) slice.add(lineShapesClosed, false);
|
||||
if (lineShapesOpen.paths.length > 0) slice.add(lineShapesOpen, false);
|
||||
|
||||
sliceLayers.push(slice);
|
||||
}
|
||||
|
@ -1,9 +1,3 @@
|
||||
import { Color } from 'three/src/math/Color.js';
|
||||
import { BufferGeometry } from 'three/src/core/BufferGeometry.js';
|
||||
import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
|
||||
import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial.js';
|
||||
import { VertexColors } from 'three/src/constants.js';
|
||||
import { LineSegments } from 'three/src/objects/LineSegments.js';
|
||||
import calculateLayersIntersections from './calculateLayersIntersections.js';
|
||||
import createLines from './createLines.js';
|
||||
import generateInfills from './generateInfills.js';
|
||||
@ -15,43 +9,26 @@ import addBrim from './addBrim.js';
|
||||
import optimizePaths from './optimizePaths.js';
|
||||
import shapesToSlices from './shapesToSlices.js';
|
||||
import slicesToGCode from './slicesToGCode.js';
|
||||
import detectOpenClosed from './detectOpenClosed.js';
|
||||
import applyPrecision from './applyPrecision.js';
|
||||
// import removePrecision from './removePrecision.js';
|
||||
import { hslToRgb } from './helpers/color.js';
|
||||
import removePrecision from './removePrecision.js';
|
||||
|
||||
export default function(settings, geometry, constructLinePreview, onProgress) {
|
||||
const totalStages = 12;
|
||||
let current = -1;
|
||||
const updateProgress = (action) => {
|
||||
current ++;
|
||||
if (typeof onProgress !== 'undefined') {
|
||||
onProgress({
|
||||
progress: {
|
||||
done: current,
|
||||
total: totalStages,
|
||||
action
|
||||
}
|
||||
});
|
||||
}
|
||||
export default function slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
|
||||
const total = 11;
|
||||
let done = -1;
|
||||
const updateProgress = action => {
|
||||
done ++;
|
||||
if (onProgress) onProgress({ progress: { done, total, action } });
|
||||
};
|
||||
|
||||
geometry.computeFaceNormals();
|
||||
|
||||
// get unique lines from geometry;
|
||||
updateProgress('Constructing unique lines from geometry');
|
||||
const lines = createLines(geometry, settings);
|
||||
|
||||
updateProgress('Detecting open vs closed shapes');
|
||||
detectOpenClosed(lines);
|
||||
const { lines, faces } = createLines(geometry, settings);
|
||||
|
||||
updateProgress('Calculating layer intersections');
|
||||
const {
|
||||
layerIntersectionIndexes,
|
||||
layerIntersectionPoints
|
||||
} = calculateLayersIntersections(lines, settings);
|
||||
const { layerPoints, layerFaceIndexes } = calculateLayersIntersections(lines, settings);
|
||||
|
||||
updateProgress('Constructing shapes from intersections');
|
||||
const shapes = intersectionsToShapes(layerIntersectionIndexes, layerIntersectionPoints, lines, settings);
|
||||
const shapes = intersectionsToShapes(layerPoints, layerFaceIndexes, faces, openObjectIndexes, settings);
|
||||
|
||||
applyPrecision(shapes);
|
||||
|
||||
@ -71,7 +48,7 @@ export default function(settings, geometry, constructLinePreview, onProgress) {
|
||||
updateProgress('Optimizing paths');
|
||||
optimizePaths(slices, settings);
|
||||
|
||||
// removePrecision(slices);
|
||||
removePrecision(slices);
|
||||
|
||||
updateProgress('Constructing gcode');
|
||||
const gcode = slicesToGCode(slices, settings);
|
||||
@ -79,23 +56,34 @@ export default function(settings, geometry, constructLinePreview, onProgress) {
|
||||
updateProgress('Finished');
|
||||
|
||||
if (constructLinePreview) gcode.linePreview = createGcodeGeometry(gcode.gcode);
|
||||
gcode.gcode = gcodeToString(gcode.gcode);
|
||||
|
||||
gcode.gcode = new Blob([gcodeToString(gcode.gcode)], { type: 'text/plain' });
|
||||
|
||||
return gcode;
|
||||
}
|
||||
|
||||
const PRECISION = 1000;
|
||||
function toFixedTrimmed(value) {
|
||||
return (Math.round(value * PRECISION) / PRECISION).toString();
|
||||
}
|
||||
|
||||
function gcodeToString(gcode) {
|
||||
const currentValues = {};
|
||||
return gcode.reduce((string, command) => {
|
||||
let first = true;
|
||||
for (const action in command) {
|
||||
const value = command[action];
|
||||
const currentValue = currentValues[action];
|
||||
if (first) {
|
||||
string += action + value;
|
||||
first = false;
|
||||
} else if (currentValue !== value) {
|
||||
string += ` ${action}${value}`;
|
||||
currentValues[action] = value;
|
||||
if (typeof command === 'string') {
|
||||
string += command;
|
||||
} else {
|
||||
let first = true;
|
||||
for (const action in command) {
|
||||
const value = toFixedTrimmed(command[action]);
|
||||
const currentValue = currentValues[action];
|
||||
if (first) {
|
||||
string += `${action}${value}`;
|
||||
first = false;
|
||||
} else if (currentValue !== value) {
|
||||
string += ` ${action}${value}`;
|
||||
currentValues[action] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
string += '\n';
|
||||
@ -104,35 +92,31 @@ function gcodeToString(gcode) {
|
||||
}
|
||||
|
||||
const MAX_SPEED = 100 * 60;
|
||||
const COLOR = new Color();
|
||||
function createGcodeGeometry(gcode) {
|
||||
const positions = [];
|
||||
const colors = [];
|
||||
|
||||
let lastPoint = [0, 0, 0];
|
||||
for (let i = 0; i < gcode.length; i ++) {
|
||||
const { G, F, X, Y, Z } = gcode[i];
|
||||
const command = gcode[i];
|
||||
if (typeof command === 'string') continue;
|
||||
|
||||
const { G, F, X, Y, Z } = command;
|
||||
|
||||
if (X || Y || Z) {
|
||||
if (G === 1) {
|
||||
positions.push(lastPoint.Y, lastPoint.Z, lastPoint.X);
|
||||
positions.push(Y, Z, X);
|
||||
|
||||
const color = (G === 0) ? COLOR.setHex(0x00ff00) : COLOR.setHSL(F / MAX_SPEED, 0.5, 0.5);
|
||||
colors.push(color.r, color.g, color.b);
|
||||
colors.push(color.r, color.g, color.b);
|
||||
const color = (G === 0) ? [0, 1, 0] : hslToRgb(F / MAX_SPEED, 0.5, 0.5);
|
||||
colors.push(...color, ...color);
|
||||
}
|
||||
lastPoint = { X, Y, Z };
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new BufferGeometry();
|
||||
|
||||
geometry.addAttribute('position', new BufferAttribute(new Float32Array(positions), 3));
|
||||
geometry.addAttribute('color', new BufferAttribute(new Float32Array(colors), 3));
|
||||
|
||||
const material = new LineBasicMaterial({ vertexColors: VertexColors });
|
||||
const linePreview = new LineSegments(geometry, material);
|
||||
|
||||
return linePreview;
|
||||
return {
|
||||
positions: new Float32Array(positions),
|
||||
colors: new Float32Array(colors)
|
||||
};
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
import GCode from './helpers/GCode.js';
|
||||
import comb from './helpers/comb.js';
|
||||
import { PRECISION } from '../constants.js';
|
||||
import { Z_OFFSET } from '../constants.js';
|
||||
|
||||
const PROFILE_TYPES = ['support', 'innerShell', 'outerShell', 'innerInfill', 'outerInfill', 'brim'];
|
||||
|
||||
@ -9,18 +9,15 @@ export default function slicesToGCode(slices, settings) {
|
||||
layerHeight,
|
||||
filamentThickness,
|
||||
nozzleDiameter,
|
||||
travelSpeed,
|
||||
retraction,
|
||||
travel,
|
||||
combing,
|
||||
zOffset
|
||||
combing
|
||||
} = settings;
|
||||
|
||||
const filamentSurfaceArea = Math.pow((filamentThickness / 2), 2) * Math.PI;
|
||||
const lineSurfaceArea = nozzleDiameter * layerHeight;
|
||||
const nozzleToFilamentRatio = lineSurfaceArea / filamentSurfaceArea;
|
||||
const gcode = new GCode(settings);
|
||||
gcode.updateLayerHeight(Z_OFFSET, nozzleDiameter, filamentThickness);
|
||||
|
||||
const gcode = new GCode(nozzleToFilamentRatio);
|
||||
if (settings.startCode) gcode.addGCode(settings.startCode, settings);
|
||||
|
||||
const defaultProfile = {
|
||||
travelProfile: travel,
|
||||
@ -30,19 +27,20 @@ export default function slicesToGCode(slices, settings) {
|
||||
let isFirstLayer = true;
|
||||
for (let layer = 0; layer < slices.length; layer ++) {
|
||||
const slice = slices[layer];
|
||||
const z = layer * layerHeight + zOffset;
|
||||
const z = layer * layerHeight + Z_OFFSET;
|
||||
|
||||
if (layer === 1) {
|
||||
gcode.updateLayerHeight(layerHeight, nozzleDiameter, filamentThickness);
|
||||
gcode.turnFanOn();
|
||||
isFirstLayer = false;
|
||||
}
|
||||
|
||||
const profiles = PROFILE_TYPES.reduce((profiles, profileType) => {
|
||||
profiles[profileType] = {
|
||||
const profiles = PROFILE_TYPES.reduce((_profiles, profileType) => {
|
||||
_profiles[profileType] = {
|
||||
...defaultProfile,
|
||||
lineProfile: isFirstLayer ? settings.firstLayer : settings[profileType]
|
||||
};
|
||||
return profiles;
|
||||
return _profiles;
|
||||
}, {});
|
||||
|
||||
if (typeof slice.brim !== 'undefined') {
|
||||
@ -53,7 +51,7 @@ export default function slicesToGCode(slices, settings) {
|
||||
const part = slice.parts[i];
|
||||
|
||||
if (part.closed) {
|
||||
const outline = part.shell[0];
|
||||
const outline = part.shell[0].mapToLower();
|
||||
|
||||
for (let i = 0; i < part.shell.length; i ++) {
|
||||
const shell = part.shell[i];
|
||||
@ -61,11 +59,11 @@ export default function slicesToGCode(slices, settings) {
|
||||
|
||||
const unRetract = isOuterShell;
|
||||
const profile = isOuterShell ? profiles.outerShell : profiles.innerShell;
|
||||
pathToGCode(outline, combing && true, gcode, shell, false, unRetract, z, profile);
|
||||
pathToGCode(outline, combing, gcode, shell, false, unRetract, z, profile);
|
||||
}
|
||||
|
||||
pathToGCode(outline, combing && true, gcode, part.outerFill, false, false, z, profiles.outerInfill);
|
||||
pathToGCode(outline, combing && true, gcode, part.innerFill, true, false, z, profiles.innerInfill);
|
||||
pathToGCode(outline, combing, gcode, part.outerFill, false, false, z, profiles.outerInfill);
|
||||
pathToGCode(outline, combing, gcode, part.innerFill, true, false, z, profiles.innerInfill);
|
||||
} else {
|
||||
const retract = !(slice.parts.length === 1 && typeof slice.support === 'undefined');
|
||||
pathToGCode(null, false, gcode, part.shape, retract, retract, z, profiles.outerShell);
|
||||
@ -73,14 +71,18 @@ export default function slicesToGCode(slices, settings) {
|
||||
}
|
||||
|
||||
if (typeof slice.support !== 'undefined') {
|
||||
pathToGCode(null, false, gcode, slice.support, true, true, z, profiles.support);
|
||||
const supportOutline = slice.supportOutline.mapToLower();
|
||||
pathToGCode(supportOutline, combing, gcode, slice.support, true, true, z, profiles.support);
|
||||
}
|
||||
}
|
||||
|
||||
if (settings.endCode) gcode.addGCode(settings.endCode, settings);
|
||||
|
||||
return gcode.getGCode();
|
||||
}
|
||||
|
||||
function pathToGCode(outline, combing, gcode, shape, retract, unRetract, z, { lineProfile, travelProfile, retractionProfile }) {
|
||||
function pathToGCode(outline, combing, gcode, shape, retract, unRetract, z, profiles) {
|
||||
const { lineProfile, travelProfile, retractionProfile } = profiles;
|
||||
const { closed } = shape;
|
||||
const paths = shape.mapToLower();
|
||||
|
||||
@ -93,7 +95,7 @@ function pathToGCode(outline, combing, gcode, shape, retract, unRetract, z, { li
|
||||
|
||||
if (i === 0) {
|
||||
if (combing) {
|
||||
const combPath = comb(outline, gcode._nozzlePosition.divideScalar(PRECISION), point);
|
||||
const combPath = comb(outline, gcode._nozzlePosition, point);
|
||||
for (let i = 0; i < combPath.length; i ++) {
|
||||
const combPoint = combPath[i];
|
||||
gcode.moveTo(combPoint.x, combPoint.y, z, travelProfile);
|
||||
|
120
src/slicer.js
120
src/slicer.js
@ -1,9 +1,4 @@
|
||||
import { Geometry } from 'three/src/core/Geometry.js';
|
||||
import { BufferGeometry } from 'three/src/core/BufferGeometry.js';
|
||||
import { VertexColors } from 'three/src/constants.js';
|
||||
import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
|
||||
import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial.js';
|
||||
import { LineSegments } from 'three/src/objects/LineSegments.js';
|
||||
import * as THREE from 'three';
|
||||
import slice from './sliceActions/slice.js';
|
||||
import SlicerWorker from './slicer.worker.js';
|
||||
|
||||
@ -13,49 +8,79 @@ export function sliceMesh(settings, mesh, sync = false, constructLinePreview = f
|
||||
}
|
||||
|
||||
mesh.updateMatrix();
|
||||
const { geometry, matrix } = mesh;
|
||||
return sliceGeometry(settings, geometry, matrix, sync, onProgress);
|
||||
const { geometry, matrix, material } = mesh;
|
||||
return sliceGeometry(settings, geometry, material, matrix, sync, constructLinePreview, onProgress);
|
||||
}
|
||||
|
||||
export function sliceGeometry(settings, geometry, matrix, sync = false, constructLinePreview = false, onProgress) {
|
||||
export function sliceGeometry(settings, geometry, materials, matrix, sync = false, constructLinePreview = false, onProgress) {
|
||||
if (!geometry) {
|
||||
throw new Error('Missing required geometry argument');
|
||||
} else if (geometry.isBufferGeometry) {
|
||||
geometry = new Geometry().fromBufferGeometry(geometry);
|
||||
geometry = new THREE.Geometry().fromBufferGeometry(geometry);
|
||||
} else if (geometry.isGeometry) {
|
||||
geometry = geometry.clone();
|
||||
} else {
|
||||
throw new Error('Geometry is not an instance of BufferGeometry or Geometry');
|
||||
}
|
||||
|
||||
if (geometry.faces.length === 0) {
|
||||
throw new Error('Geometry does not contain any data');
|
||||
}
|
||||
if (matrix && matrix.isMatrix4) geometry.applyMatrix(matrix);
|
||||
|
||||
if (matrix && matrix.isMatrix4) {
|
||||
geometry.applyMatrix(matrix);
|
||||
}
|
||||
const vertices = geometry.vertices.reduce((array, { x, y, z }, i) => {
|
||||
const i3 = i * 3;
|
||||
array[i3] = x;
|
||||
array[i3 + 1] = y;
|
||||
array[i3 + 2] = z;
|
||||
return array;
|
||||
}, new Float32Array(geometry.vertices.length * 3));
|
||||
const faces = geometry.faces.reduce((array, { a, b, c }, i) => {
|
||||
const i3 = i * 3;
|
||||
array[i3] = a;
|
||||
array[i3 + 1] = b;
|
||||
array[i3 + 2] = c;
|
||||
return array;
|
||||
}, new Uint32Array(geometry.faces.length * 3));
|
||||
const objectIndexes = geometry.faces.reduce((array, { materialIndex }, i) => {
|
||||
array[i] = materialIndex;
|
||||
return array;
|
||||
}, new Uint8Array(geometry.faces.length));
|
||||
|
||||
if (faces.length === 0) throw new Error('Geometry does not contain any data');
|
||||
|
||||
geometry = { vertices, faces, objectIndexes };
|
||||
|
||||
const openObjectIndexes = materials instanceof Array ? materials.map(({ side }) => {
|
||||
switch (side) {
|
||||
case THREE.FrontSide:
|
||||
return false;
|
||||
case THREE.DoubleSide:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}) : [false];
|
||||
|
||||
if (sync) {
|
||||
return sliceSync(settings, geometry, constructLinePreview, onProgress);
|
||||
return sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
|
||||
} else {
|
||||
return sliceAsync(settings, geometry, constructLinePreview, onProgress);
|
||||
return sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
|
||||
}
|
||||
}
|
||||
|
||||
function sliceSync(settings, geometry, constructLinePreview, onProgress) {
|
||||
return slice(settings, geometry, constructLinePreview, onProgress);
|
||||
function sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
|
||||
const gcode = slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
|
||||
if (gcode.linePreview) gcode.linePreview = constructLineGeometry(gcode.linePreview);
|
||||
return gcode;
|
||||
}
|
||||
|
||||
function sliceAsync(settings, geometry, constructLinePreview, onProgress) {
|
||||
function sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
|
||||
return new Promise((resolve, reject) => {
|
||||
// create the slicer worker
|
||||
const slicerWorker = new SlicerWorker();
|
||||
|
||||
slicerWorker.onerror = error => {
|
||||
slicerWorker.addEventListener('error', event => {
|
||||
slicerWorker.terminate();
|
||||
reject(error);
|
||||
};
|
||||
reject(event);
|
||||
});
|
||||
|
||||
// listen to messages send from worker
|
||||
slicerWorker.addEventListener('message', (event) => {
|
||||
@ -64,40 +89,39 @@ function sliceAsync(settings, geometry, constructLinePreview, onProgress) {
|
||||
case 'SLICE': {
|
||||
slicerWorker.terminate();
|
||||
|
||||
if (data.gcode.linePreview) {
|
||||
const geometry = new BufferGeometry();
|
||||
const { gcode } = data;
|
||||
if (gcode.linePreview) gcode.linePreview = constructLineGeometry(gcode.linePreview);
|
||||
|
||||
const { position, color } = data.gcode.linePreview;
|
||||
geometry.addAttribute('position', new BufferAttribute(new Float32Array(position), 3));
|
||||
geometry.addAttribute('color', new BufferAttribute(new Float32Array(color), 3));
|
||||
|
||||
const material = new LineBasicMaterial({ vertexColors: VertexColors });
|
||||
const linePreview = new LineSegments(geometry, material);
|
||||
|
||||
data.gcode.linePreview = linePreview;
|
||||
}
|
||||
|
||||
resolve(data.gcode);
|
||||
resolve(gcode);
|
||||
break;
|
||||
}
|
||||
case 'PROGRESS': {
|
||||
if (typeof onProgress !== 'undefined') {
|
||||
onProgress(data);
|
||||
}
|
||||
if (typeof onProgress !== 'undefined') onProgress(data);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
// send geometry and settings to worker to start the slicing progress
|
||||
geometry = geometry.toJSON();
|
||||
const { vertices, faces, objectIndexes } = geometry;
|
||||
const buffers = [vertices.buffer, faces.buffer, objectIndexes.buffer];
|
||||
|
||||
slicerWorker.postMessage({
|
||||
message: 'SLICE',
|
||||
data: {
|
||||
settings,
|
||||
geometry,
|
||||
constructLinePreview
|
||||
}
|
||||
});
|
||||
data: { settings, geometry, openObjectIndexes, constructLinePreview }
|
||||
}, buffers);
|
||||
});
|
||||
}
|
||||
|
||||
function constructLineGeometry(linePreview) {
|
||||
const geometry = new THREE.BufferGeometry();
|
||||
|
||||
geometry.addAttribute('position', new THREE.BufferAttribute(new Float32Array(linePreview.positions), 3));
|
||||
geometry.addAttribute('color', new THREE.BufferAttribute(new Float32Array(linePreview.colors), 3));
|
||||
|
||||
const material = new THREE.LineBasicMaterial({ vertexColors: THREE.VertexColors });
|
||||
const mesh = new THREE.LineSegments(geometry, material);
|
||||
return mesh;
|
||||
}
|
||||
|
@ -1,31 +1,25 @@
|
||||
import 'core-js'; // polyfills
|
||||
import slice from './sliceActions/slice.js';
|
||||
import { JSONLoader } from 'three/src/loaders/JSONLoader.js';
|
||||
|
||||
const loader = new JSONLoader();
|
||||
|
||||
const onProgress = progress => {
|
||||
self.postMessage({
|
||||
message: 'PROGRESS',
|
||||
data: progress
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
self.addEventListener('message', (event) => {
|
||||
const { message, data } = event.data;
|
||||
switch (message) {
|
||||
case 'SLICE': {
|
||||
const { settings, geometry, constructLinePreview, openObjectIndexes } = data;
|
||||
|
||||
const gcode = slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
|
||||
|
||||
const buffers = [];
|
||||
const { settings, geometry: JSONGeometry, constructLinePreview } = data;
|
||||
const { geometry } = loader.parse(JSONGeometry.data);
|
||||
|
||||
const gcode = slice(settings, geometry, constructLinePreview, onProgress);
|
||||
|
||||
if (gcode.linePreview) {
|
||||
const position = gcode.linePreview.geometry.getAttribute('position').array;
|
||||
const color = gcode.linePreview.geometry.getAttribute('color').array;
|
||||
buffers.push(position.buffer, color.buffer);
|
||||
gcode.linePreview = { position, color };
|
||||
buffers.push(gcode.linePreview.positions.buffer);
|
||||
buffers.push(gcode.linePreview.colors.buffer);
|
||||
}
|
||||
|
||||
self.postMessage({
|
||||
@ -34,5 +28,7 @@ self.addEventListener('message', (event) => {
|
||||
}, buffers);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}, false);
|
||||
|
@ -1,18 +1,23 @@
|
||||
const path = require('path');
|
||||
// const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
|
||||
const { BundleAnalyzerPlugin } = require('webpack-bundle-analyzer');
|
||||
const HTMLWebpackPlugin = require('html-webpack-plugin');
|
||||
|
||||
const devMode = process.env.NODE_ENV !== 'production';
|
||||
const analyzeBundle = process.env.ANALYZE_BUNDLE;
|
||||
|
||||
const babelLoader = {
|
||||
loader: 'babel-loader',
|
||||
options: {
|
||||
presets: [
|
||||
require('babel-preset-env'),
|
||||
require('babel-preset-stage-0'),
|
||||
require('babel-preset-react')
|
||||
],
|
||||
plugins: [
|
||||
require('babel-plugin-transform-object-rest-spread'),
|
||||
require('babel-plugin-transform-class-properties'),
|
||||
require('babel-plugin-transform-runtime')
|
||||
require('babel-plugin-transform-object-rest-spread'),
|
||||
require('babel-plugin-transform-runtime'),
|
||||
require('babel-plugin-transform-es2015-classes')
|
||||
],
|
||||
babelrc: false
|
||||
}
|
||||
@ -24,15 +29,8 @@ module.exports = {
|
||||
filename: 'bundle.js',
|
||||
path: path.resolve(__dirname, 'dist')
|
||||
},
|
||||
resolve: {
|
||||
alias: {
|
||||
'doodle3d-slicer': path.resolve(__dirname, 'src/'),
|
||||
'clipper-lib': '@doodle3d/clipper-lib',
|
||||
'clipper-js': '@doodle3d/clipper-js'
|
||||
}
|
||||
},
|
||||
module: {
|
||||
rules: [
|
||||
rules: [
|
||||
{
|
||||
test: /\.js$/,
|
||||
exclude: /node_modules/,
|
||||
@ -45,22 +43,49 @@ module.exports = {
|
||||
use: 'yml-loader'
|
||||
}, {
|
||||
test: /\.worker\.js$/,
|
||||
use: ['worker-loader', babelLoader]
|
||||
use: [{
|
||||
loader: 'worker-loader',
|
||||
options: {
|
||||
inline: false,
|
||||
name: '[name].js'
|
||||
}
|
||||
}, babelLoader]
|
||||
}, {
|
||||
test: /\.(png|jpg|gif)$/,
|
||||
use: [{
|
||||
loader: 'file-loader',
|
||||
options: { name: '[path][name].[ext]' }
|
||||
},
|
||||
...(!devMode ? [{
|
||||
loader: 'image-webpack-loader',
|
||||
options: {
|
||||
mozjpeg: { progressive: true, quality: 65 },
|
||||
optipng: { enabled: false },
|
||||
pngquant: { quality: '65-90', speed: 4 }
|
||||
}
|
||||
}] : [])]
|
||||
}, {
|
||||
test: /\.stl$/,
|
||||
use: {
|
||||
loader: 'file-loader'
|
||||
}
|
||||
}, {
|
||||
test: /\.glsl$/,
|
||||
use: ['raw-loader']
|
||||
}
|
||||
]
|
||||
},
|
||||
plugins: [
|
||||
plugins: analyzeBundle ? [new BundleAnalyzerPlugin()] : [
|
||||
new HTMLWebpackPlugin({
|
||||
title: 'Doodle3D Slicer - Simple example',
|
||||
favicon: 'favicon.ico',
|
||||
title: 'Doodle3D Slicer',
|
||||
template: require('html-webpack-template'),
|
||||
inject: false,
|
||||
hash: !devMode,
|
||||
appMountId: 'app'
|
||||
}),
|
||||
],
|
||||
devtool: "source-map",
|
||||
devtool: devMode ? 'source-map' : false,
|
||||
devServer: {
|
||||
contentBase: 'dist'
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user